Player Matchup

Set
Set
Dao Cultivation
Set
Level 199
God Stats
1W - 1L
1,367 SR
Queue Stats
245W - 197L
1,662 Elo+
Party 1
Loki
Loki
Dysfunction7291
Loki
Level 143
God Stats
85W - 66L
1,523 SR
Queue Stats
404W - 447L
1,425 Elo+
Party 3
Ix Chel
Ix Chel
PeacefulBonobo
Ix Chel
Level 126
God Stats
2W - 3L
1,225 SR
Queue Stats
77W - 103L
1,470 Elo+
Party 3
Cerberus
Cerberus
brady mate
Cerberus
Level 123
God Stats
18W - 19L
1,603 SR
Queue Stats
256W - 242L
1,575 Elo+
Solo
Scylla
Scylla
he who naps
Scylla
Level 202
God Stats
13W - 5L
1,657 SR
Queue Stats
232W - 236L
1,696 Elo+
Party 1
Team Averages
Level 159
1,475 SR
1,566 Elo+

VS

Team Averages
Level 106
1,577 SR
1,664 Elo+
Chaac
Chaac
DARKRAI_THE_MAN
Chaac
Level 155
God Stats
10W - 12L
1,588 SR
Queue Stats
408W - 401L
1,573 Elo+
Solo
Anubis
Anubis
PeskyBubbles237
Anubis
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 5L
1,916 Elo+
Party 2
Martichoras
Martichoras
StrawChaff4796
Martichoras
Level 128
God Stats
3W - 1L
1,713 SR
Queue Stats
68W - 37L
1,676 Elo+
Party 2
Da Ji
Da Ji
Sworn sE
Da Ji
Level 148
God Stats
1W - 4L
1,512 SR
Queue Stats
376W - 349L
1,599 Elo+
Solo
Xbalanque
Xbalanque
twisted_evil3000
Xbalanque
Level 86
God Stats
36W - 41L
1,571 SR
Queue Stats
251W - 264L
1,556 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
5 / 0 / 1
6,679
668
6,312
8,576
4,124
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

9
1 / 2 / 2
5,471
547
1,683
5,540
1,611
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+40
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

9
2 / 5 / 2
5,737
574
4,916
7,322
1,890
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cerberus
brady mate
Cerberus
9
2 / 0 / 4
6,206
621
3,671
6,890
6,228
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Scylla
10
3 / 1 / 0
6,151
615
5,894
7,912
2,092
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 3 / 0
6,139
614
5,410
9,708
6,146
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

10
3 / 4 / 2
5,619
562
6,186
6,997
2,748
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Martichoras
StrawChaff4796
Martichoras
9
0 / 3 / 0
5,079
508
3,266
6,211
2,010
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mystical Earring

Mystical Earring

+15
Mp 5

Da Ji
Sworn sE
Da Ji
11
2 / 1 / 3
5,867
587
3,977
6,929
2,894
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+40
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Xbalanque
9
1 / 2 / 1
5,239
524
2,698
7,184
2,162
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
13
13
Kills
7
8
Deaths
13
9
Assists
6
Player
Kills
Deaths
Assists
KDA
L
1
3
0
0.33
W
5
0
1
5.5
W
1
2
2
1
W
2
5
2
0.6
L
3
4
2
1
L
Martichoras
StrawChaff4796
Martichoras
0
3
0
0
L
Da Ji
Sworn sE
Da Ji
2
1
3
3.5
W
Cerberus
brady mate
Cerberus
2
0
4
4
W
Scylla
3
1
0
3
L
Xbalanque
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,476
Damage
21,537
36,240
Taken
37,029
15,945
Mitigated
15,960
11,001
Healing
9,764
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,410
1,260
0
4,681
9,708
6,146
0
5,578
4,130
0
42,191
W
6,312
3,584
0
4,583
8,576
4,124
0
0
8,576
0
48,871
W
1,683
447
0
0
5,540
1,611
0
732
4,808
0
35,206
W
4,916
431
135
635
7,322
1,890
0
3,795
3,527
36,327
0
L
6,186
67
0
795
6,997
2,748
0
3,791
3,206
37,358
0
L
Martichoras
StrawChaff4796
Martichoras
3,266
1,749
0
1,567
6,211
2,010
0
879
5,332
0
32,555
L
Da Ji
Sworn sE
Da Ji
3,977
1,305
0
750
6,929
2,894
0
2,035
4,894
0
40,462
W
Cerberus
brady mate
Cerberus
3,671
0
186
3,217
6,890
6,228
0
1,659
5,231
20,944
0
W
Scylla
5,894
1,686
0
2,245
7,912
2,092
0
0
7,912
40,992
0
L
Xbalanque
2,698
1,165
0
1,971
7,184
2,162
0
2,198
4,986
0
33,468

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,244
Gold Earned
27,943
328
Minions Killed
323
0
Camps Cleared
0
1,002,680
Distance Traveled
967,918
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
6,139
614
80
8
0
205,944
0
W
Set
6,679
668
93
9
0
229,000
0
W
Loki
5,471
547
67
7
0
199,196
0
W
Ix Chel
5,737
574
57
6
0
188,021
0
L
Anubis
5,619
562
58
6
0
187,840
2
L
Martichoras
5,079
508
54
5
0
178,158
4
L
Da Ji
5,867
587
67
7
0
209,910
0
W
Cerberus
6,206
621
39
4
0
208,965
1
W
Scylla
6,151
615
72
7
0
177,498
0
L
Xbalanque
5,239
524
64
6
0
186,066
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role