Player Matchup

Kali
Kali
CutesyCat
Kali
Level 159
God Stats
0W - 2L
1,760 SR
Queue Stats
74W - 78L
1,670 Elo+
Party 1
Lancelot
Lancelot
SkeeterLoneWolf
Lancelot
Level 159
God Stats
2W - 2L
1,500 SR
Queue Stats
38W - 28L
1,670 Elo+
Party 1
Scylla
Scylla
XjonnySueX
Scylla
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,560 Elo+
Party 1
Team Averages
Level 127
1,587 SR
1,633 Elo+

VS

Team Averages
Level 156
1,500 SR
1,483 Elo+
Cu Chulainn
Cu Chulainn
Deformed Grape
Cu Chulainn
Level 180
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 20L
1,573 Elo+
Party 2
Anubis
Anubis
Lindsay99
Anubis
Level 159
God Stats
1W - 1L
1,500 SR
Queue Stats
33W - 40L
1,530 Elo+
Party 2
Arachne
Arachne
hovajayy
Arachne
Level 129
God Stats
4W - 4L
1,500 SR
Queue Stats
221W - 237L
1,346 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
14
5 / 2 / 2
9,180
765
12,719
13,307
6,996
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Lancelot
14
2 / 3 / 4
8,377
698
8,126
11,882
10,392
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Scylla
XjonnySueX
Scylla
11
0 / 6 / 5
7,309
609
3,912
8,653
2,809
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Deformed Grape
Cu Chulainn
15
4 / 1 / 7
9,550
796
13,445
13,895
14,956
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Anubis
Lindsay99
Anubis
15
5 / 4 / 2
9,495
791
10,525
10,415
5,037
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Arachne
hovajayy
Arachne
12
2 / 2 / 3
8,348
696
4,137
8,841
4,151
Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
23
7
Kills
11
11
Deaths
7
11
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Kali
5
2
2
3
W
Cu Chulainn
Deformed Grape
Cu Chulainn
4
1
7
7.5
W
Anubis
Lindsay99
Anubis
5
4
2
1.5
L
Lancelot
2
3
4
1.33
L
Scylla
XjonnySueX
Scylla
0
6
5
0.42
W
Arachne
hovajayy
Arachne
2
2
3
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,757
Damage
28,107
33,842
Taken
33,151
20,197
Mitigated
24,144
8,159
Healing
8,286
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kali
12,719
6,908
0
6,081
13,307
6,996
0
3,456
9,367
0
41,046
W
Cu Chulainn
Deformed Grape
Cu Chulainn
13,445
2,841
0
3,256
13,895
14,956
534
1,490
11,843
0
32,796
W
Anubis
Lindsay99
Anubis
10,525
587
0
3,907
10,415
5,037
413
1,315
8,934
48,581
0
L
Lancelot
8,126
1,591
0
2,078
11,882
10,392
0
3,776
7,484
0
21,459
L
Scylla
XjonnySueX
Scylla
3,912
302
0
0
8,653
2,809
0
3,342
5,121
23,066
0
W
Arachne
hovajayy
Arachne
4,137
2,844
0
1,123
8,841
4,151
977
1,464
7,245
0
26,009

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,866
Gold Earned
27,393
133
Minions Killed
143
0
Camps Cleared
0
621,724
Distance Traveled
639,619
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kali
9,180
765
56
5
0
223,000
0
W
Cu Chulainn
9,550
796
36
3
0
231,453
0
W
Anubis
9,495
791
70
6
0
181,129
0
L
Lancelot
8,377
698
34
3
0
228,435
1
L
Scylla
7,309
609
43
4
0
170,289
0
W
Arachne
8,348
696
37
3
0
227,037
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role