Player Matchup

Amaterasu
Amaterasu
Eploiter
Amaterasu
Level 148
God Stats
9W - 11L
1,383 SR
Queue Stats
520W - 471L
1,530 Elo+
Solo
Baba Yaga
Baba Yaga
Karma MSI
Baba Yaga
Level 76
God Stats
5W - 7L
1,734 SR
Queue Stats
780W - 780L
1,477 Elo+
Party 3
Skadi
Skadi
NumbMd
Skadi
Level 144
God Stats
34W - 33L
1,610 SR
Queue Stats
489W - 524L
1,465 Elo+
Party 3
Horus
Horus
Quagmire32
Horus
Level 109
God Stats
2W - 2L
1,350 SR
Queue Stats
68W - 101L
1,493 Elo+
Party 3
Awilix
Awilix
Shade MIS
Awilix
Level 102
God Stats
14W - 8L
1,683 SR
Queue Stats
249W - 255L
1,460 Elo+
Party 3
Team Averages
Level 116
1,552 SR
1,485 Elo+

VS

Team Averages
Level 86
1,580 SR
1,479 Elo+
Martichoras
Martichoras
Arterialization
Martichoras
Level 37
God Stats
4W - 7L
1,496 SR
Queue Stats
120W - 152L
1,326 Elo+
Party 1
Geb
Geb
GIGI FR
Geb
Level 198
God Stats
13W - 6L
1,757 SR
Queue Stats
630W - 607L
1,551 Elo+
Party 2
Erlang Shen
Erlang Shen
PPGetter
Erlang Shen
Level 48
God Stats
7W - 7L
1,714 SR
Queue Stats
184W - 190L
1,438 Elo+
Party 1
Bacchus
Bacchus
bebou1906
Bacchus
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 11L
1,617 Elo+
Party 2
Ix Chel
Ix Chel
juanse-salazar
Ix Chel
Level 123
God Stats
3W - 7L
1,431 SR
Queue Stats
45W - 55L
1,465 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
Eploiter
Amaterasu
14
1 / 3 / 0
7,857
491
5,711
18,631
22,342
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Baba Yaga
Karma MSI
Baba Yaga
14
6 / 3 / 3
8,754
547
12,849
10,866
5,085
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Skadi
NumbMd
Skadi
14
4 / 2 / 4
8,944
559
12,263
8,568
3,509
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Horus
13
2 / 2 / 11
8,977
561
5,391
13,049
13,019
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Awilix
Shade MIS
Awilix
13
6 / 6 / 6
8,264
517
11,141
14,402
6,590
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Martichoras
Arterialization
Martichoras
12
1 / 4 / 0
7,146
447
4,220
11,669
5,027
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Geb
11
0 / 1 / 7
7,282
455
6,625
13,056
12,876
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Erlang Shen
PPGetter
Erlang Shen
14
4 / 4 / 2
9,307
582
14,399
17,614
12,038
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Bacchus
bebou1906
Bacchus
14
6 / 5 / 3
8,855
553
8,422
16,496
11,080
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

13
5 / 5 / 1
8,089
506
8,435
10,631
3,834
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
29
19
Kills
16
16
Deaths
19
24
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Martichoras
Arterialization
Martichoras
1
4
0
0.25
W
Amaterasu
Eploiter
Amaterasu
1
3
0
0.33
L
Geb
0
1
7
3.5
W
Baba Yaga
Karma MSI
Baba Yaga
6
3
3
2.5
W
Skadi
NumbMd
Skadi
4
2
4
3
L
Erlang Shen
PPGetter
Erlang Shen
4
4
2
1.25
W
Horus
2
2
11
3.75
W
Awilix
Shade MIS
Awilix
6
6
6
1.5
L
Bacchus
bebou1906
Bacchus
6
5
3
1.5
L
5
5
1
1.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,355
Damage
42,101
65,516
Taken
69,466
50,545
Mitigated
44,855
16,789
Healing
19,264
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Martichoras
Arterialization
Martichoras
4,220
1,391
0
2,238
11,669
5,027
0
0
11,669
0
49,948
W
Amaterasu
Eploiter
Amaterasu
5,711
3,360
0
6,561
18,631
22,342
360
2,326
16,305
0
58,131
L
Geb
6,625
438
534
2,822
13,056
12,876
116
3,457
9,551
26,522
0
W
Baba Yaga
Karma MSI
Baba Yaga
12,849
292
0
3,003
10,866
5,085
94
5,588
5,278
55,481
0
W
Skadi
NumbMd
Skadi
12,263
3,805
354
272
8,568
3,509
843
2,374
6,194
0
74,759
L
Erlang Shen
PPGetter
Erlang Shen
14,399
9,073
0
6,038
17,614
12,038
455
2,820
13,945
0
65,055
W
Horus
5,391
2,405
927
4,574
13,049
13,019
34
4,826
8,223
0
24,049
W
Awilix
Shade MIS
Awilix
11,141
4,602
0
1,098
14,402
6,590
51
8,368
6,034
0
40,977
L
Bacchus
bebou1906
Bacchus
8,422
1,365
0
4,705
16,496
11,080
0
2,397
14,058
56,963
0
L
8,435
910
975
1,952
10,631
3,834
394
4,175
6,456
48,623
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,796
Gold Earned
40,679
357
Minions Killed
369
0
Camps Cleared
0
1,533,444
Distance Traveled
1,535,000
7
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Martichoras
7,146
447
72
5
0
287,783
0
W
Amaterasu
7,857
491
83
5
0
270,619
2
L
Geb
7,282
455
23
1
0
327,481
5
W
Baba Yaga
8,754
547
88
6
0
299,592
3
W
Skadi
8,944
559
111
7
0
290,398
0
L
Erlang Shen
9,307
582
119
7
0
299,700
3
W
Horus
8,977
561
32
2
0
319,834
2
W
Awilix
8,264
517
43
3
0
353,001
0
L
Bacchus
8,855
553
88
6
0
322,978
0
L
Ix Chel
8,089
506
67
4
0
297,058
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role