Player Matchup

Chernobog
Chernobog
 
Chernobog
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mulan
Mulan
 
Mulan
Level 65
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cerberus
Cerberus
Absolut__NeSti
Cerberus
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 24L
1,436 Elo+
Party 2
Hercules
Hercules
Silber01
Hercules
Level 113
God Stats
0W - 4L
1,115 SR
Queue Stats
145W - 143L
1,440 Elo+
Solo
Nu Wa
Nu Wa
giandara11
Nu Wa
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 8L
1,176 Elo+
Solo
Team Averages
Level 93
1,423 SR
1,410 Elo+

VS

Team Averages
Level 103
1,517 SR
1,443 Elo+
Nox
Nox
 
Nox
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zeus
Zeus
Cosmo0604
Zeus
Level 144
God Stats
2W - 1L
1,619 SR
Queue Stats
28W - 40L
1,367 Elo+
Solo
Sobek
Sobek
MacAaron
Sobek
Level 108
God Stats
2W - 0L
1,724 SR
Queue Stats
19W - 23L
1,455 Elo+
Party 1
Chaac
Chaac
MacMaslo
Chaac
Level 88
God Stats
4W - 4L
1,347 SR
Queue Stats
19W - 22L
1,455 Elo+
Party 1
Izanami
Izanami
PgnHoldem
Izanami
Level 66
God Stats
2W - 6L
1,396 SR
Queue Stats
118W - 201L
1,437 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
 
Chernobog
12
1 / 2 / 2
6,210
887
5,776
7,670
3,367
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Mulan
 
Mulan
11
0 / 5 / 3
5,898
843
3,672
8,660
5,400
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cerberus
12
2 / 5 / 2
6,741
963
7,022
12,212
12,376
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hercules
Silber01
Hercules
11
1 / 4 / 1
5,961
852
2,470
10,249
8,050
Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Nu Wa
7
0 / 3 / 1
5,060
723
1,361
3,318
1,260

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
 
Nox
13
3 / 0 / 13
7,260
1,037
5,029
3,877
1,917
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Zeus
12
4 / 2 / 10
7,216
1,031
14,987
4,667
1,989
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Sobek
MacAaron
Sobek
13
4 / 2 / 13
7,665
1,095
4,922
10,902
11,695
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Chaac
MacMaslo
Chaac
13
7 / 0 / 12
7,556
1,079
5,685
9,210
8,996
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Izanami
PgnHoldem
Izanami
12
1 / 1 / 13
6,829
976
6,799
3,010
1,307
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
80
4
Kills
19
19
Deaths
5
9
Assists
61
Player
Kills
Deaths
Assists
KDA
L
Chernobog
 
Chernobog
1
2
2
1
L
Mulan
 
Mulan
0
5
3
0.3
W
Nox
 
Nox
3
0
13
9.5
L
Cerberus
2
5
2
0.6
W
Zeus
4
2
10
4.5
W
Sobek
MacAaron
Sobek
4
2
13
5.25
W
Chaac
MacMaslo
Chaac
7
0
12
13
W
Izanami
PgnHoldem
Izanami
1
1
13
7.5
L
Hercules
Silber01
Hercules
1
4
1
0.38
L
Nu Wa
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,301
Damage
37,422
42,109
Taken
31,666
30,453
Mitigated
25,904
10,643
Healing
14,375
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chernobog
 
Chernobog
5,776
2,444
232
3,320
7,670
3,367
0
5,890
1,780
0
17,140
L
Mulan
 
Mulan
3,672
726
0
334
8,660
5,400
0
3,840
4,820
0
8,157
W
Nox
 
Nox
5,029
688
533
1,166
3,877
1,917
974
1,770
2,107
18,204
0
L
Cerberus
7,022
115
156
2,207
12,212
12,376
0
5,957
6,255
11,117
223
W
Zeus
14,987
1,225
272
397
4,667
1,989
76
902
3,765
19,093
0
W
Sobek
MacAaron
Sobek
4,922
492
2,466
3,038
10,902
11,695
0
2,104
8,798
7,243
0
W
Chaac
MacMaslo
Chaac
5,685
677
1,725
3,609
9,210
8,996
36
1,974
7,236
0
9,073
W
Izanami
PgnHoldem
Izanami
6,799
5,151
684
485
3,010
1,307
820
1,410
1,600
0
18,289
L
Hercules
Silber01
Hercules
2,470
558
1,022
3,372
10,249
8,050
0
7,470
2,779
0
6,459
L
Nu Wa
1,361
63
0
0
3,318
1,260
0
1,781
1,537
2,595
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,870
Gold Earned
36,526
60
Minions Killed
81
0
Camps Cleared
0
545,194
Distance Traveled
751,171
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chernobog
6,210
887
28
4
0
133,385
0
L
Mulan
5,898
843
13
2
0
121,400
0
W
Nox
7,260
1,037
31
4
0
142,956
0
L
Cerberus
6,741
963
13
2
0
117,297
0
W
Zeus
7,216
1,031
10
1
0
141,675
0
W
Sobek
7,665
1,095
6
1
0
144,575
0
W
Chaac
7,556
1,079
9
1
0
183,412
0
W
Izanami
6,829
976
25
4
0
138,553
0
L
Hercules
5,961
852
6
1
0
135,163
0
L
Nu Wa
5,060
723
0
0
0
37,949
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role