Player Matchup

King Arthur
King Arthur
 
King Arthur
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Susano
Susano
Mousecop25
Susano
Level 106
God Stats
1W - 2L
1,375 SR
Queue Stats
16W - 14L
1,494 Elo+
Party 2
Neith
Neith
berserkerlml
Neith
Level 144
God Stats
12W - 9L
1,727 SR
Queue Stats
636W - 588L
1,598 Elo+
Party 1
Ix Chel
Ix Chel
tjhuff
Ix Chel
Level 142
God Stats
1W - 1L
1,804 SR
Queue Stats
25W - 24L
1,489 Elo+
Party 2
Vamana
Vamana
waki3000
Vamana
Level 119
God Stats
12W - 7L
1,853 SR
Queue Stats
225W - 222L
1,571 Elo+
Solo
Team Averages
Level 128
1,652 SR
1,530 Elo+

VS

Team Averages
Level 129
1,487 SR
1,535 Elo+
Thanatos
Thanatos
 
Thanatos
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
CleanBunny62685
Anubis
Level 146
God Stats
24W - 26L
1,576 SR
Queue Stats
366W - 362L
1,458 Elo+
Solo
Guan Yu
Guan Yu
I Rainboy I
Guan Yu
Level 96
God Stats
11W - 17L
1,421 SR
Queue Stats
242W - 254L
1,464 Elo+
Solo
Lancelot
Lancelot
Lapẹ
Lancelot
Level 147
God Stats
1W - 2L
1,324 SR
Queue Stats
337W - 137L
1,767 Elo+
Solo
Izanami
Izanami
drooby86
Izanami
Level 131
God Stats
6W - 5L
1,613 SR
Queue Stats
35W - 32L
1,489 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
12
2 / 0 / 0
7,129
648
7,473
7,567
6,390
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Susano
Mousecop25
Susano
11
4 / 1 / 6
6,508
592
6,594
7,573
2,380
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

12
6 / 1 / 7
6,897
627
8,502
6,434
2,251
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ix Chel
tjhuff
Ix Chel
11
4 / 4 / 4
6,137
558
6,465
7,078
1,780
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Vamana
waki3000
Vamana
11
4 / 3 / 9
6,214
565
8,050
11,316
6,953
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
10
5 / 4 / 1
6,307
573
6,456
9,182
3,673
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

10
3 / 5 / 2
6,397
582
5,067
10,649
5,436
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Guan Yu
I Rainboy I
Guan Yu
10
0 / 2 / 0
5,513
501
2,483
11,417
7,192
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Lancelot
Lapẹ
Lancelot
9
1 / 4 / 3
5,554
505
7,822
11,087
6,684
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Izanami
drooby86
Izanami
9
0 / 5 / 1
5,375
489
2,739
8,540
2,947
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
16
20
Kills
9
9
Deaths
20
26
Assists
7
Player
Kills
Deaths
Assists
KDA
W
King Arthur
 
King Arthur
2
0
0
2
L
Thanatos
 
Thanatos
5
4
1
1.38
L
3
5
2
0.8
L
Guan Yu
I Rainboy I
Guan Yu
0
2
0
0
L
Lancelot
Lapẹ
Lancelot
1
4
3
0.63
W
Susano
Mousecop25
Susano
4
1
6
7
W
6
1
7
9.5
L
Izanami
drooby86
Izanami
0
5
1
0.1
W
Ix Chel
tjhuff
Ix Chel
4
4
4
1.5
W
Vamana
waki3000
Vamana
4
3
9
2.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,084
Damage
24,567
39,968
Taken
50,875
19,754
Mitigated
25,932
6,948
Healing
16,976
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
 
King Arthur
7,473
1,626
0
1,126
7,567
6,390
29
0
7,567
0
55,939
L
Thanatos
 
Thanatos
6,456
1,935
0
6,993
9,182
3,673
0
618
8,564
0
33,685
L
5,067
148
0
3,283
10,649
5,436
0
4,778
5,871
48,700
0
L
Guan Yu
I Rainboy I
Guan Yu
2,483
318
0
4,218
11,417
7,192
0
0
11,417
0
37,763
L
Lancelot
Lapẹ
Lancelot
7,822
1,709
0
1,438
11,087
6,684
0
588
10,499
0
19,220
W
Susano
Mousecop25
Susano
6,594
1,783
0
492
7,573
2,380
422
732
6,841
0
35,297
W
8,502
4,109
0
1,730
6,434
2,251
0
0
6,434
0
43,659
L
Izanami
drooby86
Izanami
2,739
1,993
0
1,044
8,540
2,947
0
481
8,059
0
36,840
W
Ix Chel
tjhuff
Ix Chel
6,465
37
461
937
7,078
1,780
51
3,124
3,954
35,432
0
W
Vamana
waki3000
Vamana
8,050
4,342
257
1,945
11,316
6,953
22
1,211
10,105
0
28,850

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,885
Gold Earned
29,146
304
Minions Killed
299
0
Camps Cleared
0
1,066,710
Distance Traveled
1,057,520
7
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
7,129
648
85
8
0
180,196
3
L
Thanatos
6,307
573
53
5
0
242,185
0
L
Anubis
6,397
582
86
8
0
187,250
0
L
Guan Yu
5,513
501
69
6
0
204,061
0
L
Lancelot
5,554
505
20
2
0
242,891
0
W
Susano
6,508
592
52
5
0
258,626
0
W
Neith
6,897
627
73
7
0
204,211
0
L
Izanami
5,375
489
71
6
0
181,133
0
W
Ix Chel
6,137
558
58
5
0
203,403
0
W
Vamana
6,214
565
36
3
0
220,274
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role