Player Matchup

Hel
Hel
 
Hel
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Surtr
Surtr
A13X-HYD3_
Surtr
Level 18
God Stats
44W - 25L
1,563 SR
Queue Stats
106W - 113L
1,423 Elo+
Party 3
Anubis
Anubis
LSDManserii
Anubis
Level 88
God Stats
44W - 31L
1,605 SR
Queue Stats
240W - 248L
1,396 Elo+
Solo
Vamana
Vamana
Simplisimus
Vamana
Level 140
God Stats
6W - 8L
1,451 SR
Queue Stats
436W - 429L
1,449 Elo+
Solo
Sol
Sol
thelunaticisback
Sol
Level 112
God Stats
418W - 405L
1,536 SR
Queue Stats
418W - 405L
1,461 Elo+
Party 3
Team Averages
Level 89
1,531 SR
1,446 Elo+

VS

Team Averages
Level 92
1,504 SR
1,334 Elo+
Mercury
Mercury
DMS Aesthetic
Mercury
Level 147
God Stats
32W - 42L
1,414 SR
Queue Stats
176W - 188L
1,355 Elo+
Solo
Scylla
Scylla
Monkey_Dii_Luffy
Scylla
Level 39
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 47L
1,237 Elo+
Party 2
Atlas
Atlas
burguillos_show_
Atlas
Level 27
God Stats
1W - 1L
1,500 SR
Queue Stats
24W - 35L
1,218 Elo+
Party 2
Lancelot
Lancelot
darth_danius
Lancelot
Level 146
God Stats
2W - 5L
1,605 SR
Queue Stats
109W - 118L
1,429 Elo+
Party 1
Rama
Rama
luigidecai777
Rama
Level 102
God Stats
1W - 1L
1,500 SR
Queue Stats
83W - 81L
1,430 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
 
Hel
9
1 / 2 / 2
5,312
531
5,251
6,935
3,953
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Surtr
10
2 / 2 / 0
6,277
628
5,100
7,602
3,316
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Anubis
10
5 / 0 / 1
6,653
665
5,325
5,034
2,094
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Vamana
11
2 / 0 / 4
6,554
655
2,195
6,038
2,454
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

10
1 / 0 / 1
5,672
567
5,172
4,168
1,343
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
8
0 / 2 / 1
4,707
471
3,083
7,693
2,027
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

9
1 / 3 / 0
4,958
496
3,045
5,198
1,169
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Magic Focus

Magic Focus

+20
Magical Power

8
0 / 1 / 2
4,877
488
2,379
8,464
5,680
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Lancelot
darth_danius
Lancelot
10
2 / 3 / 0
5,432
543
4,959
9,447
3,600
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

8
1 / 2 / 1
4,731
473
2,161
5,994
2,145
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
8
11
Kills
4
4
Deaths
11
8
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Hel
 
Hel
1
2
2
1
W
Surtr
2
2
0
1
L
Mercury
0
2
1
0.25
W
Anubis
5
0
1
5.5
L
1
3
0
0.33
W
Vamana
2
0
4
4
L
0
1
2
1
L
Lancelot
darth_danius
Lancelot
2
3
0
0.67
L
1
2
1
0.75
W
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,043
Damage
15,627
29,777
Taken
36,796
13,160
Mitigated
14,621
12,105
Healing
8,571
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hel
 
Hel
5,251
526
1,104
3,640
6,935
3,953
104
2,547
4,388
27,298
0
W
Surtr
5,100
2,079
0
2,427
7,602
3,316
283
0
7,602
359
41,013
L
Mercury
3,083
1,594
0
1,000
7,693
2,027
0
2,127
5,566
0
25,654
W
Anubis
5,325
147
0
2,551
5,034
2,094
237
1,384
3,650
35,876
0
L
3,045
231
0
385
5,198
1,169
0
3,440
1,758
23,216
0
W
Vamana
2,195
1,173
0
781
6,038
2,454
365
563
5,475
0
40,858
L
2,379
1,135
38
3,034
8,464
5,680
0
5,518
2,946
16,064
0
L
Lancelot
darth_danius
Lancelot
4,959
996
0
2,593
9,447
3,600
0
125
9,322
0
32,272
L
2,161
1,579
0
1,521
5,994
2,145
0
4,663
1,331
0
24,115
W
5,172
1,704
0
1,602
4,168
1,343
814
930
3,238
41,635
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,468
Gold Earned
24,705
317
Minions Killed
218
0
Camps Cleared
0
986,378
Distance Traveled
915,230
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
5,312
531
41
4
0
206,012
0
W
Surtr
6,277
628
71
7
0
178,693
0
L
Mercury
4,707
471
48
5
0
157,713
0
W
Anubis
6,653
665
58
6
0
192,990
0
L
Scylla
4,958
496
39
4
0
195,147
0
W
Vamana
6,554
655
79
8
0
210,821
0
L
Atlas
4,877
488
30
3
0
191,402
0
L
Lancelot
5,432
543
53
5
0
200,965
0
L
Rama
4,731
473
48
5
0
170,003
0
W
Sol
5,672
567
68
7
0
197,862
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role