Player Matchup

Ymir
Ymir
DeFiLeR-187
Ymir
Level 7
God Stats
2W - 2L
1,594 SR
Queue Stats
2W - 4L
1,375 Elo+
Party 3
Set
Set
SuLLy_sTePzz
Set
Level 89
God Stats
7W - 14L
1,529 SR
Queue Stats
460W - 429L
1,431 Elo+
Party 2
Izanami
Izanami
XxDanManxX205
Izanami
Level 89
God Stats
19W - 16L
1,652 SR
Queue Stats
54W - 51L
1,483 Elo+
Party 3
Horus
Horus
davidsilva_13
Horus
Level 59
God Stats
7W - 12L
1,310 SR
Queue Stats
269W - 273L
1,366 Elo+
Party 2
Janus
Janus
sold_mom_for_xpp
Janus
Level 39
God Stats
4W - 7L
1,281 SR
Queue Stats
281W - 289L
1,351 Elo+
Party 2
Team Averages
Level 57
1,473 SR
1,401 Elo+

VS

Team Averages
Level 49
1,539 SR
1,406 Elo+
Hercules
Hercules
Ant Jambon
Hercules
Level 49
God Stats
88W - 52L
1,592 SR
Queue Stats
171W - 160L
1,381 Elo+
Party 1
Ymir
Ymir
PursuedWig80486
Ymir
Level 47
God Stats
19W - 17L
1,582 SR
Queue Stats
70W - 85L
1,388 Elo+
Solo
Sol
Sol
Ruy3205
Sol
Level 35
God Stats
3W - 2L
1,500 SR
Queue Stats
55W - 87L
1,427 Elo+
Solo
Poseidon
Poseidon
Sandzyy
Poseidon
Level 69
God Stats
25W - 25L
1,548 SR
Queue Stats
247W - 242L
1,415 Elo+
Party 1
Chernobog
Chernobog
dcb_01_
Chernobog
Level 47
God Stats
22W - 13L
1,473 SR
Queue Stats
119W - 116L
1,417 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 1 / 1
5,842
487
1,151
5,425
4,152
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

9
1 / 4 / 1
5,668
472
3,062
8,713
4,079
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Izanami
9
0 / 4 / 0
5,534
461
2,967
8,571
3,180
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

8
0 / 4 / 1
5,264
439
2,337
8,634
4,823
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

10
2 / 2 / 0
6,436
536
4,516
5,986
2,238
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Ant Jambon
Hercules
13
3 / 1 / 3
7,969
664
5,192
8,279
7,028
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

11
1 / 1 / 5
6,589
549
3,102
6,308
3,775
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sol
12
3 / 0 / 0
7,511
626
3,826
6,836
2,023
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Poseidon
Sandzyy
Poseidon
13
4 / 1 / 2
7,658
638
5,349
7,202
2,367
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Chernobog
dcb_01_
Chernobog
11
4 / 0 / 3
6,852
571
8,471
4,096
1,116
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
28
3
Kills
15
15
Deaths
3
3
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Hercules
Ant Jambon
Hercules
3
1
3
4.5
L
0
1
1
0.5
W
1
1
5
3.5
W
Sol
3
0
0
3
W
Poseidon
Sandzyy
Poseidon
4
1
2
5
L
1
4
1
0.38
L
Izanami
0
4
0
0
L
0
4
1
0.13
W
Chernobog
dcb_01_
Chernobog
4
0
3
5.5
L
2
2
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,033
Damage
25,940
37,329
Taken
32,721
18,472
Mitigated
16,309
4,310
Healing
11,642
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
Ant Jambon
Hercules
5,192
1,873
0
3,652
8,279
7,028
665
264
7,691
0
50,139
L
1,151
356
0
866
5,425
4,152
0
1,941
3,484
6,193
0
W
3,102
551
256
1,510
6,308
3,775
29
1,339
4,969
14,022
0
W
Sol
3,826
1,013
0
3,164
6,836
2,023
614
2,794
4,042
51,087
0
W
Poseidon
Sandzyy
Poseidon
5,349
917
0
750
7,202
2,367
395
1,576
5,626
70,290
0
L
3,062
1,495
0
125
8,713
4,079
0
2,828
5,849
0
24,412
L
Izanami
2,967
2,628
0
2,130
8,571
3,180
0
3,494
5,077
0
56,613
L
2,337
1,194
0
325
8,634
4,823
0
1,810
6,390
0
24,281
W
Chernobog
dcb_01_
Chernobog
8,471
4,494
0
2,310
4,096
1,116
346
167
3,929
0
45,617
L
4,516
225
0
864
5,986
2,238
0
2,204
3,750
40,243
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,744
Gold Earned
36,579
273
Minions Killed
360
0
Camps Cleared
0
1,141,104
Distance Traveled
1,236,935
4
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
7,969
664
82
7
0
256,841
1
L
Ymir
5,842
487
11
1
0
245,921
0
W
Ymir
6,589
549
22
2
0
255,328
9
W
Sol
7,511
626
92
8
0
213,486
0
W
Poseidon
7,658
638
100
8
0
272,921
0
L
Set
5,668
472
36
3
0
239,700
0
L
Izanami
5,534
461
106
9
0
214,276
4
L
Horus
5,264
439
44
4
0
244,160
0
W
Chernobog
6,852
571
64
5
0
238,359
0
L
Janus
6,436
536
76
6
0
197,047
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role