Player Matchup

Awilix
Awilix
 
Awilix
Level 169
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Medusa
Medusa
BBOMB98
Medusa
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
89W - 93L
1,476 Elo+
Party 3
Ix Chel
Ix Chel
CuIex
Ix Chel
Level 193
God Stats
9W - 5L
1,871 SR
Queue Stats
274W - 253L
1,512 Elo+
Party 1
Guan Yu
Guan Yu
Fernando137
Guan Yu
Level 84
God Stats
8W - 6L
1,557 SR
Queue Stats
67W - 60L
1,402 Elo+
Solo
Heimdallr
Heimdallr
Ignny
Heimdallr
Level 75
God Stats
10W - 4L
1,636 SR
Queue Stats
73W - 83L
1,474 Elo+
Party 3
Team Averages
Level 126
1,613 SR
1,473 Elo+

VS

Team Averages
Level 121
1,503 SR
1,462 Elo+
Zhong Kui
Zhong Kui
APSpartan
Zhong Kui
Level 108
God Stats
4W - 3L
1,618 SR
Queue Stats
104W - 114L
1,435 Elo+
Solo
Ix Chel
Ix Chel
GalvanicReign
Ix Chel
Level 146
God Stats
2W - 4L
1,482 SR
Queue Stats
19W - 24L
1,494 Elo+
Solo
Vamana
Vamana
Shmoogle
Vamana
Level 122
God Stats
0W - 4L
1,345 SR
Queue Stats
40W - 35L
1,442 Elo+
Solo
Hou Yi
Hou Yi
Thor9394
Hou Yi
Level 114
God Stats
21W - 10L
1,633 SR
Queue Stats
239W - 332L
1,489 Elo+
Party 2
Camazotz
Camazotz
wildjosi
Camazotz
Level 117
God Stats
3W - 5L
1,437 SR
Queue Stats
102W - 145L
1,451 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
 
Awilix
19
7 / 0 / 12
13,568
565
15,764
20,551
10,735
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Medusa
BBOMB98
Medusa
20
5 / 1 / 7
14,296
596
17,900
14,392
7,339
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ix Chel
CuIex
Ix Chel
20
6 / 2 / 6
14,202
592
23,250
15,607
6,807
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Guan Yu
Fernando137
Guan Yu
16
0 / 1 / 10
11,317
472
4,172
22,590
24,178
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Heimdallr
Ignny
Heimdallr
20
7 / 5 / 7
14,807
617
21,035
22,905
13,995
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
APSpartan
Zhong Kui
18
1 / 3 / 2
11,832
493
11,498
17,531
13,627
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ix Chel
16
0 / 6 / 4
11,033
460
13,711
18,177
9,610
Heroism

Heroism

+350
Health
+20
Hp 5
+20
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. When an ally god within 55 units of you is hit by a hard crowd control effect, give them a shield equal to 15% of your Maximum Health. This effect can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magi's Revenge

Magi's Revenge

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - If an enemy God consumes your passive, they become Marked for Revenge for 5s, causing them to receive 10% more damage and granting allied Gods within 40 units 20% increased Movement Speed towards them.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Restoring Wand

Restoring Wand

+15
Magical Power
+50
Health
+50
Mana

Vamana
Shmoogle
Vamana
16
2 / 10 / 2
11,032
460
15,282
30,928
30,730
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hou Yi
Thor9394
Hou Yi
19
4 / 4 / 0
12,468
520
12,301
18,529
8,934
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Camazotz
wildjosi
Camazotz
18
2 / 2 / 1
11,505
479
10,369
29,403
13,952
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
18
25
Kills
9
9
Deaths
25
42
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Awilix
 
Awilix
7
0
12
13
L
Zhong Kui
APSpartan
Zhong Kui
1
3
2
0.67
W
Medusa
BBOMB98
Medusa
5
1
7
8.5
W
Ix Chel
CuIex
Ix Chel
6
2
6
4.5
W
Guan Yu
Fernando137
Guan Yu
0
1
10
5
L
Ix Chel
0
6
4
0.33
W
Heimdallr
Ignny
Heimdallr
7
5
7
2.1
L
Vamana
Shmoogle
Vamana
2
10
2
0.3
L
Hou Yi
Thor9394
Hou Yi
4
4
0
1
L
Camazotz
wildjosi
Camazotz
2
2
1
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

82,121
Damage
63,161
96,045
Taken
114,568
63,054
Mitigated
76,853
40,517
Healing
36,329
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Awilix
 
Awilix
15,764
4,239
0
6,855
20,551
10,735
2,142
4,768
15,683
0
111,750
L
Zhong Kui
APSpartan
Zhong Kui
11,498
862
0
5,532
17,531
13,627
0
6,816
10,715
98,891
0
W
Medusa
BBOMB98
Medusa
17,900
11,588
0
3,965
14,392
7,339
4,145
3,035
11,152
0
132,838
W
Ix Chel
CuIex
Ix Chel
23,250
1,386
3,692
6,047
15,607
6,807
2,673
8,131
7,476
148,812
0
W
Guan Yu
Fernando137
Guan Yu
4,172
234
3,681
11,586
22,590
24,178
568
6,923
15,430
0
24,810
L
Ix Chel
13,711
1,627
3,247
3,646
18,177
9,610
360
5,736
12,441
63,428
0
W
Heimdallr
Ignny
Heimdallr
21,035
9,732
0
4,691
22,905
13,995
3,767
3,328
19,084
0
119,022
L
Vamana
Shmoogle
Vamana
15,282
8,288
0
3,076
30,928
30,730
2,443
4,828
26,100
0
79,254
L
Hou Yi
Thor9394
Hou Yi
12,301
6,674
0
7,066
18,529
8,934
657
1,011
17,518
0
114,721
L
Camazotz
wildjosi
Camazotz
10,369
1,739
0
13,762
29,403
13,952
592
6,420
22,983
0
108,366

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,190
Gold Earned
57,870
739
Minions Killed
673
0
Camps Cleared
0
2,562,650
Distance Traveled
2,369,994
5
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Awilix
13,568
565
117
5
0
560,915
2
L
Zhong Kui
11,832
493
189
8
0
475,223
4
W
Medusa
14,296
596
209
9
0
483,865
0
W
Ix Chel
14,202
592
205
9
0
540,224
0
W
Guan Yu
11,317
472
26
1
0
544,167
3
L
Ix Chel
11,033
460
67
3
0
451,347
7
W
Heimdallr
14,807
617
182
8
0
433,479
0
L
Vamana
11,032
460
105
4
0
455,962
0
L
Hou Yi
12,468
520
163
7
0
448,735
6
L
Camazotz
11,505
479
149
6
0
538,727
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role