Player Matchup

Kuzenbo
Kuzenbo
 
Kuzenbo
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
JollyFishSticks
Morgan Le Fay
Level 158
God Stats
9W - 8L
1,536 SR
Queue Stats
246W - 231L
1,552 Elo+
Party 1
Susano
Susano
KingColty
Susano
Level 149
God Stats
3W - 2L
1,598 SR
Queue Stats
111W - 81L
1,773 Elo+
Party 1
Jing Wei
Jing Wei
SugaryCobra5639
Jing Wei
Level 156
God Stats
41W - 31L
1,605 SR
Queue Stats
375W - 363L
1,567 Elo+
Solo
Horus
Horus
datF1YA
Horus
Level 124
God Stats
42W - 26L
1,329 SR
Queue Stats
356W - 331L
1,514 Elo+
Solo
Team Averages
Level 148
1,514 SR
1,581 Elo+

VS

Team Averages
Level 139
1,616 SR
1,608 Elo+
Ne Zha
Ne Zha
Aimous
Ne Zha
Level 157
God Stats
6W - 5L
1,968 SR
Queue Stats
479W - 554L
1,588 Elo+
Solo
Sylvanus
Sylvanus
Disparityy
Sylvanus
Level 165
God Stats
6W - 10L
1,538 SR
Queue Stats
934W - 845L
1,607 Elo+
Solo
Ao Kuang
Ao Kuang
Tezcatlipoca486
Ao Kuang
Level 152
God Stats
104W - 88L
1,807 SR
Queue Stats
107W - 92L
1,748 Elo+
Solo
Anubis
Anubis
newgoa
Anubis
Level 99
God Stats
1W - 1L
1,520 SR
Queue Stats
21W - 16L
1,564 Elo+
Solo
Medusa
Medusa
pierre28dj
Medusa
Level 120
God Stats
0W - 2L
1,249 SR
Queue Stats
224W - 229L
1,535 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
 
Kuzenbo
9
0 / 3 / 3
5,645
513
4,828
8,906
7,735
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Morgan Le Fay
JollyFishSticks
Morgan Le Fay
10
1 / 4 / 6
5,970
543
5,045
7,567
2,240
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Susano
KingColty
Susano
12
6 / 1 / 3
7,151
650
7,933
8,659
2,943
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jing Wei
12
1 / 0 / 1
6,586
599
3,037
6,909
2,625
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Horus
datF1YA
Horus
11
1 / 3 / 2
5,943
540
4,042
9,464
6,437
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
Aimous
Ne Zha
12
4 / 2 / 2
6,725
611
5,499
8,610
3,543
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Sylvanus
Disparityy
Sylvanus
9
0 / 1 / 4
5,349
486
3,186
7,388
5,561
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ao Kuang
12
6 / 1 / 1
7,511
683
8,370
10,157
3,522
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Anubis
newgoa
Anubis
9
1 / 4 / 3
5,706
519
6,206
8,323
3,872
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Medusa
pierre28dj
Medusa
8
0 / 1 / 0
4,966
451
2,408
6,052
1,979
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
21
9
Kills
11
11
Deaths
9
15
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Kuzenbo
 
Kuzenbo
0
3
3
0.5
L
Ne Zha
Aimous
Ne Zha
4
2
2
2.5
L
Sylvanus
Disparityy
Sylvanus
0
1
4
2
W
Morgan Le Fay
JollyFishSticks
Morgan Le Fay
1
4
6
1
W
Susano
KingColty
Susano
6
1
3
7.5
W
Jing Wei
1
0
1
1.5
L
Ao Kuang
6
1
1
6.5
W
Horus
datF1YA
Horus
1
3
2
0.67
L
Anubis
newgoa
Anubis
1
4
3
0.63
L
Medusa
pierre28dj
Medusa
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,885
Damage
25,669
41,505
Taken
40,530
21,980
Mitigated
18,477
9,633
Healing
12,477
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kuzenbo
 
Kuzenbo
4,828
1,967
0
1,824
8,906
7,735
0
4,157
4,749
13,496
0
L
Ne Zha
Aimous
Ne Zha
5,499
1,318
0
906
8,610
3,543
0
1,108
7,502
0
55,912
L
Sylvanus
Disparityy
Sylvanus
3,186
544
1,138
2,584
7,388
5,561
0
3,040
4,348
15,438
0
W
Morgan Le Fay
JollyFishSticks
Morgan Le Fay
5,045
139
0
1,213
7,567
2,240
0
3,260
4,307
42,535
0
W
Susano
KingColty
Susano
7,933
1,822
0
1,404
8,659
2,943
32
3,149
5,510
0
44,214
W
Jing Wei
3,037
2,831
0
3,286
6,909
2,625
1,259
1,036
5,873
0
59,780
L
Ao Kuang
8,370
1,646
0
4,417
10,157
3,522
0
333
9,824
49,259
0
W
Horus
datF1YA
Horus
4,042
1,515
70
1,836
9,464
6,437
0
6,160
3,304
688
29,398
L
Anubis
newgoa
Anubis
6,206
333
0
2,134
8,323
3,872
0
4,428
3,895
47,503
0
L
Medusa
pierre28dj
Medusa
2,408
1,235
0
1,298
6,052
1,979
0
1,210
4,842
0
30,033

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,295
Gold Earned
30,257
334
Minions Killed
331
0
Camps Cleared
0
1,101,045
Distance Traveled
1,003,975
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kuzenbo
5,645
513
20
2
0
222,479
1
L
Ne Zha
6,725
611
92
8
0
247,785
0
L
Sylvanus
5,349
486
25
2
0
185,740
0
W
Morgan Le Fay
5,970
543
85
8
0
207,436
0
W
Susano
7,151
650
75
7
0
258,660
2
W
Jing Wei
6,586
599
109
10
0
216,644
0
L
Ao Kuang
7,511
683
83
8
0
205,161
0
W
Horus
5,943
540
45
4
0
195,826
0
L
Anubis
5,706
519
82
7
0
190,762
5
L
Medusa
4,966
451
49
4
0
174,527
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role