Player Matchup

Mulan
Mulan
 
Mulan
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cthulhu
Cthulhu
DARKREDNIGHT_
Cthulhu
Level 106
God Stats
2W - 8L
1,079 SR
Queue Stats
203W - 236L
1,413 Elo+
Party 1
Hachiman
Hachiman
Elcapito-s
Hachiman
Level 81
God Stats
0W - 1L
1,500 SR
Queue Stats
112W - 111L
1,526 Elo+
Party 3
Scylla
Scylla
MutterButterer
Scylla
Level 122
God Stats
2W - 2L
1,298 SR
Queue Stats
173W - 150L
1,545 Elo+
Party 3
Fenrir
Fenrir
paco_soler
Fenrir
Level 117
God Stats
20W - 27L
1,432 SR
Queue Stats
148W - 173L
1,352 Elo+
Party 1
Team Averages
Level 106
1,362 SR
1,467 Elo+

VS

Team Averages
Level 84
1,496 SR
1,429 Elo+
Hel
Hel
EmilsGaming
Hel
Level 107
God Stats
9W - 9L
1,286 SR
Queue Stats
172W - 162L
1,488 Elo+
Party 2
Anubis
Anubis
Mad_Max_77
Anubis
Level 127
God Stats
92W - 77L
1,581 SR
Queue Stats
309W - 305L
1,494 Elo+
Solo
Bakasura
Bakasura
Persilpeter
Bakasura
Level 68
God Stats
2W - 1L
1,748 SR
Queue Stats
33W - 30L
1,448 Elo+
Solo
Horus
Horus
Toast1185
Horus
Level 83
God Stats
3W - 4L
1,364 SR
Queue Stats
112W - 127L
1,471 Elo+
Party 2
Artemis
Artemis
fussjucken
Artemis
Level 35
God Stats
15W - 18L
1,500 SR
Queue Stats
55W - 83L
1,243 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
10
3 / 2 / 0
5,719
572
4,439
9,171
5,527
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cthulhu
8
0 / 3 / 1
4,465
447
5,253
8,648
4,409
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Breastplate

Breastplate

+20
Physical Protection

Hachiman
Elcapito-s
Hachiman
9
1 / 2 / 0
5,048
505
1,878
5,124
1,437
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

10
0 / 3 / 1
5,393
539
3,242
4,341
922
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Fenrir
paco_soler
Fenrir
8
1 / 2 / 0
5,049
505
1,528
8,789
2,785
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 0 / 4
5,430
543
1,622
4,578
2,379
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Anubis
Mad_Max_77
Anubis
11
5 / 0 / 1
6,855
686
4,391
4,840
2,143
Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Bakasura
Persilpeter
Bakasura
11
4 / 2 / 4
6,562
656
4,510
7,120
2,751
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Horus
Toast1185
Horus
10
1 / 2 / 0
6,016
602
5,527
6,494
4,011
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Artemis
fussjucken
Artemis
8
2 / 1 / 2
5,055
506
4,654
4,478
1,422
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
23
5
Kills
12
12
Deaths
5
2
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Mulan
 
Mulan
3
2
0
1.5
L
Cthulhu
0
3
1
0.17
L
Hachiman
Elcapito-s
Hachiman
1
2
0
0.5
W
0
0
4
2
W
Anubis
Mad_Max_77
Anubis
5
0
1
5.5
L
0
3
1
0.17
W
Bakasura
Persilpeter
Bakasura
4
2
4
3
W
Horus
Toast1185
Horus
1
2
0
0.5
W
Artemis
fussjucken
Artemis
2
1
2
3
L
Fenrir
paco_soler
Fenrir
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,340
Damage
20,704
36,073
Taken
27,510
15,080
Mitigated
12,706
13,043
Healing
11,670
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mulan
 
Mulan
4,439
520
35
4,239
9,171
5,527
0
0
8,633
0
29,426
L
Cthulhu
5,253
676
59
2,584
8,648
4,409
0
1,393
6,662
18,797
0
L
Hachiman
Elcapito-s
Hachiman
1,878
305
0
1,449
5,124
1,437
0
624
4,500
0
27,083
W
1,622
525
1,088
3,282
4,578
2,379
0
1,469
2,934
17,963
0
W
Anubis
Mad_Max_77
Anubis
4,391
42
0
2,457
4,840
2,143
0
2,930
1,830
47,606
0
L
3,242
478
0
750
4,341
922
0
1,622
2,569
40,468
0
W
Bakasura
Persilpeter
Bakasura
4,510
3,182
0
1,455
7,120
2,751
37
1,402
5,563
0
33,696
W
Horus
Toast1185
Horus
5,527
2,628
0
1,764
6,494
4,011
0
0
5,960
0
35,427
W
Artemis
fussjucken
Artemis
4,654
2,198
0
1,624
4,478
1,422
0
2,071
2,152
0
29,101
L
Fenrir
paco_soler
Fenrir
1,528
376
0
3,927
8,789
2,785
0
2,374
6,415
0
28,544

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,674
Gold Earned
29,918
270
Minions Killed
296
0
Camps Cleared
0
973,793
Distance Traveled
1,011,176
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mulan
5,719
572
45
5
0
177,966
0
L
Cthulhu
4,465
447
33
3
0
198,285
0
L
Hachiman
5,048
505
57
6
0
191,440
2
W
Hel
5,430
543
34
3
0
181,734
2
W
Anubis
6,855
686
85
9
0
195,135
2
L
Scylla
5,393
539
75
8
0
191,072
2
W
Bakasura
6,562
656
66
7
0
246,591
0
W
Horus
6,016
602
70
7
0
204,430
4
W
Artemis
5,055
506
41
4
0
183,286
0
L
Fenrir
5,049
505
60
6
0
215,030
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role