Player Matchup

Anubis
Anubis
MajesticxDonkey
Anubis
Level 65
God Stats
5W - 0L
1,500 SR
Queue Stats
28W - 28L
1,438 Elo+
Solo
Hou Yi
Hou Yi
ShiNexAddo
Hou Yi
Level 109
God Stats
2W - 0L
1,500 SR
Queue Stats
21W - 17L
1,525 Elo+
Solo
Ravana
Ravana
bigrag2008
Ravana
Level 127
God Stats
1W - 0L
1,222 SR
Queue Stats
13W - 13L
1,476 Elo+
Solo
Amaterasu
Amaterasu
hiiamypufandyume
Amaterasu
Level 36
God Stats
13W - 6L
1,730 SR
Queue Stats
177W - 207L
1,305 Elo+
Solo
Ix Chel
Ix Chel
tibz3688
Ix Chel
Level 127
God Stats
9W - 2L
1,797 SR
Queue Stats
240W - 240L
1,529 Elo+
Solo
Team Averages
Level 93
1,550 SR
1,455 Elo+

VS

Team Averages
Level 75
1,553 SR
1,467 Elo+
Artemis
Artemis
Evolet95
Artemis
Level 127
God Stats
38W - 33L
1,553 SR
Queue Stats
71W - 73L
1,519 Elo+
Solo
Horus
Horus
MikuMoon4
Horus
Level 103
God Stats
68W - 90L
1,454 SR
Queue Stats
1,101W - 1,123L
1,444 Elo+
Solo
Ix Chel
Ix Chel
gabrieliano
Ix Chel
Level 81
God Stats
12W - 9L
1,519 SR
Queue Stats
58W - 46L
1,461 Elo+
Party 1
Thanatos
Thanatos
xLuciferrx
Thanatos
Level 15
God Stats
1W - 1L
1,680 SR
Queue Stats
35W - 32L
1,462 Elo+
Party 1
Kuzenbo
Kuzenbo
zDauntless
Kuzenbo
Level 47
God Stats
8W - 5L
1,557 SR
Queue Stats
139W - 156L
1,450 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
8 / 1 / 14
12,176
1,107
24,750
7,908
4,264
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Hou Yi
ShiNexAddo
Hou Yi
18
9 / 0 / 9
12,803
1,164
21,736
9,698
4,677
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ravana
bigrag2008
Ravana
17
4 / 2 / 16
11,204
1,019
14,483
15,184
14,761
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Amaterasu
17
1 / 0 / 16
10,532
957
4,252
11,037
12,489
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Blessed Scepter

Blessed Scepter

+10
Physical Power
+50
Health
+5
Mp 5

Ix Chel
tibz3688
Ix Chel
17
3 / 0 / 18
11,554
1,050
18,898
8,389
3,868
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Team 1 Tickets

264

VS

Team 2 Tickets

137

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Evolet95
Artemis
15
0 / 3 / 2
10,162
924
12,070
11,780
5,003
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Horus
MikuMoon4
Horus
15
2 / 4 / 1
10,371
943
6,768
23,950
21,266
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ix Chel
gabrieliano
Ix Chel
16
0 / 2 / 1
10,370
943
11,800
9,250
3,699
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Thanatos
xLuciferrx
Thanatos
15
0 / 10 / 2
9,518
865
5,747
16,905
7,917
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Kuzenbo
zDauntless
Kuzenbo
15
1 / 6 / 1
10,149
923
13,267
25,877
49,558
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

98
Kill Participation
10
25
Kills
3
3
Deaths
25
73
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Artemis
Evolet95
Artemis
0
3
2
0.33
W
8
1
14
15
L
Horus
MikuMoon4
Horus
2
4
1
0.63
W
Hou Yi
ShiNexAddo
Hou Yi
9
0
9
13.5
W
Ravana
bigrag2008
Ravana
4
2
16
6
L
Ix Chel
gabrieliano
Ix Chel
0
2
1
0.25
W
Amaterasu
1
0
16
9
W
Ix Chel
tibz3688
Ix Chel
3
0
18
12
L
Thanatos
xLuciferrx
Thanatos
0
10
2
0.1
L
Kuzenbo
zDauntless
Kuzenbo
1
6
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

84,119
Damage
49,652
52,216
Taken
87,762
40,059
Mitigated
87,443
14,668
Healing
10,305
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
Evolet95
Artemis
12,070
6,337
0
153
11,780
5,003
0
7,050
4,678
0
40,226
W
24,750
347
0
3,133
7,908
4,264
0
2,992
4,667
43,548
0
L
Horus
MikuMoon4
Horus
6,768
2,026
1,771
3,439
23,950
21,266
0
10,927
12,629
0
13,561
W
Hou Yi
ShiNexAddo
Hou Yi
21,736
15,397
0
39
9,698
4,677
0
4,973
4,305
0
51,163
W
Ravana
bigrag2008
Ravana
14,483
4,144
0
2,643
15,184
14,761
0
5,549
9,400
0
22,936
L
Ix Chel
gabrieliano
Ix Chel
11,800
1,404
1,555
1,736
9,250
3,699
0
4,301
4,949
53,021
0
W
Amaterasu
4,252
1,555
0
3,895
11,037
12,489
0
4,788
6,131
0
8,549
W
Ix Chel
tibz3688
Ix Chel
18,898
3,133
3,284
1,674
8,389
3,868
0
5,458
2,646
50,918
0
L
Thanatos
xLuciferrx
Thanatos
5,747
1,411
0
873
16,905
7,917
0
9,706
7,163
0
6,706
L
Kuzenbo
zDauntless
Kuzenbo
13,267
3,299
0
778
25,877
49,558
0
11,664
13,944
27,653
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,269
Gold Earned
50,570
236
Minions Killed
207
7
Camps Cleared
5
1,047,400
Distance Traveled
999,332
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
10,162
924
63
6
3
197,441
0
W
Anubis
12,176
1,107
54
5
3
219,405
0
L
Horus
10,371
943
12
1
0
221,887
0
W
Hou Yi
12,803
1,164
76
7
1
201,618
0
W
Ravana
11,204
1,019
14
1
0
220,839
0
L
Ix Chel
10,370
943
101
9
2
198,207
0
W
Amaterasu
10,532
957
8
1
2
187,009
0
W
Ix Chel
11,554
1,050
84
8
1
218,529
0
L
Thanatos
9,518
865
0
0
0
169,642
0
L
Kuzenbo
10,149
923
31
3
0
212,155
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role