Player Matchup

Kali
Kali
IHateBeingWhite
Kali
Level 125
God Stats
1W - 0L
1,500 SR
Queue Stats
132W - 112L
1,441 Elo+
Party 1
Ix Chel
Ix Chel
Icantfindmydad22
Ix Chel
Level 66
God Stats
3W - 1L
1,500 SR
Queue Stats
105W - 118L
1,577 Elo+
Solo
Medusa
Medusa
MistaCapo
Medusa
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
81W - 94L
1,428 Elo+
Party 2
Achilles
Achilles
YoungSwampDawg
Achilles
Level 80
God Stats
1W - 0L
1,500 SR
Queue Stats
45W - 35L
1,552 Elo+
Party 2
Thanatos
Thanatos
ilovebeingjesus
Thanatos
Level 120
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,244 Elo+
Party 1
Team Averages
Level 96
1,500 SR
1,448 Elo+

VS

Team Averages
Level 88
1,415 SR
1,444 Elo+
Anubis
Anubis
 
Anubis
Level 84
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cupid
Cupid
BlackRose-_-SSJ
Cupid
Level 103
God Stats
0W - 6L
1,054 SR
Queue Stats
444W - 401L
1,505 Elo+
Solo
Izanami
Izanami
Fithe71
Izanami
Level 109
God Stats
2W - 2L
1,500 SR
Queue Stats
235W - 265L
1,453 Elo+
Solo
Cu Chulainn
Cu Chulainn
IC3CushdaddY
Cu Chulainn
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 11L
1,295 Elo+
Solo
Merlin
Merlin
Seditiondawg
Merlin
Level 124
God Stats
9W - 9L
1,519 SR
Queue Stats
582W - 602L
1,468 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
7 / 6 / 11
9,837
820
7,714
15,090
6,135
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

15
1 / 4 / 13
8,968
747
9,185
11,395
4,425
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Medusa
MistaCapo
Medusa
19
7 / 1 / 11
10,815
901
19,497
11,832
6,107
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Achilles
17
3 / 3 / 14
9,702
809
8,158
15,834
23,001
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Thanatos
17
7 / 4 / 11
9,875
823
10,710
12,458
5,666
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
17
6 / 8 / 10
9,664
805
13,992
15,306
9,873
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

8
0 / 1 / 2
6,488
541
1,612
1,680
617
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mystical Earring

Mystical Earring

+15
Mp 5

Izanami
Fithe71
Izanami
19
7 / 3 / 4
10,610
884
16,543
9,863
5,742
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Cu Chulainn
IC3CushdaddY
Cu Chulainn
16
2 / 8 / 14
9,044
754
9,367
19,484
27,127
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Merlin
15
2 / 5 / 8
8,818
735
10,234
12,255
5,484
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

85
Kill Participation
55
25
Kills
17
18
Deaths
25
60
Assists
38
Player
Kills
Deaths
Assists
KDA
L
Anubis
 
Anubis
6
8
10
1.38
L
0
1
2
1
L
Izanami
Fithe71
Izanami
7
3
4
3
L
Cu Chulainn
IC3CushdaddY
Cu Chulainn
2
8
14
1.13
W
7
6
11
2.08
W
1
4
13
1.88
W
Medusa
MistaCapo
Medusa
7
1
11
12.5
L
Merlin
2
5
8
1.2
W
Achilles
3
3
14
3.33
W
Thanatos
7
4
11
3.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,264
Damage
51,748
66,609
Taken
58,588
45,334
Mitigated
48,843
27,268
Healing
11,583
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
 
Anubis
13,992
55
382
3,360
15,306
9,873
0
2,851
12,309
24,738
0
L
1,612
587
204
135
1,680
617
0
96
1,546
0
5,491
L
Izanami
Fithe71
Izanami
16,543
10,279
463
2,465
9,863
5,742
919
1,733
8,078
0
38,923
L
Cu Chulainn
IC3CushdaddY
Cu Chulainn
9,367
1,737
378
1,598
19,484
27,127
0
3,740
15,521
3,107
12,367
W
7,714
3,637
730
3,643
15,090
6,135
1,389
3,769
11,153
0
9,653
W
9,185
1,362
5,627
3,486
11,395
4,425
842
7,133
3,970
18,383
0
W
Medusa
MistaCapo
Medusa
19,497
6,938
1,827
4,036
11,832
6,107
1,304
3,316
8,419
0
49,826
L
Merlin
10,234
296
818
1,780
12,255
5,484
0
978
10,941
19,256
0
W
Achilles
8,158
1,220
251
1,387
15,834
23,001
25
6,064
9,372
223
14,020
W
Thanatos
10,710
1,564
424
5,857
12,458
5,666
985
5,554
6,859
0
16,293

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,197
Gold Earned
44,624
122
Minions Killed
123
0
Camps Cleared
0
1,133,264
Distance Traveled
798,768
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
9,664
805
19
2
0
169,266
0
L
Cupid
6,488
541
9
1
0
57,010
0
L
Izanami
10,610
884
54
5
0
218,560
0
L
Cu Chulainn
9,044
754
19
2
0
188,163
0
W
Kali
9,837
820
6
1
0
233,848
0
W
Ix Chel
8,968
747
19
2
0
215,729
0
W
Medusa
10,815
901
62
5
0
244,508
0
L
Merlin
8,818
735
22
2
0
165,769
0
W
Achilles
9,702
809
24
2
0
221,697
0
W
Thanatos
9,875
823
11
1
0
217,482
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role