Player Matchup

Geb
Geb
FelipeTeAmoBB
Geb
Level 43
God Stats
3W - 5L
1,317 SR
Queue Stats
101W - 90L
1,389 Elo+
Party 3
Yu Huang
Yu Huang
TKdaguelTK
Yu Huang
Level 24
God Stats
0W - 2L
1,275 SR
Queue Stats
6W - 16L
1,290 Elo+
Party 2
Sun Wukong
Sun Wukong
cybersebas
Sun Wukong
Level 45
God Stats
1W - 1L
1,500 SR
Queue Stats
17W - 28L
1,290 Elo+
Party 2
Medusa
Medusa
naxocsss
Medusa
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
46W - 49L
1,360 Elo+
Party 3
Loki
Loki
viquaa
Loki
Level 17
God Stats
9W - 19L
1,360 SR
Queue Stats
26W - 35L
1,402 Elo+
Party 3
Team Averages
Level 32
1,391 SR
1,346 Elo+

VS

Team Averages
Level 82
1,425 SR
1,271 Elo+
Izanami
Izanami
Abbadon1821
Izanami
Level 5
God Stats
1W - 2L
1,297 SR
Queue Stats
1W - 3L
1,266 Elo+
Party 1
Awilix
Awilix
CBrower17
Awilix
Level 127
God Stats
2W - 6L
1,479 SR
Queue Stats
3W - 11L
1,266 Elo+
Party 1
Cerberus
Cerberus
Cardiquack
Cerberus
Level 49
God Stats
4W - 5L
1,349 SR
Queue Stats
24W - 40L
1,288 Elo+
Solo
Neith
Neith
gayboironald
Neith
Level 98
God Stats
1W - 2L
1,500 SR
Queue Stats
4W - 13L
1,266 Elo+
Party 1
Geb
Geb
imadethisnameup
Geb
Level 133
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 13L
1,266 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 2 / 3
8,453
470
9,124
15,089
17,221
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Yu Huang
TKdaguelTK
Yu Huang
16
6 / 7 / 1
10,100
561
10,362
13,379
5,964
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sun Wukong
cybersebas
Sun Wukong
15
4 / 5 / 1
9,363
520
10,842
19,635
11,856
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Medusa
naxocsss
Medusa
13
2 / 3 / 4
8,020
446
9,764
11,590
4,990
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Loki
viquaa
Loki
14
2 / 7 / 3
8,721
485
3,863
15,496
5,743
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Abbadon1821
Izanami
14
0 / 4 / 2
8,046
447
3,736
11,136
5,331
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Awilix
CBrower17
Awilix
16
12 / 2 / 6
10,571
587
18,680
12,582
6,083
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cerberus
Cardiquack
Cerberus
15
3 / 5 / 2
9,035
502
11,449
17,271
17,055
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

16
7 / 3 / 7
10,173
565
8,339
10,049
4,488
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

13
1 / 1 / 9
8,789
488
5,484
12,445
13,323
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
49
15
Kills
23
24
Deaths
15
12
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Izanami
Abbadon1821
Izanami
0
4
2
0.25
W
Awilix
CBrower17
Awilix
12
2
6
7.5
W
Cerberus
Cardiquack
Cerberus
3
5
2
0.8
L
1
2
3
1.25
L
Yu Huang
TKdaguelTK
Yu Huang
6
7
1
0.93
L
Sun Wukong
cybersebas
Sun Wukong
4
5
1
0.9
W
7
3
7
3.5
W
1
1
9
5.5
L
Medusa
naxocsss
Medusa
2
3
4
1.33
L
Loki
viquaa
Loki
2
7
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,955
Damage
47,688
75,189
Taken
63,483
45,774
Mitigated
46,280
13,660
Healing
11,979
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
Abbadon1821
Izanami
3,736
3,515
0
1,809
11,136
5,331
2,023
2,528
8,608
0
69,081
W
Awilix
CBrower17
Awilix
18,680
7,736
0
1,690
12,582
6,083
177
3,941
8,641
0
75,765
W
Cerberus
Cardiquack
Cerberus
11,449
1,973
0
2,983
17,271
17,055
162
1,480
15,791
61,632
0
L
9,124
803
0
3,147
15,089
17,221
0
2,117
12,972
46,598
0
L
Yu Huang
TKdaguelTK
Yu Huang
10,362
497
0
500
13,379
5,964
0
580
12,799
66,265
0
L
Sun Wukong
cybersebas
Sun Wukong
10,842
3,670
0
4,934
19,635
11,856
0
10,067
8,835
458
70,220
W
8,339
2,560
0
1,711
10,049
4,488
807
6,969
3,080
0
64,305
W
5,484
563
0
3,786
12,445
13,323
0
4,843
7,602
28,817
0
L
Medusa
naxocsss
Medusa
9,764
3,752
0
2,614
11,590
4,990
0
2,009
9,581
0
59,828
L
Loki
viquaa
Loki
3,863
883
0
2,465
15,496
5,743
0
1,427
14,069
0
62,423

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,657
Gold Earned
46,614
457
Minions Killed
504
0
Camps Cleared
0
1,677,859
Distance Traveled
1,757,240
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
8,046
447
140
8
0
312,642
0
W
Awilix
10,571
587
88
5
0
420,490
0
W
Cerberus
9,035
502
163
9
0
324,723
0
L
Geb
8,453
470
31
2
0
346,007
0
L
Yu Huang
10,100
561
117
7
0
341,366
0
L
Sun Wukong
9,363
520
117
7
0
343,085
2
W
Neith
10,173
565
94
5
0
330,990
1
W
Geb
8,789
488
19
1
0
368,395
4
L
Medusa
8,020
446
108
6
0
304,763
0
L
Loki
8,721
485
84
5
0
342,638
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role