Player Matchup

Thoth
Thoth
DewganD
Thoth
Level 46
God Stats
4W - 3L
1,811 SR
Queue Stats
50W - 43L
1,526 Elo+
Solo
Cernunnos
Cernunnos
JoeBiron69
Cernunnos
Level 37
God Stats
1W - 10L
991 SR
Queue Stats
255W - 282L
1,404 Elo+
Party 2
Hun Batz
Hun Batz
JohnnyKins
Hun Batz
Level 64
God Stats
1W - 2L
1,300 SR
Queue Stats
234W - 223L
1,469 Elo+
Party 2
Sylvanus
Sylvanus
XXNotYetLostXX
Sylvanus
Level 26
God Stats
2W - 2L
1,500 SR
Queue Stats
19W - 16L
1,500 Elo+
Party 3
Surtr
Surtr
wyattmos11
Surtr
Level 122
God Stats
1W - 2L
1,442 SR
Queue Stats
97W - 104L
1,435 Elo+
Party 3
Team Averages
Level 59
1,409 SR
1,467 Elo+

VS

Team Averages
Level 45
1,470 SR
1,500 Elo+
Danzaburou
Danzaburou
DadsCreditCard
Danzaburou
Level 28
God Stats
4W - 3L
1,548 SR
Queue Stats
26W - 32L
1,441 Elo+
Party 1
Guan Yu
Guan Yu
Greendude420
Guan Yu
Level 41
God Stats
6W - 1L
1,954 SR
Queue Stats
60W - 51L
1,585 Elo+
Solo
Achilles
Achilles
Hellsii
Achilles
Level 45
God Stats
15W - 6L
1,380 SR
Queue Stats
211W - 178L
1,433 Elo+
Party 4
Agni
Agni
ItsMarbo
Agni
Level 49
God Stats
3W - 2L
1,384 SR
Queue Stats
39W - 46L
1,431 Elo+
Party 1
Bakasura
Bakasura
boyswithbigbutts
Bakasura
Level 62
God Stats
3W - 5L
1,085 SR
Queue Stats
200W - 147L
1,611 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
DewganD
Thoth
12
2 / 1 / 0
7,016
638
5,103
3,620
1,180
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cernunnos
JoeBiron69
Cernunnos
8
0 / 1 / 1
5,033
458
3,825
7,645
2,557
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hun Batz
JohnnyKins
Hun Batz
10
0 / 5 / 1
5,649
514
3,986
11,379
3,943
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Sylvanus
8
0 / 2 / 1
5,405
491
3,414
7,314
5,558
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Surtr
11
1 / 2 / 0
6,342
577
4,286
9,606
8,226
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
DadsCreditCard
Danzaburou
9
0 / 0 / 2
5,379
489
4,136
4,286
1,843
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Guan Yu
Greendude420
Guan Yu
12
3 / 1 / 0
6,987
635
6,107
7,746
9,990
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Achilles
Hellsii
Achilles
9
1 / 0 / 2
5,843
531
5,010
7,493
6,993
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Agni
12
1 / 1 / 1
6,425
584
2,213
6,443
2,074
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
6 / 1 / 1
6,761
615
6,909
10,194
3,589
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
17
3
Kills
11
11
Deaths
3
3
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
DadsCreditCard
Danzaburou
0
0
2
1
L
Thoth
DewganD
Thoth
2
1
0
2
W
Guan Yu
Greendude420
Guan Yu
3
1
0
3
W
Achilles
Hellsii
Achilles
1
0
2
2
W
Agni
1
1
1
1.5
L
Cernunnos
JoeBiron69
Cernunnos
0
1
1
0.5
L
Hun Batz
JohnnyKins
Hun Batz
0
5
1
0.1
L
Sylvanus
0
2
1
0.25
W
6
1
1
6.5
L
Surtr
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,614
Damage
24,375
39,564
Taken
36,162
21,464
Mitigated
24,489
11,543
Healing
8,517
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
DadsCreditCard
Danzaburou
4,136
1,760
0
1,471
4,286
1,843
260
1,166
3,120
0
40,406
L
Thoth
DewganD
Thoth
5,103
263
0
516
3,620
1,180
0
1,186
2,384
60,707
0
W
Guan Yu
Greendude420
Guan Yu
6,107
763
0
2,111
7,746
9,990
0
164
7,582
188
49,725
W
Achilles
Hellsii
Achilles
5,010
926
0
2,403
7,493
6,993
0
1,897
5,596
0
16,592
W
Agni
2,213
393
0
500
6,443
2,074
0
2,870
3,573
49,009
0
L
Cernunnos
JoeBiron69
Cernunnos
3,825
1,617
0
2,887
7,645
2,557
116
0
7,538
0
33,418
L
Hun Batz
JohnnyKins
Hun Batz
3,986
1,452
0
3,097
11,379
3,943
0
1,044
10,017
0
41,117
L
Sylvanus
3,414
883
1,824
1,449
7,314
5,558
112
0
7,214
17,436
0
W
6,909
4,569
0
2,032
10,194
3,589
0
2,584
7,610
0
36,150
L
Surtr
4,286
1,592
0
1,770
9,606
8,226
0
85
9,521
738
42,012

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,445
Gold Earned
31,395
346
Minions Killed
375
0
Camps Cleared
0
1,059,414
Distance Traveled
1,182,028
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
5,379
489
73
7
0
220,687
0
L
Thoth
7,016
638
109
10
0
249,325
0
W
Guan Yu
6,987
635
114
10
0
220,235
0
W
Achilles
5,843
531
20
2
0
216,551
0
W
Agni
6,425
584
96
9
0
249,078
0
L
Cernunnos
5,033
458
56
5
0
194,219
0
L
Hun Batz
5,649
514
71
6
0
237,435
0
L
Sylvanus
5,405
491
29
3
0
179,332
0
W
Bakasura
6,761
615
72
7
0
275,477
0
L
Surtr
6,342
577
81
7
0
199,103
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role