Player Matchup

Rama
Rama
Platinum IV
 
Rama
Platinum IV
Level 150
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Nox
Nox
Platinum III
DisgracefulPlays
Nox
Platinum III
Level 142
God Stats
1W - 1L
1,500 SR
Queue Stats
50W - 40L
1,737 MMR
Party 1
Ne Zha
Ne Zha
Gold II
JimboJones151
Ne Zha
Gold II
Level 126
God Stats
14W - 15L
1,551 SR
Queue Stats
557W - 552L
1,656 MMR
Solo
Merlin
Merlin
Platinum IV
Knoptics
Merlin
Platinum IV
Level 149
God Stats
12W - 4L
1,724 SR
Queue Stats
36W - 19L
1,739 MMR
Solo
Guan Yu
Guan Yu
Gold III
wistfûl
Guan Yu
Gold III
Level 156
God Stats
3W - 2L
1,470 SR
Queue Stats
75W - 59L
1,629 MMR
Solo
Team Averages
Platinum V
Platinum V
Average Tier
Level 145
1,549 SR
1,652 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 139
1,586 SR
1,700 MMR
Serqet
Serqet
Gold II
GmLsMurk
Serqet
Gold II
Level 156
God Stats
0W - 1L
1,500 SR
Queue Stats
195W - 205L
1,673 MMR
Solo
Charybdis
Charybdis
Gold II
TheFallenAces
Charybdis
Gold II
Level 124
God Stats
0W - 2L
1,416 SR
Queue Stats
121W - 114L
1,639 MMR
Solo
Osiris
Osiris
Platinum IV
YoungTonyy26
Osiris
Platinum IV
Level 149
God Stats
0W - 3L
1,500 SR
Queue Stats
346W - 354L
1,829 MMR
Solo
Poseidon
Poseidon
Gold II
iOnlyFans
Poseidon
Gold II
Level 106
God Stats
4W - 3L
1,783 SR
Queue Stats
121W - 104L
1,606 MMR
Solo
Anubis
Anubis
Platinum V
rohski
Anubis
Platinum V
Level 159
God Stats
16W - 12L
1,731 SR
Queue Stats
537W - 539L
1,753 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
10
2 / 0 / 1
5,742
574
5,705
5,316
1,811
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

9
1 / 0 / 2
5,795
580
3,475
7,170
3,641
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

10
2 / 0 / 1
5,683
568
3,944
6,498
2,385
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Merlin
Knoptics
Merlin
11
1 / 1 / 2
5,901
590
4,153
4,873
1,436
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Guan Yu
wistfûl
Guan Yu
11
4 / 0 / 1
6,977
698
7,169
9,050
10,984
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bans
He BoMauiMartichorasAo Kuang

VS

Bans
VamanaChang'eHadesAphrodite
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
GmLsMurk
Serqet
8
0 / 1 / 0
4,939
494
2,086
7,907
5,507
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Charybdis
TheFallenAces
Charybdis
7
0 / 2 / 0
4,468
447
3,382
6,777
2,144
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Osiris
9
0 / 4 / 0
5,332
533
6,334
10,310
5,258
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Poseidon
iOnlyFans
Poseidon
9
0 / 2 / 0
5,235
524
2,268
7,291
1,937
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Anubis
rohski
Anubis
11
1 / 1 / 0
6,101
610
5,432
5,249
2,815
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
1
10
Kills
1
1
Deaths
10
7
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Rama
 
Rama
2
0
1
2.5
W
1
0
2
2
L
Serqet
GmLsMurk
Serqet
0
1
0
0
W
2
0
1
2.5
W
Merlin
Knoptics
Merlin
1
1
2
2
L
Charybdis
TheFallenAces
Charybdis
0
2
0
0
L
Osiris
0
4
0
0
L
Poseidon
iOnlyFans
Poseidon
0
2
0
0
L
Anubis
rohski
Anubis
1
1
0
1
W
Guan Yu
wistfûl
Guan Yu
4
0
1
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,446
Damage
19,502
32,907
Taken
37,534
20,257
Mitigated
17,661
12,515
Healing
11,959
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Rama
 
Rama
5,705
4,947
0
2,948
5,316
1,811
282
74
5,242
0
40,960
W
3,475
423
974
2,899
7,170
3,641
66
2,525
4,465
16,922
0
L
Serqet
GmLsMurk
Serqet
2,086
535
0
1,674
7,907
5,507
10
3,702
4,205
0
9,394
W
3,944
824
0
1,106
6,498
2,385
0
1,794
4,704
0
32,411
W
Merlin
Knoptics
Merlin
4,153
488
0
1,412
4,873
1,436
0
2,688
2,185
49,818
0
L
Charybdis
TheFallenAces
Charybdis
3,382
2,064
0
1,928
6,777
2,144
0
920
5,857
0
25,875
L
Osiris
6,334
3,875
0
2,810
10,310
5,258
0
0
10,310
0
38,973
L
Poseidon
iOnlyFans
Poseidon
2,268
485
0
3,159
7,291
1,937
0
484
6,807
41,466
0
L
Anubis
rohski
Anubis
5,432
317
0
2,388
5,249
2,815
0
2,522
2,727
58,562
0
W
Guan Yu
wistfûl
Guan Yu
7,169
1,839
0
3,176
9,050
10,984
0
619
8,431
0
45,561

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,098
Gold Earned
26,075
325
Minions Killed
303
0
Camps Cleared
0
1,027,603
Distance Traveled
1,024,954
10
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
5,742
574
61
6
0
176,773
2
W
Nox
5,795
580
26
3
0
208,012
2
L
Serqet
4,939
494
4
0
0
223,848
4
W
Ne Zha
5,683
568
49
5
0
240,768
2
W
Merlin
5,901
590
104
10
0
198,136
3
L
Charybdis
4,468
447
51
5
0
184,953
2
L
Osiris
5,332
533
62
6
0
197,531
0
L
Poseidon
5,235
524
81
8
0
224,977
0
L
Anubis
6,101
610
105
11
0
193,645
1
W
Guan Yu
6,977
698
85
9
0
203,914
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role