Player Matchup

Merlin
Merlin
 
Merlin
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ullr
Ullr
BigBadZoDad
Ullr
Level 128
God Stats
11W - 14L
1,584 SR
Queue Stats
40W - 44L
1,520 Elo+
Party 1
Atlas
Atlas
smitebewuthyou
Atlas
Level 109
God Stats
18W - 11L
1,599 SR
Queue Stats
23W - 23L
1,472 Elo+
Party 1
Team Averages
Level 102
1,561 SR
1,497 Elo+

VS

Team Averages
Level 49
1,420 SR
1,290 Elo+
Pele
Pele
CabooseX
Pele
Level 39
God Stats
0W - 2L
1,387 SR
Queue Stats
4W - 11L
1,265 Elo+
Party 2
Bacchus
Bacchus
Dredarie
Bacchus
Level 98
God Stats
26W - 16L
1,554 SR
Queue Stats
105W - 81L
1,438 Elo+
Solo
Poseidon
Poseidon
EightdayBan
Poseidon
Level 9
God Stats
0W - 2L
1,318 SR
Queue Stats
0W - 4L
1,166 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
14
1 / 0 / 12
9,183
706
11,209
7,277
3,196
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

15
11 / 2 / 1
10,915
840
19,723
14,883
7,228
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
1 / 0 / 12
9,989
768
8,982
14,705
16,087
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
12
0 / 5 / 2
8,094
623
10,921
19,715
14,020
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Bacchus
Dredarie
Bacchus
13
2 / 2 / 0
8,905
685
7,943
15,583
19,721
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Poseidon
EightdayBan
Poseidon
12
0 / 6 / 1
7,931
610
10,279
10,275
4,280
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
5
13
Kills
2
2
Deaths
13
25
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Merlin
 
Merlin
1
0
12
7
W
11
2
1
5.75
L
Pele
0
5
2
0.2
L
Bacchus
Dredarie
Bacchus
2
2
0
1
L
Poseidon
EightdayBan
Poseidon
0
6
1
0.08
W
1
0
12
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,914
Damage
29,143
36,865
Taken
45,573
26,511
Mitigated
38,021
10,786
Healing
5,876
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
 
Merlin
11,209
951
0
3,154
7,277
3,196
54
3,973
3,304
40,918
0
W
19,723
13,181
0
2,853
14,883
7,228
1,234
6,023
8,860
0
51,299
L
Pele
10,921
3,124
410
1,231
19,715
14,020
0
8,383
11,332
0
33,854
L
Bacchus
Dredarie
Bacchus
7,943
1,136
0
4,025
15,583
19,721
0
6,919
8,664
18,344
0
L
Poseidon
EightdayBan
Poseidon
10,279
1,554
0
210
10,275
4,280
135
4,917
5,358
22,517
0
W
8,982
4,143
2,047
2,732
14,705
16,087
112
8,549
6,156
20,169
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,087
Gold Earned
24,930
131
Minions Killed
104
0
Camps Cleared
0
783,468
Distance Traveled
761,599
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
9,183
706
49
4
0
258,301
0
W
Ullr
10,915
840
58
4
0
258,696
0
L
Pele
8,094
623
40
3
0
265,094
0
L
Bacchus
8,905
685
27
2
0
274,110
0
L
Poseidon
7,931
610
37
3
0
222,395
0
W
Atlas
9,989
768
24
2
0
266,471
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role