Player Matchup

Kuzenbo
Kuzenbo
Masters
 
Kuzenbo
Masters
Level 189
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Ao Kuang
Ao Kuang
Masters
DaV1nnci
Ao Kuang
Masters
Level 202
God Stats
17W - 2L
1,970 SR
Queue Stats
92W - 20L
2,680 MMR
Party 1
Cernunnos
Cernunnos
Masters
Kochschinken
Cernunnos
Masters
Level 176
God Stats
29W - 2L
1,926 SR
Queue Stats
121W - 37L
2,680 MMR
Party 1
Team Averages
Masters
Masters
Average Tier
Level 189
1,798 SR
2,287 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 131
1,635 SR
1,882 MMR
Nox
Nox
Bronze III
Bandit00
Nox
Bronze III
Level 172
God Stats
0W - 1L
1,766 SR
Queue Stats
3W - 3L
1,503 MMR
Solo
Achilles
Achilles
Platinum V
Insatiable1
Achilles
Platinum V
Level 136
God Stats
5W - 1L
1,681 SR
Queue Stats
40W - 36L
1,902 MMR
Solo
Yemoja
Yemoja
Masters
RichardLambert
Yemoja
Masters
Level 86
God Stats
1W - 3L
1,459 SR
Queue Stats
152W - 129L
2,240 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
 
Kuzenbo
14
1 / 0 / 9
8,768
797
6,862
6,492
8,376
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ao Kuang
DaV1nnci
Ao Kuang
14
5 / 0 / 4
8,475
770
7,042
8,237
6,492
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Earring

Mystical Earring

+15
Mp 5

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cernunnos
Kochschinken
Cernunnos
14
4 / 0 / 4
8,741
795
10,748
6,338
2,425
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bans
ThothHelSet

VS

Bans
AphroditeBaba YagaMorgan Le Fay
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 3 / 0
6,596
600
4,022
7,832
3,095
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Achilles
Insatiable1
Achilles
10
0 / 6 / 0
6,334
576
4,403
13,736
11,131
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

13
0 / 1 / 0
7,006
637
6,844
5,219
2,298
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
0
10
Kills
0
0
Deaths
10
17
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Kuzenbo
 
Kuzenbo
1
0
9
5.5
L
0
3
0
0
W
Ao Kuang
DaV1nnci
Ao Kuang
5
0
4
7
L
Achilles
Insatiable1
Achilles
0
6
0
0
W
Cernunnos
Kochschinken
Cernunnos
4
0
4
6
L
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,652
Damage
15,269
21,067
Taken
26,787
17,293
Mitigated
16,524
12,500
Healing
5,293
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kuzenbo
 
Kuzenbo
6,862
2,965
1,954
2,976
6,492
8,376
323
2,897
3,272
19,243
0
L
4,022
963
0
1,284
7,832
3,095
0
4,256
3,448
24,487
0
W
Ao Kuang
DaV1nnci
Ao Kuang
7,042
886
0
4,030
8,237
6,492
340
3,960
3,774
39,110
0
L
Achilles
Insatiable1
Achilles
4,403
484
0
2,226
13,736
11,131
0
7,414
5,805
0
8,285
W
Cernunnos
Kochschinken
Cernunnos
10,748
6,894
0
3,540
6,338
2,425
1,047
3,293
2,502
0
51,419
L
6,844
968
1,173
610
5,219
2,298
0
1,597
3,622
31,172
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,984
Gold Earned
19,936
163
Minions Killed
125
0
Camps Cleared
0
636,161
Distance Traveled
595,682
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kuzenbo
8,768
797
22
2
0
219,048
0
L
Nox
6,596
600
61
6
0
198,493
4
W
Ao Kuang
8,475
770
47
4
0
221,401
0
L
Achilles
6,334
576
15
1
0
204,405
0
W
Cernunnos
8,741
795
94
9
0
195,712
0
L
Yemoja
7,006
637
49
4
0
192,784
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role