Player Matchup

Arachne
Arachne
 
Arachne
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artemis
Artemis
Mavilyon
Artemis
Level 45
God Stats
3W - 0L
1,637 SR
Queue Stats
70W - 65L
1,505 Elo+
Party 1
Atlas
Atlas
NickN__
Atlas
Level 104
God Stats
18W - 7L
1,398 SR
Queue Stats
429W - 394L
1,507 Elo+
Party 2
Poseidon
Poseidon
upravdoms
Poseidon
Level 111
God Stats
4W - 6L
1,379 SR
Queue Stats
309W - 303L
1,502 Elo+
Party 2
Izanami
Izanami
ѕüngerbok
Izanami
Level 126
God Stats
3W - 0L
1,536 SR
Queue Stats
145W - 154L
1,496 Elo+
Party 1
Team Averages
Level 107
1,490 SR
1,502 Elo+

VS

Team Averages
Level 91
1,336 SR
1,453 Elo+
Cabrakan
Cabrakan
LoktarOgarZV
Cabrakan
Level 43
God Stats
0W - 1L
1,500 SR
Queue Stats
104W - 121L
1,409 Elo+
Solo
Cu Chulainn
Cu Chulainn
Lowe552
Cu Chulainn
Level 124
God Stats
0W - 4L
1,208 SR
Queue Stats
120W - 112L
1,532 Elo+
Solo
Zhong Kui
Zhong Kui
Martiliy
Zhong Kui
Level 125
God Stats
4W - 6L
1,383 SR
Queue Stats
398W - 419L
1,482 Elo+
Party 3
Cernunnos
Cernunnos
Trollyram
Cernunnos
Level 18
God Stats
1W - 3L
1,309 SR
Queue Stats
99W - 125L
1,358 Elo+
Solo
Thoth
Thoth
Мoonflower
Thoth
Level 145
God Stats
16W - 13L
1,279 SR
Queue Stats
400W - 421L
1,482 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
19
4 / 4 / 16
10,810
721
10,098
13,311
9,212
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Artemis
Mavilyon
Artemis
20
4 / 5 / 20
12,153
810
15,102
15,004
7,748
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Atlas
NickN__
Atlas
20
4 / 4 / 21
12,963
864
14,434
22,496
33,100
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Magic Focus

Magic Focus

+20
Magical Power

Poseidon
upravdoms
Poseidon
19
10 / 8 / 8
12,907
860
19,279
12,577
5,875
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Izanami
ѕüngerbok
Izanami
19
5 / 6 / 18
12,027
802
20,063
16,341
8,527
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
LoktarOgarZV
Cabrakan
15
1 / 7 / 11
10,415
694
5,770
23,487
36,918
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Cu Chulainn
Lowe552
Cu Chulainn
18
7 / 5 / 14
11,375
758
16,657
20,675
26,360
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Zhong Kui
Martiliy
Zhong Kui
17
3 / 7 / 15
10,675
712
12,033
16,550
16,431
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cernunnos
Trollyram
Cernunnos
19
4 / 3 / 16
11,489
766
12,671
12,294
6,655
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

20
12 / 6 / 12
13,581
905
22,098
15,405
8,460
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

110
Kill Participation
95
27
Kills
27
27
Deaths
28
83
Assists
68
Player
Kills
Deaths
Assists
KDA
W
Arachne
 
Arachne
4
4
16
3
L
Cabrakan
LoktarOgarZV
Cabrakan
1
7
11
0.93
L
Cu Chulainn
Lowe552
Cu Chulainn
7
5
14
2.8
L
Zhong Kui
Martiliy
Zhong Kui
3
7
15
1.5
W
Artemis
Mavilyon
Artemis
4
5
20
2.8
W
Atlas
NickN__
Atlas
4
4
21
3.63
L
Cernunnos
Trollyram
Cernunnos
4
3
16
4
W
Poseidon
upravdoms
Poseidon
10
8
8
1.75
L
12
6
12
3
W
Izanami
ѕüngerbok
Izanami
5
6
18
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,976
Damage
69,229
79,729
Taken
88,411
64,462
Mitigated
94,824
25,253
Healing
19,554
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
 
Arachne
10,098
7,630
1,700
3,353
13,311
9,212
1,815
7,288
5,985
0
20,198
L
Cabrakan
LoktarOgarZV
Cabrakan
5,770
530
2,117
3,809
23,487
36,918
421
4,597
18,890
9,964
0
L
Cu Chulainn
Lowe552
Cu Chulainn
16,657
1,292
1,009
2,214
20,675
26,360
316
7,370
13,305
3,592
26,868
L
Zhong Kui
Martiliy
Zhong Kui
12,033
695
1,450
3,028
16,550
16,431
1,806
7,687
8,863
32,941
0
W
Artemis
Mavilyon
Artemis
15,102
6,765
833
3,962
15,004
7,748
2,684
8,284
6,524
0
34,506
W
Atlas
NickN__
Atlas
14,434
4,667
2,627
4,466
22,496
33,100
113
10,515
11,458
32,498
0
L
Cernunnos
Trollyram
Cernunnos
12,671
3,350
15
2,530
12,294
6,655
1,677
6,337
5,957
0
30,002
W
Poseidon
upravdoms
Poseidon
19,279
2,253
1,671
729
12,577
5,875
448
6,424
6,009
29,781
0
L
22,098
372
1,365
2,017
15,405
8,460
2,288
7,722
7,683
55,635
0
W
Izanami
ѕüngerbok
Izanami
20,063
15,279
2,178
3,734
16,341
8,527
3,404
8,889
7,300
0
53,296

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,860
Gold Earned
57,535
188
Minions Killed
222
0
Camps Cleared
0
1,232,761
Distance Traveled
1,216,066
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
10,810
721
24
2
0
256,173
0
L
Cabrakan
10,415
694
4
0
0
250,393
0
L
Cu Chulainn
11,375
758
27
2
0
257,731
0
L
Zhong Kui
10,675
712
61
4
0
236,704
0
W
Artemis
12,153
810
47
3
0
269,131
0
W
Atlas
12,963
864
28
2
0
257,446
0
L
Cernunnos
11,489
766
41
3
0
249,748
0
W
Poseidon
12,907
860
22
1
0
190,459
0
L
Thoth
13,581
905
89
6
0
221,490
0
W
Izanami
12,027
802
67
4
0
259,552
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role