Player Matchup

Danzaburou
Danzaburou
QcZPaquette
Danzaburou
Level 25
God Stats
1W - 2L
1,500 SR
Queue Stats
14W - 25L
1,223 Elo+
Party 1
Chaac
Chaac
realdominicain
Chaac
Level 29
God Stats
3W - 3L
1,500 SR
Queue Stats
108W - 120L
1,445 Elo+
Party 1
Athena
Athena
scoobysnacksss_-
Athena
Level 50
God Stats
3W - 3L
1,550 SR
Queue Stats
109W - 110L
1,412 Elo+
Party 1
Loki
Loki
xAlphaxLivex
Loki
Level 45
God Stats
64W - 70L
1,459 SR
Queue Stats
256W - 275L
1,373 Elo+
Solo
Olorun
Olorun
xLAROYx
Olorun
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 27L
1,249 Elo+
Party 1
Team Averages
Level 36
1,502 SR
1,340 Elo+

VS

Team Averages
Level 74
1,483 SR
1,457 Elo+
Chaac
Chaac
Cr_ea_tor1234
Chaac
Level 49
God Stats
3W - 5L
1,411 SR
Queue Stats
25W - 39L
1,379 Elo+
Party 2
Hades
Hades
Pocketmercy0
Hades
Level 89
God Stats
3W - 0L
1,720 SR
Queue Stats
77W - 103L
1,399 Elo+
Solo
Artemis
Artemis
TAYMAN99
Artemis
Level 103
God Stats
10W - 9L
1,583 SR
Queue Stats
191W - 179L
1,520 Elo+
Solo
Serqet
Serqet
lllClxtchh
Serqet
Level 69
God Stats
1W - 4L
1,253 SR
Queue Stats
82W - 80L
1,536 Elo+
Party 2
Sylvanus
Sylvanus
zogenoza
Sylvanus
Level 58
God Stats
2W - 3L
1,449 SR
Queue Stats
6W - 17L
1,450 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
QcZPaquette
Danzaburou
11
1 / 3 / 0
7,065
471
4,831
10,735
4,229
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

10
0 / 6 / 2
6,548
437
7,893
17,604
10,428
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

11
1 / 4 / 2
7,551
503
4,007
18,303
13,261
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

13
1 / 2 / 1
7,481
499
4,899
12,203
5,552
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Olorun
xLAROYx
Olorun
10
1 / 10 / 0
6,401
427
5,130
15,750
6,192
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 1 / 1
9,335
622
8,977
9,159
6,264
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

13
7 / 1 / 6
9,244
616
15,614
12,959
7,014
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Magic Focus

Magic Focus

+20
Magical Power

Artemis
TAYMAN99
Artemis
12
5 / 0 / 5
7,965
531
10,138
5,855
2,805
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Serqet
lllClxtchh
Serqet
15
6 / 1 / 5
9,770
651
12,670
11,276
5,628
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Sylvanus
zogenoza
Sylvanus
13
3 / 1 / 7
8,294
553
5,851
12,659
11,184
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
49
4
Kills
25
25
Deaths
4
5
Assists
24
Player
Kills
Deaths
Assists
KDA
W
4
1
1
4.5
W
7
1
6
10
L
Danzaburou
QcZPaquette
Danzaburou
1
3
0
0.33
W
Artemis
TAYMAN99
Artemis
5
0
5
7.5
W
Serqet
lllClxtchh
Serqet
6
1
5
8.5
L
0
6
2
0.17
L
1
4
2
0.5
L
1
2
1
0.75
L
Olorun
xLAROYx
Olorun
1
10
0
0.1
W
Sylvanus
zogenoza
Sylvanus
3
1
7
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,760
Damage
53,250
74,595
Taken
51,908
39,662
Mitigated
32,895
15,893
Healing
18,980
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,977
3,149
0
1,884
9,159
6,264
0
199
8,960
0
72,474
W
15,614
1,615
261
5,845
12,959
7,014
120
4,396
8,563
61,994
0
L
Danzaburou
QcZPaquette
Danzaburou
4,831
2,965
0
3,413
10,735
4,229
345
1,551
9,176
0
52,615
W
Artemis
TAYMAN99
Artemis
10,138
5,200
0
2,881
5,855
2,805
1,008
1,119
4,736
0
61,454
W
Serqet
lllClxtchh
Serqet
12,670
4,575
0
660
11,276
5,628
0
1,139
10,137
0
86,835
L
7,893
2,635
0
3,641
17,604
10,428
0
2,200
14,547
0
35,616
L
4,007
1,552
1,787
1,933
18,303
13,261
0
6,479
11,700
21,757
0
L
4,899
1,386
0
3,169
12,203
5,552
0
3,395
8,794
0
49,248
L
Olorun
xLAROYx
Olorun
5,130
2,762
90
1,860
15,750
6,192
0
8,568
7,182
36,339
0
W
Sylvanus
zogenoza
Sylvanus
5,851
1,408
2,939
4,510
12,659
11,184
285
3,171
9,488
26,152
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,046
Gold Earned
44,608
287
Minions Killed
467
0
Camps Cleared
0
1,397,388
Distance Traveled
1,394,822
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
9,335
622
123
8
0
308,962
0
W
Hades
9,244
616
109
7
0
266,768
0
L
Danzaburou
7,065
471
84
6
0
271,014
0
W
Artemis
7,965
531
74
5
0
237,193
4
W
Serqet
9,770
651
114
8
0
357,938
0
L
Chaac
6,548
437
32
2
0
284,530
4
L
Athena
7,551
503
40
3
0
273,916
4
L
Loki
7,481
499
86
6
0
329,246
0
L
Olorun
6,401
427
45
3
0
238,682
0
W
Sylvanus
8,294
553
47
3
0
223,961
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role