Player Matchup

Ares
Ares
FOX-Solis
Ares
Level 150
God Stats
2W - 2L
1,228 SR
Queue Stats
129W - 128L
1,523 Elo+
Solo
Surtr
Surtr
KJ_Wayne
Surtr
Level 108
God Stats
18W - 12L
1,786 SR
Queue Stats
203W - 205L
1,553 Elo+
Solo
Charybdis
Charybdis
NIGHTRUNNERAID
Charybdis
Level 109
God Stats
4W - 1L
1,394 SR
Queue Stats
65W - 61L
1,437 Elo+
Solo
Ravana
Ravana
RUDEBOiTY04
Ravana
Level 62
God Stats
1W - 2L
1,178 SR
Queue Stats
13W - 12L
1,405 Elo+
Solo
Hel
Hel
TwistedJoke6894
Hel
Level 68
God Stats
4W - 0L
1,843 SR
Queue Stats
68W - 74L
1,416 Elo+
Solo
Team Averages
Level 99
1,486 SR
1,467 Elo+

VS

Team Averages
Level 92
1,502 SR
1,492 Elo+
Athena
Athena
 
Athena
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hou Yi
Hou Yi
All_day_TRAP
Hou Yi
Level 129
God Stats
14W - 14L
1,431 SR
Queue Stats
164W - 160L
1,463 Elo+
Solo
Martichoras
Martichoras
DCx2K
Martichoras
Level 117
God Stats
18W - 13L
1,686 SR
Queue Stats
272W - 251L
1,446 Elo+
Solo
Baron Samedi
Baron Samedi
Mr_Anomoly
Baron Samedi
Level 66
God Stats
3W - 5L
1,382 SR
Queue Stats
143W - 135L
1,411 Elo+
Solo
Fenrir
Fenrir
PinkWidget16
Fenrir
Level 64
God Stats
1W - 1L
1,512 SR
Queue Stats
6W - 7L
1,639 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
9
1 / 0 / 4
5,772
577
4,104
10,408
6,870
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Surtr
KJ_Wayne
Surtr
11
3 / 0 / 1
6,681
668
3,806
6,124
4,935
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Charybdis
NIGHTRUNNERAID
Charybdis
9
1 / 0 / 1
5,325
533
5,388
6,641
2,218
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ravana
9
5 / 0 / 4
6,267
627
4,446
5,968
2,245
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

11
2 / 2 / 5
6,538
654
4,251
5,548
1,912
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
 
Athena
7
0 / 3 / 0
4,735
474
2,302
7,843
5,860
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Hou Yi
10
0 / 1 / 0
5,367
537
1,151
5,144
1,558
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Martichoras
DCx2K
Martichoras
10
1 / 1 / 0
5,460
546
5,762
7,458
2,953
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Mace

Mace

+10
Physical Power

Baron Samedi
Mr_Anomoly
Baron Samedi
9
0 / 4 / 2
5,021
502
4,493
7,485
3,289
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Fenrir
8
1 / 3 / 0
4,877
488
3,773
8,800
3,120
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
4
12
Kills
2
2
Deaths
12
15
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Athena
 
Athena
0
3
0
0
L
Hou Yi
0
1
0
0
L
Martichoras
DCx2K
Martichoras
1
1
0
1
W
Ares
1
0
4
3
W
Surtr
KJ_Wayne
Surtr
3
0
1
3.5
L
Baron Samedi
Mr_Anomoly
Baron Samedi
0
4
2
0.25
W
Charybdis
NIGHTRUNNERAID
Charybdis
1
0
1
1.5
L
Fenrir
1
3
0
0.33
W
Ravana
5
0
4
7
W
2
2
5
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,995
Damage
17,481
34,689
Taken
36,730
18,180
Mitigated
16,780
11,685
Healing
10,770
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Athena
 
Athena
2,302
889
0
862
7,843
5,860
34
2,350
5,493
11,728
0
L
Hou Yi
1,151
680
0
2,673
5,144
1,558
369
95
5,049
0
36,757
L
Martichoras
DCx2K
Martichoras
5,762
1,492
0
2,239
7,458
2,953
0
1,674
5,784
0
42,877
W
Ares
4,104
384
0
3,625
10,408
6,870
0
1,702
8,706
18,566
0
W
Surtr
KJ_Wayne
Surtr
3,806
1,504
0
1,539
6,124
4,935
0
623
5,501
774
42,413
L
Baron Samedi
Mr_Anomoly
Baron Samedi
4,493
803
464
2,367
7,485
3,289
264
2,757
4,728
31,479
0
W
Charybdis
NIGHTRUNNERAID
Charybdis
5,388
2,647
0
2,863
6,641
2,218
0
1,627
5,014
0
36,959
L
Fenrir
3,773
1,358
0
2,165
8,800
3,120
0
1,658
7,142
0
29,051
W
Ravana
4,446
1,481
0
632
5,968
2,245
407
1,093
4,875
0
29,586
W
4,251
603
657
2,369
5,548
1,912
598
1,750
3,798
44,439
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,583
Gold Earned
25,460
267
Minions Killed
242
0
Camps Cleared
0
1,007,586
Distance Traveled
954,196
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Athena
4,735
474
28
3
0
222,943
2
L
Hou Yi
5,367
537
67
7
0
149,169
3
L
Martichoras
5,460
546
63
6
0
185,928
2
W
Ares
5,772
577
15
2
0
214,145
2
W
Surtr
6,681
668
77
8
0
210,553
0
L
Baron Samedi
5,021
502
38
4
0
169,255
0
W
Charybdis
5,325
533
58
6
0
197,799
0
L
Fenrir
4,877
488
46
5
0
226,901
0
W
Ravana
6,267
627
40
4
0
194,893
0
W
Hel
6,538
654
77
8
0
190,196
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role