Player Matchup

Achilles
Achilles
 
Achilles
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chronos
Chronos
IGotDaHail
Chronos
Level 153
God Stats
0W - 2L
1,500 SR
Queue Stats
143W - 139L
1,549 Elo+
Solo
Charybdis
Charybdis
Murphy14
Charybdis
Level 158
God Stats
5W - 8L
1,224 SR
Queue Stats
376W - 395L
1,491 Elo+
Solo
Scylla
Scylla
deadgodwarwolf
Scylla
Level 104
God Stats
3W - 4L
1,915 SR
Queue Stats
187W - 165L
1,550 Elo+
Solo
Cernunnos
Cernunnos
sgtjackson
Cernunnos
Level 147
God Stats
9W - 7L
1,660 SR
Queue Stats
698W - 714L
1,621 Elo+
Solo
Team Averages
Level 143
1,560 SR
1,542 Elo+

VS

Team Averages
Level 150
1,566 SR
1,558 Elo+
Nu Wa
Nu Wa
 
Nu Wa
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
DadButt
Neith
Level 137
God Stats
3W - 1L
1,686 SR
Queue Stats
210W - 192L
1,618 Elo+
Solo
Ratatoskr
Ratatoskr
Nαdιr
Ratatoskr
Level 158
God Stats
1W - 1L
1,500 SR
Queue Stats
119W - 90L
1,625 Elo+
Solo
Tiamat
Tiamat
TRKVOLTAGE94
Tiamat
Level 158
God Stats
6W - 3L
1,595 SR
Queue Stats
282W - 284L
1,531 Elo+
Solo
Zhong Kui
Zhong Kui
Xkill1137
Zhong Kui
Level 143
God Stats
8W - 8L
1,550 SR
Queue Stats
643W - 660L
1,518 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
15
2 / 8 / 4
9,430
674
5,802
20,792
28,161
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Mace

Mace

+10
Physical Power

Chronos
IGotDaHail
Chronos
15
2 / 8 / 6
9,408
672
3,796
16,371
7,764
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Charybdis
Murphy14
Charybdis
16
2 / 7 / 4
9,454
675
7,396
14,110
6,078
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

18
4 / 5 / 5
10,603
757
10,707
10,731
4,898
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cernunnos
sgtjackson
Cernunnos
17
1 / 4 / 7
9,470
676
13,614
11,976
6,260
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
19
4 / 1 / 19
11,215
801
10,723
10,588
4,663
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Neith
DadButt
Neith
19
6 / 1 / 15
11,564
826
12,648
8,437
4,473
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ratatoskr
Nαdιr
Ratatoskr
17
7 / 6 / 12
10,948
782
13,709
20,943
20,490
Evergreen Acorn

Evergreen Acorn

+40
Physical Power
+6%
Movement Speed
+18
Maximum Health

PASSIVE: When Ratatoskr deals damage to an enemy god with an ability he restores 6% of his Maximum Health and Mana.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Tiamat
19
11 / 4 / 15
11,745
839
22,582
11,739
13,671
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Zhong Kui
Xkill1137
Zhong Kui
17
4 / 4 / 15
10,492
749
10,529
13,088
9,875
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
108
11
Kills
32
32
Deaths
16
26
Assists
76
Player
Kills
Deaths
Assists
KDA
L
Achilles
 
Achilles
2
8
4
0.5
W
Nu Wa
 
Nu Wa
4
1
19
13.5
W
Neith
DadButt
Neith
6
1
15
13.5
L
Chronos
IGotDaHail
Chronos
2
8
6
0.63
L
Charybdis
Murphy14
Charybdis
2
7
4
0.57
W
Ratatoskr
Nαdιr
Ratatoskr
7
6
12
2.17
W
Tiamat
11
4
15
4.63
W
Zhong Kui
Xkill1137
Zhong Kui
4
4
15
2.88
L
4
5
5
1.3
L
Cernunnos
sgtjackson
Cernunnos
1
4
7
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,315
Damage
70,191
73,980
Taken
64,795
53,161
Mitigated
53,172
11,156
Healing
26,498
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
 
Achilles
5,802
594
258
1,947
20,792
28,161
0
10,907
9,177
958
12,565
W
Nu Wa
 
Nu Wa
10,723
2,983
3,083
4,011
10,588
4,663
3,297
3,357
7,231
35,811
0
W
Neith
DadButt
Neith
12,648
5,236
886
3,524
8,437
4,473
3,842
1,655
6,782
0
40,084
L
Chronos
IGotDaHail
Chronos
3,796
980
398
1,371
16,371
7,764
0
10,571
5,353
19,227
0
L
Charybdis
Murphy14
Charybdis
7,396
4,807
692
1,413
14,110
6,078
0
7,773
5,978
0
23,765
W
Ratatoskr
Nαdιr
Ratatoskr
13,709
1,191
1,329
6,676
20,943
20,490
0
4,282
16,661
0
14,714
W
Tiamat
22,582
819
659
2,219
11,739
13,671
1,128
960
10,632
40,103
0
W
Zhong Kui
Xkill1137
Zhong Kui
10,529
614
1,268
2,843
13,088
9,875
1,431
4,763
8,325
18,285
0
L
10,707
966
911
952
10,731
4,898
0
6,235
4,045
42,363
0
L
Cernunnos
sgtjackson
Cernunnos
13,614
5,056
685
2,529
11,976
6,260
0
7,696
4,136
0
41,462

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,365
Gold Earned
55,964
225
Minions Killed
167
0
Camps Cleared
0
1,115,751
Distance Traveled
1,370,439
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
9,430
674
8
1
0
192,884
0
W
Nu Wa
11,215
801
47
3
0
275,226
0
W
Neith
11,564
826
58
4
0
261,441
0
L
Chronos
9,408
672
42
3
0
226,139
0
L
Charybdis
9,454
675
35
3
0
195,055
0
W
Ratatoskr
10,948
782
4
0
0
283,161
0
W
Tiamat
11,745
839
44
3
0
307,842
0
W
Zhong Kui
10,492
749
14
1
0
242,769
0
L
Scylla
10,603
757
81
6
0
268,331
0
L
Cernunnos
9,470
676
59
4
0
233,342
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role