Player Matchup

Neith
Neith
TiMmY1-G
Neith
Level 10
God Stats
8W - 2L
1,644 SR
Queue Stats
8W - 2L
1,521 Elo+
Party 1
Hel
Hel
Troxiti
Hel
Level 127
God Stats
4W - 1L
1,966 SR
Queue Stats
34W - 33L
1,624 Elo+
Party 1
Thanatos
Thanatos
mintyz_Ivxcii
Thanatos
Level 63
God Stats
3W - 0L
1,866 SR
Queue Stats
8W - 2L
1,521 Elo+
Party 1
Team Averages
Level 67
1,825 SR
1,555 Elo+

VS

Team Averages
Level 99
1,283 SR
1,448 Elo+
Chaac
Chaac
ChefB13
Chaac
Level 60
God Stats
0W - 1L
1,082 SR
Queue Stats
4W - 9L
1,500 Elo+
Solo
Hun Batz
Hun Batz
KingAce-AFG
Hun Batz
Level 89
God Stats
2W - 8L
1,202 SR
Queue Stats
367W - 363L
1,384 Elo+
Solo
Charybdis
Charybdis
KingMufasa28
Charybdis
Level 148
God Stats
50W - 40L
1,564 SR
Queue Stats
163W - 160L
1,460 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
TiMmY1-G
Neith
12
2 / 2 / 9
7,464
746
3,661
7,694
3,238
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Hel
14
5 / 1 / 9
8,493
849
9,551
9,323
4,912
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Thanatos
mintyz_Ivxcii
Thanatos
14
7 / 0 / 7
8,880
888
9,324
7,200
3,468
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
ChefB13
Chaac
11
0 / 3 / 2
6,284
628
8,869
7,712
4,797
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Hun Batz
KingAce-AFG
Hun Batz
11
1 / 6 / 1
6,829
683
5,585
11,158
3,608
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Charybdis
KingMufasa28
Charybdis
10
2 / 5 / 0
6,518
652
5,676
8,192
2,309
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
6
14
Kills
3
3
Deaths
14
25
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Chaac
ChefB13
Chaac
0
3
2
0.33
L
Hun Batz
KingAce-AFG
Hun Batz
1
6
1
0.25
L
Charybdis
KingMufasa28
Charybdis
2
5
0
0.4
W
Neith
TiMmY1-G
Neith
2
2
9
3.25
W
Hel
5
1
9
9.5
W
Thanatos
mintyz_Ivxcii
Thanatos
7
0
7
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,536
Damage
20,130
24,217
Taken
27,062
11,618
Mitigated
10,714
18,494
Healing
3,163
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
ChefB13
Chaac
8,869
82
0
1,731
7,712
4,797
0
2,931
4,781
0
23,529
L
Hun Batz
KingAce-AFG
Hun Batz
5,585
1,315
0
423
11,158
3,608
0
3,701
7,457
0
22,296
L
Charybdis
KingMufasa28
Charybdis
5,676
2,220
0
1,009
8,192
2,309
0
2,995
5,197
0
22,864
W
Neith
TiMmY1-G
Neith
3,661
1,953
0
1,214
7,694
3,238
804
0
7,487
0
12,047
W
Hel
9,551
716
5,697
6,426
9,323
4,912
355
41
9,157
45,282
0
W
Thanatos
mintyz_Ivxcii
Thanatos
9,324
2,802
0
5,157
7,200
3,468
131
0
7,037
0
26,570

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,837
Gold Earned
19,631
121
Minions Killed
108
0
Camps Cleared
0
578,532
Distance Traveled
514,230
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
6,284
628
30
3
0
183,010
0
L
Hun Batz
6,829
683
45
5
0
170,559
0
L
Charybdis
6,518
652
33
3
0
160,661
2
W
Neith
7,464
746
21
2
0
153,083
0
W
Hel
8,493
849
63
6
0
210,845
0
W
Thanatos
8,880
888
37
4
0
214,604
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role