Player Matchup

Izanami
Izanami
Gold III
JEZTRIXPRO
Izanami
Gold III
Level 157
God Stats
21W - 18L
1,676 SR
Queue Stats
181W - 195L
1,693 MMR
Solo
Anubis
Anubis
Gold I
TMANLOUKY699
Anubis
Gold I
Level 156
God Stats
18W - 26L
1,465 SR
Queue Stats
1,061W - 1,081L
1,787 MMR
Solo
Ganesha
Ganesha
Platinum V
Zorkez
Ganesha
Platinum V
Level 217
God Stats
0W - 2L
1,525 SR
Queue Stats
152W - 147L
1,693 MMR
Solo
Chaac
Chaac
Platinum IV
sarwor
Chaac
Platinum IV
Level 158
God Stats
2W - 1L
1,719 SR
Queue Stats
73W - 66L
1,737 MMR
Solo
Cliodhna
Cliodhna
Gold I
ŞΌŖΆ
Cliodhna
Gold I
Level 75
God Stats
10W - 14L
1,828 SR
Queue Stats
40W - 40L
1,779 MMR
Solo
Team Averages
Gold I
Gold I
Average Tier
Level 153
1,643 SR
1,738 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 158
1,493 SR
1,738 MMR
Vamana
Vamana
Gold II
Master02889
Vamana
Gold II
Level 167
God Stats
2W - 2L
1,407 SR
Queue Stats
77W - 72L
1,795 MMR
Solo
Xbalanque
Xbalanque
Platinum V
McDanlel
Xbalanque
Platinum V
Level 189
God Stats
2W - 2L
1,316 SR
Queue Stats
132W - 118L
1,691 MMR
Solo
Ra
Ra
Platinum IV
Sagiitax
Ra
Platinum IV
Level 149
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 9L
1,749 MMR
Solo
Bakasura
Bakasura
Platinum V
Sahniper
Bakasura
Platinum V
Level 157
God Stats
23W - 17L
1,551 SR
Queue Stats
501W - 505L
1,708 MMR
Solo
Atlas
Atlas
Platinum IV
zGxlien
Atlas
Platinum IV
Level 127
God Stats
6W - 6L
1,694 SR
Queue Stats
158W - 154L
1,745 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
JEZTRIXPRO
Izanami
20
1 / 4 / 2
13,882
514
16,246
19,955
11,349
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Anubis
20
1 / 6 / 3
13,255
491
11,955
18,358
10,207
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ganesha
Zorkez
Ganesha
17
0 / 3 / 5
11,799
437
6,071
20,565
34,102
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Chaac
sarwor
Chaac
20
6 / 2 / 0
14,423
534
15,226
26,168
49,011
Tainted Breastplate

Tainted Breastplate

+35
Physical Power
+55
Magical Power
+70
Physical Protection
+25
Magical Protection

PASSIVE - Enemy gods that you hit have their healing taken reduced by 50% for 5s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Cliodhna
ŞΌŖΆ
Cliodhna
18
0 / 6 / 2
11,798
437
13,311
24,245
13,769
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bans
AgniAphroditeAchillesHe Bo

VS

Bans
Morgan Le FayAo KuangHelMercury
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
20
2 / 3 / 4
15,760
584
14,983
30,985
35,182
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Xbalanque
McDanlel
Xbalanque
20
9 / 2 / 6
15,941
590
24,497
30,762
15,728
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

20
4 / 2 / 9
16,893
626
15,973
17,639
8,081
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bakasura
Sahniper
Bakasura
20
6 / 2 / 3
18,909
700
15,520
26,860
16,634
Seer of the Jungle

Seer of the Jungle

+50
Physical Power
+70
Magical Power
+35
Physical Protection
+25%
Attack Speed

PASSIVE - You deal 35% increased damage to Jungle Monsters and Jungle Bosses. Upon defeating a Large Jungle Monster or Jungle Boss, you gain the ability to see wards for 30s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Atlas
zGxlien
Atlas
11
0 / 0 / 6
10,248
380
1,080
5,321
5,259
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
49
8
Kills
21
21
Deaths
9
12
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Izanami
JEZTRIXPRO
Izanami
1
4
2
0.5
W
Vamana
2
3
4
1.33
W
Xbalanque
McDanlel
Xbalanque
9
2
6
6
W
4
2
9
4.25
W
Bakasura
Sahniper
Bakasura
6
2
3
3.75
L
Anubis
1
6
3
0.42
L
Ganesha
Zorkez
Ganesha
0
3
5
0.83
L
Chaac
sarwor
Chaac
6
2
0
3
W
Atlas
zGxlien
Atlas
0
0
6
3
L
Cliodhna
ŞΌŖΆ
Cliodhna
0
6
2
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,809
Damage
72,053
109,291
Taken
111,567
118,438
Mitigated
80,884
33,530
Healing
43,088
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
JEZTRIXPRO
Izanami
16,246
13,441
0
3,092
19,955
11,349
4,986
137
18,440
0
143,894
W
Vamana
14,983
8,279
0
7,867
30,985
35,182
2,246
5,245
25,740
0
140,148
W
Xbalanque
McDanlel
Xbalanque
24,497
15,726
0
13,446
30,762
15,728
5,975
4,194
26,568
0
164,939
W
15,973
1,503
2,419
6,065
17,639
8,081
1,709
8,405
9,234
183,374
0
W
Bakasura
Sahniper
Bakasura
15,520
11,314
0
10,627
26,860
16,634
7,331
2,465
24,395
0
194,534
L
Anubis
11,955
88
0
6,662
18,358
10,207
0
6,153
11,579
154,709
0
L
Ganesha
Zorkez
Ganesha
6,071
550
0
2,044
20,565
34,102
353
4,158
16,230
38,573
0
L
Chaac
sarwor
Chaac
15,226
2,892
0
12,849
26,168
49,011
749
3,593
21,677
0
121,061
W
Atlas
zGxlien
Atlas
1,080
228
729
1,935
5,321
5,259
170
1,554
3,767
3,057
0
L
Cliodhna
ŞΌŖΆ
Cliodhna
13,311
1,851
0
8,883
24,245
13,769
0
5,589
18,396
0
118,104

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,157
Gold Earned
77,751
858
Minions Killed
918
0
Camps Cleared
0
2,449,318
Distance Traveled
2,360,287
14
Wards Purchased
29
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
13,882
514
266
10
0
448,238
0
W
Vamana
15,760
584
201
7
0
533,065
3
W
Xbalanque
15,941
590
172
6
0
519,713
11
W
Ra
16,893
626
269
10
0
561,725
14
W
Bakasura
18,909
700
275
10
0
645,759
1
L
Anubis
13,255
491
234
9
0
453,813
3
L
Ganesha
11,799
437
16
1
0
491,983
8
L
Chaac
14,423
534
208
8
0
539,461
2
W
Atlas
10,248
380
1
0
0
100,025
0
L
Cliodhna
11,798
437
134
5
0
515,823
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role