Player Matchup

Aphrodite
Aphrodite
 
Aphrodite
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zeus
Zeus
Ardeure
Zeus
Level 115
God Stats
0W - 4L
1,500 SR
Queue Stats
49W - 51L
1,523 Elo+
Party 1
Hou Yi
Hou Yi
Jaaayy LMAO
Hou Yi
Level 154
God Stats
0W - 1L
1,500 SR
Queue Stats
113W - 117L
1,588 Elo+
Solo
Chaac
Chaac
Lord_Kronos23
Chaac
Level 139
God Stats
6W - 4L
1,731 SR
Queue Stats
334W - 331L
1,511 Elo+
Solo
Athena
Athena
Positian
Athena
Level 146
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 21L
1,516 Elo+
Party 1
Team Averages
Level 137
1,546 SR
1,528 Elo+

VS

Team Averages
Level 143
1,395 SR
1,551 Elo+
Artemis
Artemis
FreeXOmega
Artemis
Level 158
God Stats
3W - 6L
1,339 SR
Queue Stats
300W - 269L
1,544 Elo+
Solo
Set
Set
GUNS AND GLORIE
Set
Level 177
God Stats
5W - 8L
1,318 SR
Queue Stats
98W - 95L
1,536 Elo+
Solo
Zhong Kui
Zhong Kui
Kpizzle35
Zhong Kui
Level 156
God Stats
3W - 3L
1,216 SR
Queue Stats
124W - 131L
1,577 Elo+
Solo
Merlin
Merlin
TheFramed55
Merlin
Level 114
God Stats
5W - 6L
1,418 SR
Queue Stats
172W - 154L
1,527 Elo+
Solo
Ares
Ares
Zoidberg322
Ares
Level 109
God Stats
40W - 22L
1,685 SR
Queue Stats
243W - 212L
1,572 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
 
Aphrodite
9
1 / 4 / 2
5,612
468
4,967
9,666
3,459
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Zeus
Ardeure
Zeus
12
1 / 3 / 0
6,488
541
3,124
6,778
2,081
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Hou Yi
10
0 / 2 / 2
5,916
493
4,789
8,310
3,175
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

9
2 / 1 / 1
5,651
471
3,372
7,358
3,006
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Athena
Positian
Athena
10
0 / 2 / 0
6,018
502
2,570
9,370
7,621
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
FreeXOmega
Artemis
10
1 / 2 / 3
6,368
531
6,909
7,635
3,150
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
7 / 0 / 4
8,380
698
7,167
8,001
4,054
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Zhong Kui
Kpizzle35
Zhong Kui
13
1 / 0 / 1
7,619
635
6,144
6,330
5,260
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Merlin
12
2 / 1 / 3
7,688
641
2,662
4,516
1,711
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

10
1 / 1 / 5
6,357
530
3,312
7,788
6,212
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
28
4
Kills
12
12
Deaths
4
5
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Aphrodite
 
Aphrodite
1
4
2
0.5
L
Zeus
Ardeure
Zeus
1
3
0
0.33
W
Artemis
FreeXOmega
Artemis
1
2
3
1.25
W
7
0
4
9
L
Hou Yi
0
2
2
0.5
W
Zhong Kui
Kpizzle35
Zhong Kui
1
0
1
1.5
L
2
1
1
2.5
L
Athena
Positian
Athena
0
2
0
0
W
Merlin
2
1
3
3.5
W
1
1
5
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,822
Damage
26,194
41,482
Taken
34,270
19,342
Mitigated
20,387
13,814
Healing
12,238
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Aphrodite
 
Aphrodite
4,967
520
3,173
4,586
9,666
3,459
221
1,984
7,682
31,896
0
L
Zeus
Ardeure
Zeus
3,124
275
0
634
6,778
2,081
313
1,844
4,934
48,531
0
W
Artemis
FreeXOmega
Artemis
6,909
2,731
0
1,836
7,635
3,150
823
1,431
6,204
0
44,709
W
7,167
2,541
0
4,808
8,001
4,054
0
988
7,013
0
66,872
L
Hou Yi
4,789
2,813
0
1,863
8,310
3,175
591
1,269
7,041
0
38,044
W
Zhong Kui
Kpizzle35
Zhong Kui
6,144
963
0
3,321
6,330
5,260
0
2,102
3,760
58,236
0
L
3,372
809
0
1,525
7,358
3,006
0
1,355
5,914
0
33,246
L
Athena
Positian
Athena
2,570
1,056
0
2,033
9,370
7,621
0
4,462
3,793
35,836
0
W
Merlin
2,662
170
0
1,000
4,516
1,711
414
2,459
2,057
57,866
0
W
3,312
61
0
1,273
7,788
6,212
197
3,213
4,575
17,811
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,685
Gold Earned
36,412
333
Minions Killed
452
0
Camps Cleared
0
1,099,986
Distance Traveled
1,115,648
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Aphrodite
5,612
468
60
5
0
222,028
0
L
Zeus
6,488
541
79
7
0
204,145
0
W
Artemis
6,368
531
74
6
0
193,986
4
W
Set
8,380
698
115
10
0
263,305
0
L
Hou Yi
5,916
493
68
6
0
205,209
0
W
Zhong Kui
7,619
635
115
10
0
184,953
0
L
Chaac
5,651
471
47
4
0
243,616
0
L
Athena
6,018
502
79
7
0
224,988
1
W
Merlin
7,688
641
118
10
0
234,167
2
W
Ares
6,357
530
30
3
0
239,237
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role