Player Matchup

Thanatos
Thanatos
Ohio_CIe
Thanatos
Level 25
God Stats
267W - 193L
1,377 SR
Queue Stats
822W - 790L
1,349 Elo+
Party 1
Xing Tian
Xing Tian
Project17-
Xing Tian
Level 46
God Stats
4W - 2L
1,587 SR
Queue Stats
19W - 14L
1,466 Elo+
Party 3
Merlin
Merlin
X_HesiMan_X
Merlin
Level 85
God Stats
18W - 22L
1,412 SR
Queue Stats
363W - 335L
1,352 Elo+
Party 1
Vamana
Vamana
burtonlatture853
Vamana
Level 108
God Stats
23W - 19L
1,519 SR
Queue Stats
276W - 265L
1,490 Elo+
Party 3
Izanami
Izanami
jlloyd04
Izanami
Level 83
God Stats
22W - 28L
1,511 SR
Queue Stats
109W - 129L
1,481 Elo+
Party 3
Team Averages
Level 69
1,481 SR
1,427 Elo+

VS

Team Averages
Level 32
1,505 SR
1,415 Elo+
Skadi
Skadi
AkiWolfx
Skadi
Level 4
God Stats
1W - 2L
1,500 SR
Queue Stats
2W - 2L
1,500 Elo+
Party 2
Poseidon
Poseidon
Bloth_Hunter_
Poseidon
Level 28
God Stats
5W - 6L
1,500 SR
Queue Stats
59W - 75L
1,473 Elo+
Party 2
Bellona
Bellona
FavouredCorgi57
Bellona
Level 46
God Stats
1W - 2L
1,523 SR
Queue Stats
70W - 96L
1,370 Elo+
Solo
Athena
Athena
Manyarch426
Athena
Level 35
God Stats
4W - 5L
1,500 SR
Queue Stats
63W - 62L
1,325 Elo+
Solo
Fenrir
Fenrir
VegaS_OpS-777
Fenrir
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 19L
1,405 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Ohio_CIe
Thanatos
10
2 / 1 / 0
5,837
584
1,844
7,018
2,439
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Xing Tian
Project17-
Xing Tian
9
0 / 0 / 7
6,252
625
1,812
5,818
2,812
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Merlin
10
0 / 1 / 1
5,830
583
3,703
4,166
1,341
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
1 / 0 / 3
6,471
647
3,065
3,649
2,604
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Izanami
jlloyd04
Izanami
10
8 / 0 / 1
6,853
685
7,830
5,341
1,723
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
AkiWolfx
Skadi
6
0 / 6 / 0
4,217
422
1,391
7,329
1,656
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Poseidon
Bloth_Hunter_
Poseidon
9
1 / 1 / 0
5,639
564
3,657
6,359
1,981
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

7
0 / 2 / 0
4,381
438
1,803
6,668
3,710
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Athena
7
0 / 2 / 0
4,620
462
2,346
7,047
4,458
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

9
1 / 2 / 0
5,171
517
2,371
8,186
2,909
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
2
11
Kills
2
2
Deaths
13
12
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Skadi
AkiWolfx
Skadi
0
6
0
0
L
Poseidon
Bloth_Hunter_
Poseidon
1
1
0
1
L
0
2
0
0
L
Athena
0
2
0
0
W
Thanatos
Ohio_CIe
Thanatos
2
1
0
2
W
Xing Tian
Project17-
Xing Tian
0
0
7
3.5
L
1
2
0
0.5
W
Merlin
0
1
1
0.5
W
1
0
3
2.5
W
Izanami
jlloyd04
Izanami
8
0
1
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,254
Damage
11,568
25,992
Taken
35,589
10,919
Mitigated
14,714
8,517
Healing
3,687
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Skadi
AkiWolfx
Skadi
1,391
1,071
0
530
7,329
1,656
0
277
7,052
0
10,637
L
Poseidon
Bloth_Hunter_
Poseidon
3,657
651
0
0
6,359
1,981
0
3,595
2,764
40,570
0
L
1,803
871
0
966
6,668
3,710
0
0
6,668
0
18,531
L
Athena
2,346
484
0
586
7,047
4,458
0
1,002
6,045
19,505
0
W
Thanatos
Ohio_CIe
Thanatos
1,844
71
0
3,582
7,018
2,439
226
1,982
5,036
0
30,867
W
Xing Tian
Project17-
Xing Tian
1,812
168
1,480
1,465
5,818
2,812
132
1,059
4,759
15,097
0
L
2,371
514
0
1,605
8,186
2,909
0
641
7,545
0
31,615
W
Merlin
3,703
170
0
815
4,166
1,341
336
1,675
2,491
37,810
0
W
3,065
1,497
0
291
3,649
2,604
355
119
3,530
0
40,240
W
Izanami
jlloyd04
Izanami
7,830
5,749
0
884
5,341
1,723
453
1,168
4,173
0
44,780

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,243
Gold Earned
24,028
288
Minions Killed
202
0
Camps Cleared
0
1,019,722
Distance Traveled
938,054
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
4,217
422
20
2
0
157,141
0
L
Poseidon
5,639
564
59
6
0
221,971
0
L
Bellona
4,381
438
26
3
0
119,708
1
L
Athena
4,620
462
34
3
0
215,182
2
W
Thanatos
5,837
584
55
6
0
218,569
0
W
Xing Tian
6,252
625
20
2
0
209,303
2
L
Fenrir
5,171
517
63
6
0
224,052
0
W
Merlin
5,830
583
69
7
0
199,613
0
W
Vamana
6,471
647
69
7
0
198,698
0
W
Izanami
6,853
685
75
8
0
193,539
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role