Player Matchup

Sun Wukong
Sun Wukong
Brewpacabra
Sun Wukong
Level 158
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
ToxicTurtle2267
Morgan Le Fay
Level 125
God Stats
2W - 1L
1,298 SR
Queue Stats
106W - 103L
1,460 Elo+
Party 2
Cerberus
Cerberus
chapers96
Cerberus
Level 124
God Stats
3W - 3L
1,500 SR
Queue Stats
132W - 113L
1,256 Elo+
Party 1
Serqet
Serqet
frynojax
Serqet
Level 104
God Stats
1W - 0L
1,721 SR
Queue Stats
50W - 39L
1,501 Elo+
Party 2
Thor
Thor
g0ldnghost
Thor
Level 119
God Stats
6W - 7L
1,641 SR
Queue Stats
123W - 114L
1,482 Elo+
Party 2
Team Averages
Level 126
1,532 SR
1,440 Elo+

VS

Team Averages
Level 80
1,543 SR
1,387 Elo+
Ne Zha
Ne Zha
Black0Dragon694
Ne Zha
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,241 Elo+
Solo
Chiron
Chiron
GRAVITY8261882
Chiron
Level 28
God Stats
1W - 2L
1,500 SR
Queue Stats
134W - 166L
1,432 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
MrRawrgasm69
Ah Muzen Cab
Level 49
God Stats
1W - 2L
1,313 SR
Queue Stats
70W - 100L
1,379 Elo+
Solo
Vamana
Vamana
ZzShouNeNzZ
Vamana
Level 118
God Stats
2W - 1L
1,790 SR
Queue Stats
154W - 156L
1,441 Elo+
Party 3
Nu Wa
Nu Wa
j22yosh
Nu Wa
Level 157
God Stats
10W - 5L
1,610 SR
Queue Stats
407W - 396L
1,443 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Brewpacabra
Sun Wukong
20
8 / 3 / 11
14,893
876
17,013
22,319
23,363
Bluestone Brooch

Bluestone Brooch

+30
Physical Power
+150
Health
+30
Hp 5
+30
Mp 5

PASSIVE - Enemies hit by your damaging abilities take an additional 160 Physical Damage over 2s. Enemy gods take an additional 10% of their Current Health as Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Morgan Le Fay
ToxicTurtle2267
Morgan Le Fay
15
0 / 9 / 8
10,687
629
8,848
15,619
6,815
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Cerberus
chapers96
Cerberus
17
1 / 5 / 10
11,882
699
7,592
19,611
27,401
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Serqet
frynojax
Serqet
20
8 / 3 / 10
13,690
805
14,050
14,624
8,096
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

20
9 / 4 / 4
14,689
864
14,900
14,389
8,269
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
2
0 / 6 / 0
4,668
275
0
4,000
206
5
0 / 3 / 0
7,668
451
0
3,126
646
Ah Muzen Cab
MrRawrgasm69
Ah Muzen Cab
20
6 / 6 / 9
13,585
799
18,121
19,018
7,975
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Vamana
20
11 / 5 / 8
12,978
763
15,843
30,278
37,091
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Nu Wa
j22yosh
Nu Wa
20
6 / 6 / 12
12,966
763
27,156
13,302
5,584
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
52
26
Kills
23
24
Deaths
26
43
Assists
29
Player
Kills
Deaths
Assists
KDA
L
0
6
0
0
W
Sun Wukong
Brewpacabra
Sun Wukong
8
3
11
4.5
L
0
3
0
0
L
Ah Muzen Cab
MrRawrgasm69
Ah Muzen Cab
6
6
9
1.75
W
Morgan Le Fay
ToxicTurtle2267
Morgan Le Fay
0
9
8
0.44
L
Vamana
11
5
8
3
W
Cerberus
chapers96
Cerberus
1
5
10
1.2
W
Serqet
frynojax
Serqet
8
3
10
4.33
W
9
4
4
2.75
L
Nu Wa
j22yosh
Nu Wa
6
6
12
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,403
Damage
61,120
86,562
Taken
69,724
73,944
Mitigated
51,502
27,251
Healing
13,439
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
0
0
0
0
4,000
206
0
315
3,685
0
0
W
Sun Wukong
Brewpacabra
Sun Wukong
17,013
1,973
597
8,166
22,319
23,363
2,265
5,940
16,379
0
59,347
L
0
0
0
0
3,126
646
0
226
2,900
0
0
L
Ah Muzen Cab
MrRawrgasm69
Ah Muzen Cab
18,121
6,741
472
1,180
19,018
7,975
492
5,763
12,985
0
48,704
W
Morgan Le Fay
ToxicTurtle2267
Morgan Le Fay
8,848
544
556
1,097
15,619
6,815
2,658
4,632
10,987
33,349
0
L
Vamana
15,843
9,471
848
9,614
30,278
37,091
164
6,943
23,010
0
39,127
W
Cerberus
chapers96
Cerberus
7,592
320
1,468
5,026
19,611
27,401
842
6,635
12,976
27,870
0
W
Serqet
frynojax
Serqet
14,050
7,304
1,845
6,531
14,624
8,096
2,792
5,517
8,478
0
28,683
W
14,900
1,796
716
1,249
14,389
8,269
1,137
4,432
9,957
0
55,301
L
Nu Wa
j22yosh
Nu Wa
27,156
7,836
798
527
13,302
5,584
1,374
3,193
9,887
57,165
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,841
Gold Earned
51,865
299
Minions Killed
170
0
Camps Cleared
0
1,533,270
Distance Traveled
826,111
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ne Zha
4,668
275
0
0
0
0
0
W
Sun Wukong
14,893
876
100
6
0
341,047
0
L
Chiron
7,668
451
0
0
0
715
0
L
Ah Muzen Cab
13,585
799
65
4
0
287,720
0
W
Morgan Le Fay
10,687
629
35
2
0
283,957
0
L
Vamana
12,978
763
42
2
0
270,116
0
W
Cerberus
11,882
699
46
3
0
287,978
2
W
Serqet
13,690
805
38
2
0
313,986
0
W
Thor
14,689
864
80
5
0
306,302
0
L
Nu Wa
12,966
763
63
4
0
267,560
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role