Player Matchup

Ne Zha
Ne Zha
 
Ne Zha
Level 163
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Guan Yu
Guan Yu
BoyUDumAzHel
Guan Yu
Level 212
God Stats
11W - 9L
1,692 SR
Queue Stats
114W - 130L
1,530 Elo+
Party 2
Ix Chel
Ix Chel
BuffHippoRat
Ix Chel
Level 120
God Stats
3W - 7L
1,498 SR
Queue Stats
43W - 86L
1,501 Elo+
Party 2
Ishtar
Ishtar
Geoplast
Ishtar
Level 163
God Stats
4W - 4L
1,521 SR
Queue Stats
14W - 12L
1,586 Elo+
Party 2
Cabrakan
Cabrakan
Rafiki7763
Cabrakan
Level 129
God Stats
24W - 16L
1,719 SR
Queue Stats
75W - 79L
1,544 Elo+
Solo
Team Averages
Level 157
1,586 SR
1,532 Elo+

VS

Team Averages
Level 147
1,563 SR
1,536 Elo+
Nemesis
Nemesis
DarkReave
Nemesis
Level 143
God Stats
16W - 6L
1,705 SR
Queue Stats
558W - 615L
1,505 Elo+
Solo
Hercules
Hercules
Onco-logy
Hercules
Level 100
God Stats
1W - 1L
1,500 SR
Queue Stats
7W - 10L
1,489 Elo+
Solo
Cernunnos
Cernunnos
UberStache
Cernunnos
Level 146
God Stats
11W - 14L
1,520 SR
Queue Stats
463W - 440L
1,585 Elo+
Party 1
Ix Chel
Ix Chel
Xanthur71
Ix Chel
Level 144
God Stats
3W - 1L
1,546 SR
Queue Stats
130W - 107L
1,616 Elo+
Party 1
Janus
Janus
dru_kid
Janus
Level 201
God Stats
50W - 48L
1,546 SR
Queue Stats
406W - 427L
1,481 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
6
0 / 0 / 0
3,588
718
890
4,187
1,196
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Guan Yu
BoyUDumAzHel
Guan Yu
7
0 / 0 / 0
3,995
799
1,507
2,254
1,971
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Ix Chel
BuffHippoRat
Ix Chel
7
1 / 1 / 0
3,849
770
2,606
2,993
1,003
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Ishtar
Geoplast
Ishtar
4
0 / 2 / 0
2,944
589
1,276
2,731
759
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Cabrakan
Rafiki7763
Cabrakan
2
0 / 1 / 0
2,909
582
334
2,340
1,462
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
DarkReave
Nemesis
6
0 / 0 / 1
3,550
710
817
2,599
676
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hercules
Onco-logy
Hercules
6
0 / 0 / 0
3,473
695
916
2,889
1,215
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Cernunnos
UberStache
Cernunnos
7
3 / 0 / 0
4,369
874
2,491
2,309
657
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ix Chel
Xanthur71
Ix Chel
6
0 / 0 / 3
4,255
851
1,871
3,120
1,662
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Janus
dru_kid
Janus
7
1 / 1 / 0
3,901
780
641
2,538
868
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
8
1
Kills
4
4
Deaths
1
0
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Ne Zha
 
Ne Zha
0
0
0
0
L
Guan Yu
BoyUDumAzHel
Guan Yu
0
0
0
0
L
Ix Chel
BuffHippoRat
Ix Chel
1
1
0
1
W
Nemesis
DarkReave
Nemesis
0
0
1
0.5
L
Ishtar
Geoplast
Ishtar
0
2
0
0
W
Hercules
Onco-logy
Hercules
0
0
0
0
L
Cabrakan
Rafiki7763
Cabrakan
0
1
0
0
W
Cernunnos
UberStache
Cernunnos
3
0
0
3
W
Ix Chel
Xanthur71
Ix Chel
0
0
3
1.5
W
Janus
dru_kid
Janus
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,613
Damage
6,736
14,505
Taken
13,455
6,391
Mitigated
5,078
5,537
Healing
5,108
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ne Zha
 
Ne Zha
890
296
0
2,301
4,187
1,196
0
227
3,960
0
15,450
L
Guan Yu
BoyUDumAzHel
Guan Yu
1,507
81
0
1,013
2,254
1,971
0
0
2,254
37
21,416
L
Ix Chel
BuffHippoRat
Ix Chel
2,606
549
50
586
2,993
1,003
0
1,176
1,817
20,902
0
W
Nemesis
DarkReave
Nemesis
817
356
0
237
2,599
676
0
55
2,544
0
15,978
L
Ishtar
Geoplast
Ishtar
1,276
681
0
598
2,731
759
0
278
2,453
0
11,041
W
Hercules
Onco-logy
Hercules
916
233
0
449
2,889
1,215
0
16
2,873
0
12,351
L
Cabrakan
Rafiki7763
Cabrakan
334
124
112
877
2,340
1,462
0
831
1,509
2,073
0
W
Cernunnos
UberStache
Cernunnos
2,491
1,261
0
1,661
2,309
657
392
286
2,023
0
25,985
W
Ix Chel
Xanthur71
Ix Chel
1,871
631
128
1,883
3,120
1,662
0
765
2,355
11,190
0
W
Janus
dru_kid
Janus
641
231
0
750
2,538
868
0
1,834
704
21,313
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,285
Gold Earned
19,548
142
Minions Killed
158
0
Camps Cleared
0
471,585
Distance Traveled
590,500
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ne Zha
3,588
718
36
7
0
123,174
1
L
Guan Yu
3,995
799
44
9
0
120,123
0
L
Ix Chel
3,849
770
41
8
0
112,130
0
W
Nemesis
3,550
710
31
6
0
136,998
0
L
Ishtar
2,944
589
16
3
0
66,815
0
W
Hercules
3,473
695
21
4
0
132,734
0
L
Cabrakan
2,909
582
5
1
0
49,343
2
W
Cernunnos
4,369
874
50
10
0
101,086
2
W
Ix Chel
4,255
851
10
2
0
108,008
0
W
Janus
3,901
780
46
9
0
111,674
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role