Player Matchup

Ao Kuang
Ao Kuang
 
Ao Kuang
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hercules
Hercules
BullDemonKing
Hercules
Level 49
God Stats
1W - 1L
1,500 SR
Queue Stats
4W - 6L
1,455 Elo+
Solo
Anubis
Anubis
Gilbert37
Anubis
Level 156
God Stats
9W - 3L
1,545 SR
Queue Stats
380W - 341L
1,513 Elo+
Party 1
Ra
Ra
Linotaurus
Ra
Level 54
God Stats
2W - 0L
1,723 SR
Queue Stats
53W - 48L
1,550 Elo+
Solo
Charybdis
Charybdis
walsh12340
Charybdis
Level 29
God Stats
7W - 4L
1,704 SR
Queue Stats
272W - 281L
1,432 Elo+
Party 1
Team Averages
Level 82
1,594 SR
1,490 Elo+

VS

Team Averages
Level 122
1,529 SR
1,511 Elo+
Rama
Rama
 
Rama
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ix Chel
Ix Chel
DaFirstViking
Ix Chel
Level 155
God Stats
9W - 16L
1,403 SR
Queue Stats
99W - 90L
1,543 Elo+
Solo
Hel
Hel
Ivankst325
Hel
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
190W - 152L
1,511 Elo+
Party 2
Ravana
Ravana
Pengzzy
Ravana
Level 129
God Stats
4W - 5L
1,759 SR
Queue Stats
301W - 293L
1,531 Elo+
Solo
Thor
Thor
deyoxx
Thor
Level 80
God Stats
2W - 3L
1,485 SR
Queue Stats
65W - 70L
1,471 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
 
Ao Kuang
12
3 / 0 / 4
6,400
640
3,999
7,234
2,742
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hercules
BullDemonKing
Hercules
8
4 / 0 / 1
5,665
567
8,561
7,890
6,897
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Anubis
Gilbert37
Anubis
12
2 / 0 / 0
7,001
700
4,308
4,209
1,797
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

12
5 / 0 / 3
6,918
692
5,963
6,076
2,277
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charybdis
walsh12340
Charybdis
9
0 / 3 / 2
5,338
534
3,017
6,660
2,137
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
10
3 / 2 / 0
6,108
611
6,372
8,806
3,327
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ix Chel
8
0 / 2 / 1
4,877
488
3,204
6,148
3,351
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

9
0 / 5 / 0
5,032
503
3,568
7,920
2,760
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ravana
Pengzzy
Ravana
10
0 / 2 / 0
5,235
524
2,683
6,182
2,843
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Thor
deyoxx
Thor
8
0 / 3 / 0
4,801
480
2,648
9,972
3,804
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
4
14
Kills
3
3
Deaths
14
10
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Ao Kuang
 
Ao Kuang
3
0
4
5
L
Rama
 
Rama
3
2
0
1.5
W
Hercules
BullDemonKing
Hercules
4
0
1
4.5
L
Ix Chel
0
2
1
0.25
W
Anubis
Gilbert37
Anubis
2
0
0
2
L
0
5
0
0
W
5
0
3
6.5
L
Ravana
Pengzzy
Ravana
0
2
0
0
L
Thor
deyoxx
Thor
0
3
0
0
W
Charybdis
walsh12340
Charybdis
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,848
Damage
18,475
32,069
Taken
39,028
15,850
Mitigated
16,085
12,879
Healing
10,336
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ao Kuang
 
Ao Kuang
3,999
1,276
0
3,185
7,234
2,742
0
1,311
5,923
45,176
0
L
Rama
 
Rama
6,372
5,261
0
1,781
8,806
3,327
0
371
8,099
0
44,800
W
Hercules
BullDemonKing
Hercules
8,561
3,060
0
3,315
7,890
6,897
0
1,698
6,192
0
27,416
L
Ix Chel
3,204
686
970
2,263
6,148
3,351
0
1,719
4,334
16,419
0
W
Anubis
Gilbert37
Anubis
4,308
401
0
2,320
4,209
1,797
0
0
4,209
59,221
0
L
3,568
202
392
2,010
7,920
2,760
0
5,391
2,529
38,298
0
W
5,963
862
264
1,928
6,076
2,277
0
3,170
2,906
59,445
0
L
Ravana
Pengzzy
Ravana
2,683
976
0
2,420
6,182
2,843
0
4,308
1,874
0
39,119
L
Thor
deyoxx
Thor
2,648
754
0
500
9,972
3,804
0
2,481
7,324
0
28,346
W
Charybdis
walsh12340
Charybdis
3,017
1,740
0
1,867
6,660
2,137
0
593
6,067
0
30,701

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,322
Gold Earned
26,053
360
Minions Killed
290
0
Camps Cleared
0
1,012,662
Distance Traveled
1,002,025
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ao Kuang
6,400
640
80
8
0
237,533
0
L
Rama
6,108
611
81
8
0
198,280
0
W
Hercules
5,665
567
22
2
0
214,730
0
L
Ix Chel
4,877
488
23
2
0
208,372
2
W
Anubis
7,001
700
111
11
0
171,954
0
L
Hel
5,032
503
68
7
0
183,826
0
W
Ra
6,918
692
88
9
0
216,951
0
L
Ravana
5,235
524
61
6
0
210,797
0
L
Thor
4,801
480
57
6
0
200,750
0
W
Charybdis
5,338
534
59
6
0
171,494
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role