Player Matchup

Ix Chel
Ix Chel
AKTSUKI FOULEK
Ix Chel
Level 143
God Stats
24W - 24L
1,236 SR
Queue Stats
119W - 154L
1,346 Elo+
Solo
Ishtar
Ishtar
BlackPandaTTO
Ishtar
Level 85
God Stats
2W - 4L
1,683 SR
Queue Stats
46W - 36L
1,548 Elo+
Solo
Mulan
Mulan
HaHebrewHammer
Mulan
Level 93
God Stats
2W - 1L
1,890 SR
Queue Stats
18W - 17L
1,399 Elo+
Solo
Kali
Kali
Imaagine-_-
Kali
Level 89
God Stats
3W - 2L
1,625 SR
Queue Stats
128W - 121L
1,550 Elo+
Solo
Athena
Athena
M3ruem7_-_
Athena
Level 155
God Stats
11W - 10L
1,500 SR
Queue Stats
143W - 145L
1,471 Elo+
Solo
Team Averages
Level 113
1,587 SR
1,463 Elo+

VS

Team Averages
Level 102
1,493 SR
1,410 Elo+
Aphrodite
Aphrodite
AphroOrTroll
Aphrodite
Level 141
God Stats
80W - 50L
1,487 SR
Queue Stats
411W - 393L
1,423 Elo+
Solo
Ishtar
Ishtar
BigBoyTrash70
Ishtar
Level 106
God Stats
28W - 19L
1,581 SR
Queue Stats
399W - 396L
1,424 Elo+
Party 1
Mercury
Mercury
KimJongSplooger
Mercury
Level 73
God Stats
9W - 11L
1,446 SR
Queue Stats
286W - 270L
1,419 Elo+
Party 1
Kukulkan
Kukulkan
SUZA-99
Kukulkan
Level 112
God Stats
36W - 41L
1,449 SR
Queue Stats
141W - 215L
1,381 Elo+
Solo
Zhong Kui
Zhong Kui
bigrigriv
Zhong Kui
Level 76
God Stats
4W - 1L
1,500 SR
Queue Stats
72W - 62L
1,404 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 7 / 8
10,623
462
15,074
20,666
8,816
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

18
5 / 6 / 0
12,230
532
14,810
17,883
8,584
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

16
2 / 8 / 4
10,386
452
8,836
22,733
22,426
Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

19
10 / 7 / 4
12,878
560
18,355
27,287
14,335
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Athena
M3ruem7_-_
Athena
16
1 / 3 / 9
10,401
452
7,146
28,019
32,081
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
AphroOrTroll
Aphrodite
19
5 / 3 / 11
13,317
579
14,637
24,235
12,494
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Last Gasp

Last Gasp

+70
Magical Power
+150
Health
+200
Mana
+15
Magical Penetration

PASSIVE - After healing an allied god with an ability you gain 10 Magical Power per 10% of their missing Health for 8s. This effect can only occur once every 8s.

20
5 / 3 / 4
13,781
599
20,254
19,296
10,889
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

20
7 / 1 / 3
14,377
625
10,796
14,670
7,038
Seer of the Jungle

Seer of the Jungle

+50
Physical Power
+70
Magical Power
+35
Physical Protection
+25%
Attack Speed

PASSIVE - You deal 35% increased damage to Jungle Monsters and Jungle Bosses. Upon defeating a Large Jungle Monster or Jungle Boss, you gain the ability to see wards for 30s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Kukulkan
SUZA-99
Kukulkan
18
3 / 8 / 7
11,754
511
10,528
18,695
9,174
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Zhong Kui
bigrigriv
Zhong Kui
20
10 / 5 / 3
14,129
614
30,367
21,200
17,320
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
58
20
Kills
30
31
Deaths
20
25
Assists
28
Player
Kills
Deaths
Assists
KDA
L
2
7
8
0.86
W
Aphrodite
AphroOrTroll
Aphrodite
5
3
11
3.5
W
5
3
4
2.33
L
5
6
0
0.83
L
2
8
4
0.5
L
10
7
4
1.71
W
7
1
3
8.5
L
Athena
M3ruem7_-_
Athena
1
3
9
1.83
W
Kukulkan
SUZA-99
Kukulkan
3
8
7
0.81
W
Zhong Kui
bigrigriv
Zhong Kui
10
5
3
2.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,221
Damage
86,582
116,588
Taken
98,096
86,242
Mitigated
56,915
27,770
Healing
41,236
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
15,074
1,831
1,993
6,335
20,666
8,816
550
11,809
8,857
93,495
0
W
Aphrodite
AphroOrTroll
Aphrodite
14,637
1,224
8,141
13,196
24,235
12,494
827
8,630
15,605
64,231
0
W
20,254
14,345
0
7,674
19,296
10,889
980
3,224
16,072
0
138,860
L
14,810
10,487
0
4,222
17,883
8,584
762
3,345
14,538
0
97,532
L
8,836
967
206
2,223
22,733
22,426
0
12,495
10,238
0
56,926
L
18,355
9,480
0
6,830
27,287
14,335
9
13,045
14,242
0
93,209
W
10,796
6,319
0
3,972
14,670
7,038
0
2,325
12,345
0
152,036
L
Athena
M3ruem7_-_
Athena
7,146
1,535
380
5,581
28,019
32,081
0
14,838
13,181
34,767
0
W
Kukulkan
SUZA-99
Kukulkan
10,528
397
0
2,268
18,695
9,174
941
5,456
13,239
99,743
0
W
Zhong Kui
bigrigriv
Zhong Kui
30,367
5,734
0
5,985
21,200
17,320
5,647
3,656
17,544
116,976
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,518
Gold Earned
67,358
530
Minions Killed
743
0
Camps Cleared
0
2,134,226
Distance Traveled
2,194,104
0
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ix Chel
10,623
462
123
5
0
419,653
0
W
Aphrodite
13,317
579
71
3
0
430,431
4
W
Ishtar
13,781
599
195
8
0
416,191
0
L
Ishtar
12,230
532
163
7
0
381,337
0
L
Mulan
10,386
452
80
3
0
372,460
0
L
Kali
12,878
560
118
5
0
457,894
0
W
Mercury
14,377
625
176
8
0
530,179
6
L
Athena
10,401
452
46
2
0
502,882
0
W
Kukulkan
11,754
511
142
6
0
423,392
0
W
Zhong Kui
14,129
614
159
7
0
393,911
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role