Player Matchup

Odin
Odin
Gold I
Janek2510666
Odin
Gold I
Level 129
God Stats
1W - 3L
1,500 SR
Queue Stats
470W - 482L
1,659 MMR
Solo
Kali
Kali
Gold IV
Kayahikranod
Kali
Gold IV
Level 48
God Stats
0W - 2L
1,500 SR
Queue Stats
206W - 206L
1,663 MMR
Solo
Eset
Eset
Platinum III
NxahNxah
Eset
Platinum III
Level 146
God Stats
6W - 7L
1,731 SR
Queue Stats
332W - 321L
1,670 MMR
Solo
Ishtar
Ishtar
Gold V
OriginalCosta
Ishtar
Gold V
Level 68
God Stats
4W - 6L
1,533 SR
Queue Stats
50W - 51L
1,666 MMR
Solo
Poseidon
Poseidon
Gold II
PrAdA_4444
Poseidon
Gold II
Level 127
God Stats
3W - 5L
1,428 SR
Queue Stats
151W - 155L
1,671 MMR
Solo
Team Averages
Gold II
Gold II
Average Tier
Level 104
1,538 SR
1,666 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 127
1,635 SR
1,666 MMR
Serqet
Serqet
Gold II
CreatureHen
Serqet
Gold II
Level 208
God Stats
9W - 6L
1,481 SR
Queue Stats
478W - 479L
1,675 MMR
Solo
Chang'e
Chang'e
Gold II
FedeleCancro
Chang'e
Gold II
Level 68
God Stats
17W - 12L
1,515 SR
Queue Stats
178W - 168L
1,680 MMR
Solo
Izanami
Izanami
Gold I
Yc-ToXyKoZ-Yc
Izanami
Gold I
Level 108
God Stats
127W - 103L
1,670 SR
Queue Stats
864W - 876L
1,653 MMR
Solo
Geb
Geb
Gold I
alvarodimas99
Geb
Gold I
Level 98
God Stats
6W - 0L
1,690 SR
Queue Stats
80W - 78L
1,648 MMR
Solo
Ne Zha
Ne Zha
Gold IV
playertuno
Ne Zha
Gold IV
Level 155
God Stats
4W - 1L
1,822 SR
Queue Stats
56W - 50L
1,673 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 5 / 0
7,300
521
4,638
14,210
5,701
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

14
4 / 4 / 1
8,157
583
8,342
14,842
5,740
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Eset
10
0 / 6 / 3
6,601
472
5,686
15,223
9,862
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

13
1 / 5 / 0
7,323
523
7,622
13,566
5,325
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Poseidon
PrAdA_4444
Poseidon
12
1 / 5 / 1
7,313
522
6,673
10,024
3,500
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bans
Ao KuangHe BoAnubisAthenaAgni

VS

Bans
MartichorasBakasuraVamanaMercuryGuan Yu
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
15
7 / 4 / 6
9,374
670
7,381
13,270
5,483
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Chang'e
FedeleCancro
Chang'e
15
8 / 0 / 4
9,451
675
11,527
6,272
2,418
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Izanami
15
1 / 1 / 3
8,949
639
5,258
9,004
3,987
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

11
1 / 2 / 8
7,428
531
5,149
14,907
12,261
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ne Zha
playertuno
Ne Zha
15
8 / 1 / 4
9,663
690
17,832
14,133
5,681
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
50
7
Kills
25
25
Deaths
8
5
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Serqet
7
4
6
2.5
W
Chang'e
FedeleCancro
Chang'e
8
0
4
10
L
1
5
0
0.2
L
4
4
1
1.13
L
Eset
0
6
3
0.25
L
1
5
0
0.2
L
Poseidon
PrAdA_4444
Poseidon
1
5
1
0.3
W
Izanami
1
1
3
2.5
W
1
2
8
2.5
W
Ne Zha
playertuno
Ne Zha
8
1
4
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,961
Damage
47,147
67,865
Taken
57,586
30,128
Mitigated
29,830
15,068
Healing
20,770
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Serqet
7,381
1,998
0
936
13,270
5,483
215
1,768
11,488
0
63,958
W
Chang'e
FedeleCancro
Chang'e
11,527
690
1,875
4,998
6,272
2,418
0
2,330
3,820
79,066
0
L
4,638
1,677
0
1,795
14,210
5,701
0
62
14,148
0
47,799
L
8,342
4,170
0
3,690
14,842
5,740
0
1,230
13,184
0
70,641
L
Eset
5,686
1,415
38
2,840
15,223
9,862
0
6,493
8,581
22,445
0
L
7,622
5,771
0
5,035
13,566
5,325
0
2,359
11,155
0
63,077
L
Poseidon
PrAdA_4444
Poseidon
6,673
1,428
0
1,670
10,024
3,500
0
6,532
3,492
62,993
0
W
Izanami
5,258
2,914
0
2,391
9,004
3,987
595
822
8,182
0
80,999
W
5,149
917
0
4,004
14,907
12,261
0
7,307
7,344
16,510
0
W
Ne Zha
playertuno
Ne Zha
17,832
8,438
0
6,566
14,133
5,681
771
415
13,718
0
78,506

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,694
Gold Earned
44,865
475
Minions Killed
495
0
Camps Cleared
0
1,351,831
Distance Traveled
1,573,187
2
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Serqet
9,374
670
100
7
0
323,118
0
W
Chang'e
9,451
675
124
9
0
346,531
0
L
Odin
7,300
521
98
7
0
253,453
2
L
Kali
8,157
583
107
8
0
312,435
0
L
Eset
6,601
472
25
2
0
261,893
0
L
Ishtar
7,323
523
123
9
0
252,668
0
L
Poseidon
7,313
522
122
9
0
271,382
0
W
Izanami
8,949
639
147
11
0
276,714
4
W
Geb
7,428
531
14
1
0
314,101
3
W
Ne Zha
9,663
690
110
8
0
312,723
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role