Player Matchup

Chronos
Chronos
 
Chronos
Level 101
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Jing Wei
Jing Wei
ArisuHikawa
Jing Wei
Level 159
God Stats
6W - 2L
2,025 SR
Queue Stats
152W - 171L
1,497 Elo+
Party 1
Achilles
Achilles
Rezullince
Achilles
Level 149
God Stats
9W - 10L
1,696 SR
Queue Stats
291W - 319L
1,463 Elo+
Party 1
Merlin
Merlin
YaBoiKyle96
Merlin
Level 123
God Stats
1W - 2L
1,760 SR
Queue Stats
60W - 95L
1,432 Elo+
Party 1
Serqet
Serqet
lllClxtchh
Serqet
Level 68
God Stats
1W - 4L
1,365 SR
Queue Stats
82W - 80L
1,535 Elo+
Party 1
Team Averages
Level 120
1,669 SR
1,485 Elo+

VS

Team Averages
Level 122
1,511 SR
1,554 Elo+
Cabrakan
Cabrakan
BIuxrrr
Cabrakan
Level 137
God Stats
10W - 14L
1,339 SR
Queue Stats
599W - 607L
1,530 Elo+
Solo
Hel
Hel
BruiserBrigade7
Hel
Level 150
God Stats
4W - 5L
1,518 SR
Queue Stats
288W - 268L
1,553 Elo+
Solo
Bakasura
Bakasura
KINGDAEZ
Bakasura
Level 109
God Stats
99W - 62L
1,664 SR
Queue Stats
138W - 117L
1,567 Elo+
Solo
Hou Yi
Hou Yi
KindestFoal
Hou Yi
Level 154
God Stats
9W - 8L
1,532 SR
Queue Stats
131W - 131L
1,594 Elo+
Solo
Ao Kuang
Ao Kuang
Zarukock
Ao Kuang
Level 58
God Stats
1W - 1L
1,500 SR
Queue Stats
36W - 31L
1,528 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
 
Chronos
9
0 / 5 / 0
5,588
508
4,455
9,063
3,213
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Jing Wei
ArisuHikawa
Jing Wei
10
0 / 2 / 1
5,838
531
4,837
8,890
3,213
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Achilles
Rezullince
Achilles
8
1 / 3 / 0
5,547
504
4,646
12,952
10,504
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Merlin
9
0 / 5 / 1
5,577
507
4,128
7,498
2,273
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Serqet
lllClxtchh
Serqet
10
0 / 2 / 0
5,735
521
1,329
7,574
3,044
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
BIuxrrr
Cabrakan
10
3 / 0 / 3
6,376
580
3,316
9,566
9,368
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

12
6 / 0 / 4
7,379
671
9,352
7,057
2,517
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Bakasura
KINGDAEZ
Bakasura
12
2 / 0 / 1
7,137
649
7,446
6,033
2,689
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hou Yi
12
2 / 0 / 3
6,583
598
5,122
7,407
2,923
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ao Kuang
Zarukock
Ao Kuang
10
4 / 1 / 6
6,668
606
7,018
10,675
3,756
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
34
1
Kills
17
17
Deaths
1
2
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Chronos
 
Chronos
0
5
0
0
L
Jing Wei
ArisuHikawa
Jing Wei
0
2
1
0.25
W
Cabrakan
BIuxrrr
Cabrakan
3
0
3
4.5
W
6
0
4
8
W
Bakasura
KINGDAEZ
Bakasura
2
0
1
2.5
W
Hou Yi
2
0
3
3.5
L
Achilles
Rezullince
Achilles
1
3
0
0.33
L
Merlin
0
5
1
0.1
W
Ao Kuang
Zarukock
Ao Kuang
4
1
6
7
L
Serqet
lllClxtchh
Serqet
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,395
Damage
32,254
45,977
Taken
40,738
22,247
Mitigated
21,253
5,195
Healing
20,228
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chronos
 
Chronos
4,455
1,786
0
622
9,063
3,213
0
4,094
4,969
40,125
0
L
Jing Wei
ArisuHikawa
Jing Wei
4,837
3,703
0
535
8,890
3,213
0
4,208
4,472
0
53,373
W
Cabrakan
BIuxrrr
Cabrakan
3,316
656
0
2,334
9,566
9,368
28
2,252
7,314
10,963
0
W
9,352
245
2,787
5,240
7,057
2,517
267
2,253
4,804
53,184
0
W
Bakasura
KINGDAEZ
Bakasura
7,446
5,037
0
1,715
6,033
2,689
1,543
828
5,205
0
34,892
W
Hou Yi
5,122
2,662
0
3,698
7,407
2,923
336
2,020
5,387
0
52,345
L
Achilles
Rezullince
Achilles
4,646
609
0
2,892
12,952
10,504
0
5,867
6,525
0
17,806
L
Merlin
4,128
154
0
120
7,498
2,273
231
5,366
1,992
39,991
0
W
Ao Kuang
Zarukock
Ao Kuang
7,018
2,054
0
4,454
10,675
3,756
0
1,230
9,445
30,880
0
L
Serqet
lllClxtchh
Serqet
1,329
796
0
1,026
7,574
3,044
0
151
6,399
0
26,896

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,285
Gold Earned
34,143
304
Minions Killed
328
0
Camps Cleared
0
1,133,353
Distance Traveled
1,205,857
5
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chronos
5,588
508
66
6
0
201,191
2
L
Jing Wei
5,838
531
98
9
0
251,358
0
W
Cabrakan
6,376
580
14
1
0
235,520
3
W
Hel
7,379
671
82
7
0
245,804
0
W
Bakasura
7,137
649
93
8
0
271,080
3
W
Hou Yi
6,583
598
83
8
0
194,503
4
L
Achilles
5,547
504
13
1
0
233,274
1
L
Merlin
5,577
507
73
7
0
214,035
2
W
Ao Kuang
6,668
606
56
5
0
258,950
1
L
Serqet
5,735
521
54
5
0
233,495
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role