Player Matchup

Izanami
Izanami
AmPYeti95
Izanami
Level 63
God Stats
4W - 9L
1,259 SR
Queue Stats
22W - 26L
1,319 Elo+
Party 3
Nu Wa
Nu Wa
EpicFALE187
Nu Wa
Level 159
God Stats
8W - 7L
1,835 SR
Queue Stats
94W - 99L
1,509 Elo+
Party 2
Amaterasu
Amaterasu
ShortiesAnd40s
Amaterasu
Level 84
God Stats
26W - 13L
1,822 SR
Queue Stats
138W - 162L
1,534 Elo+
Party 2
Ares
Ares
SobinsoakedSnak
Ares
Level 127
God Stats
4W - 1L
1,752 SR
Queue Stats
80W - 78L
1,473 Elo+
Party 3
Arachne
Arachne
mommymondays
Arachne
Level 108
God Stats
2W - 1L
1,658 SR
Queue Stats
123W - 111L
1,488 Elo+
Party 2
Team Averages
Level 108
1,665 SR
1,465 Elo+

VS

Team Averages
Level 122
1,512 SR
1,492 Elo+
Horus
Horus
 
Horus
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ao Kuang
Ao Kuang
 
Ao Kuang
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Heimdallr
Heimdallr
DramVail
Heimdallr
Level 41
God Stats
1W - 2L
1,460 SR
Queue Stats
1W - 4L
1,342 Elo+
Solo
Scylla
Scylla
Shuho03
Scylla
Level 125
God Stats
0W - 1L
1,555 SR
Queue Stats
14W - 12L
1,570 Elo+
Party 1
Serqet
Serqet
TropicalBanana
Serqet
Level 141
God Stats
1W - 3L
1,548 SR
Queue Stats
257W - 218L
1,547 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
AmPYeti95
Izanami
12
0 / 1 / 1
7,532
502
990
4,259
1,471
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

15
3 / 0 / 6
9,450
630
9,916
6,941
2,685
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Amaterasu
ShortiesAnd40s
Amaterasu
15
0 / 2 / 1
9,002
600
8,914
16,517
14,243
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate

Breastplate

+20
Physical Protection

11
2 / 1 / 7
8,211
547
6,856
13,205
10,896
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Arachne
mommymondays
Arachne
15
11 / 1 / 4
9,657
644
13,932
15,741
6,733
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
14
2 / 1 / 0
8,418
561
10,930
15,443
11,804
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Ao Kuang
 
Ao Kuang
9
2 / 2 / 1
6,319
421
5,183
14,275
8,635
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heimdallr
DramVail
Heimdallr
11
0 / 4 / 1
6,715
448
4,750
9,583
4,114
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Scylla
Shuho03
Scylla
13
0 / 2 / 0
7,372
491
4,358
6,967
2,551
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

12
1 / 7 / 0
7,322
488
5,923
14,338
6,929
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
7
16
Kills
5
5
Deaths
16
19
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Horus
 
Horus
2
1
0
2
L
Ao Kuang
 
Ao Kuang
2
2
1
1.25
W
Izanami
AmPYeti95
Izanami
0
1
1
0.5
L
Heimdallr
DramVail
Heimdallr
0
4
1
0.13
W
3
0
6
6
W
Amaterasu
ShortiesAnd40s
Amaterasu
0
2
1
0.25
L
Scylla
Shuho03
Scylla
0
2
0
0
W
2
1
7
5.5
L
1
7
0
0.14
W
Arachne
mommymondays
Arachne
11
1
4
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,608
Damage
31,144
56,663
Taken
60,606
36,028
Mitigated
34,033
18,681
Healing
12,404
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Horus
 
Horus
10,930
4,477
0
3,959
15,443
11,804
0
912
13,758
0
77,288
L
Ao Kuang
 
Ao Kuang
5,183
700
0
3,238
14,275
8,635
0
5,698
8,530
29,112
0
W
Izanami
AmPYeti95
Izanami
990
978
0
1,452
4,259
1,471
616
589
3,594
0
44,903
L
Heimdallr
DramVail
Heimdallr
4,750
2,554
0
1,924
9,583
4,114
0
2,733
6,850
0
41,596
W
9,916
2,183
0
1,909
6,941
2,685
1,371
2,663
4,024
85,473
0
W
Amaterasu
ShortiesAnd40s
Amaterasu
8,914
3,539
0
6,322
16,517
14,243
0
525
15,907
0
73,757
L
Scylla
Shuho03
Scylla
4,358
403
0
1,061
6,967
2,551
0
3,833
3,134
59,805
0
W
6,856
553
1,622
2,890
13,205
10,896
0
2,604
9,501
17,480
0
L
5,923
2,733
0
2,222
14,338
6,929
0
3,596
10,742
0
55,782
W
Arachne
mommymondays
Arachne
13,932
8,857
0
4,486
15,741
6,733
1,602
2,920
12,070
0
61,470

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,852
Gold Earned
36,146
438
Minions Killed
425
0
Camps Cleared
0
1,545,070
Distance Traveled
1,423,266
13
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
8,418
561
113
8
0
304,961
6
L
Ao Kuang
6,319
421
37
2
0
245,903
3
W
Izanami
7,532
502
81
5
0
283,685
0
L
Heimdallr
6,715
448
79
5
0
278,675
0
W
Nu Wa
9,450
630
135
9
0
306,260
6
W
Amaterasu
9,002
600
125
8
0
311,819
1
L
Scylla
7,372
491
104
7
0
291,309
4
W
Ares
8,211
547
22
1
0
309,749
6
L
Serqet
7,322
488
92
6
0
302,418
0
W
Arachne
9,657
644
75
5
0
333,557
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role