Player Matchup

Hades
Hades
Masters
 
Hades
Masters
Level 136
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ishtar
Ishtar
Diamond I
CtrlAltIEat
Ishtar
Diamond I
Level 173
God Stats
24W - 23L
1,698 SR
Queue Stats
411W - 361L
2,314 MMR
Party 2
Anubis
Anubis
Masters
FreezingFantasy
Anubis
Masters
Level 158
God Stats
9W - 7L
1,704 SR
Queue Stats
367W - 319L
2,487 MMR
Party 2
Rama
Rama
Masters
Wooosah
Rama
Masters
Level 86
God Stats
24W - 10L
1,777 SR
Queue Stats
106W - 81L
2,878 MMR
Solo
Yemoja
Yemoja
Masters
wBloo
Yemoja
Masters
Level 113
God Stats
3W - 1L
1,500 SR
Queue Stats
601W - 576L
2,408 MMR
Solo
Team Averages
Masters
Masters
Average Tier
Level 133
1,636 SR
2,317 MMR

VS

Team Averages
Diamond I
Diamond I
Average Tier
Level 168
1,657 SR
2,316 MMR
Janus
Janus
Diamond I
 
Janus
Diamond I
Level 165
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Heimdallr
Heimdallr
Diamond II
BabatundeJr
Heimdallr
Diamond II
Level 78
God Stats
6W - 3L
1,500 SR
Queue Stats
206W - 148L
2,367 MMR
Party 1
Vamana
Vamana
Masters
BudBudNen
Vamana
Masters
Level 156
God Stats
12W - 8L
1,741 SR
Queue Stats
152W - 119L
2,689 MMR
Solo
Nox
Nox
Masters
Dashboarřd
Nox
Masters
Level 282
God Stats
57W - 47L
1,771 SR
Queue Stats
1,597W - 1,572L
2,407 MMR
Party 1
Cernunnos
Cernunnos
Masters
Melijahh
Cernunnos
Masters
Level 161
God Stats
13W - 8L
1,774 SR
Queue Stats
511W - 484L
2,617 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
 
Hades
17
2 / 0 / 10
10,576
661
11,379
14,814
12,647
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Ishtar
15
4 / 3 / 7
9,843
615
12,415
15,824
7,601
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

16
7 / 4 / 4
10,420
651
9,570
9,296
5,122
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Rama
Wooosah
Rama
16
10 / 3 / 7
10,469
654
19,633
14,094
6,247
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Yemoja
wBloo
Yemoja
13
1 / 2 / 12
8,887
555
2,357
16,168
13,694
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bans
MercuryMartichorasThor

VS

Bans
He BoThothAphrodite
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
13
1 / 5 / 4
7,936
496
9,572
9,409
3,831
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Heimdallr
BabatundeJr
Heimdallr
15
8 / 4 / 1
9,412
588
13,838
17,102
8,589
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Vamana
BudBudNen
Vamana
14
1 / 5 / 0
8,404
525
8,012
18,109
14,326
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

13
1 / 5 / 6
8,153
510
6,572
13,940
11,968
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Erosion

Erosion

+25
Physical Protection
+25
Magical Protection
+300
Health

PASSIVE - Every time an enemy within 55 units gains a shield, you gain 15% Movement Speed for 4s. This effect can only occur once every 4s. AURA - Any Shields applied on enemy gods within 55 units will be reduced by 30%.

Cernunnos
Melijahh
Cernunnos
11
1 / 5 / 3
6,803
425
5,541
9,704
3,693
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
26
24
Kills
12
12
Deaths
24
40
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Hades
 
Hades
2
0
10
7
L
Janus
 
Janus
1
5
4
0.6
L
Heimdallr
BabatundeJr
Heimdallr
8
4
1
2.13
L
Vamana
BudBudNen
Vamana
1
5
0
0.2
W
Ishtar
4
3
7
2.5
L
1
5
6
0.8
W
7
4
4
2.25
L
Cernunnos
Melijahh
Cernunnos
1
5
3
0.5
W
Rama
Wooosah
Rama
10
3
7
4.5
W
Yemoja
wBloo
Yemoja
1
2
12
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,354
Damage
43,535
70,196
Taken
68,264
45,311
Mitigated
42,407
34,775
Healing
12,346
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hades
 
Hades
11,379
2,638
128
9,876
14,814
12,647
1,153
2,556
10,788
85,575
0
L
Janus
 
Janus
9,572
344
0
530
9,409
3,831
0
2,216
7,193
65,770
0
L
Heimdallr
BabatundeJr
Heimdallr
13,838
7,762
0
3,114
17,102
8,589
549
4,662
12,440
0
78,424
L
Vamana
BudBudNen
Vamana
8,012
3,481
0
3,530
18,109
14,326
0
10,609
7,500
512
68,819
W
Ishtar
12,415
7,816
0
4,979
15,824
7,601
2,639
4,864
10,836
0
80,549
L
6,572
494
1,534
2,111
13,940
11,968
0
4,555
9,385
24,533
0
W
9,570
460
0
2,502
9,296
5,122
165
1,737
7,508
81,555
0
L
Cernunnos
Melijahh
Cernunnos
5,541
2,799
0
1,527
9,704
3,693
0
1,264
8,440
0
46,922
W
Rama
Wooosah
Rama
19,633
17,482
0
4,028
14,094
6,247
3,575
2,613
11,260
0
82,513
W
Yemoja
wBloo
Yemoja
2,357
1,063
7,243
6,019
16,168
13,694
280
5,313
10,847
12,423
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,195
Gold Earned
40,708
485
Minions Killed
474
0
Camps Cleared
0
1,576,898
Distance Traveled
1,395,508
11
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hades
10,576
661
151
9
0
313,461
0
L
Janus
7,936
496
112
7
0
316,831
1
L
Heimdallr
9,412
588
109
7
0
304,590
3
L
Vamana
8,404
525
137
9
0
277,273
3
W
Ishtar
9,843
615
117
7
0
298,936
5
L
Nox
8,153
510
35
2
0
316,138
4
W
Anubis
10,420
651
91
6
0
341,961
1
L
Cernunnos
6,803
425
81
5
0
180,676
1
W
Rama
10,469
654
106
7
0
294,758
0
W
Yemoja
8,887
555
20
1
0
327,782
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role