Player Matchup

Surtr
Surtr
 
Surtr
Level 115
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artemis
Artemis
O Promised O
Artemis
Level 72
God Stats
4W - 4L
1,214 SR
Queue Stats
163W - 134L
1,396 Elo+
Solo
Mercury
Mercury
R34P1N6 D347H
Mercury
Level 155
God Stats
10W - 3L
1,686 SR
Queue Stats
517W - 501L
1,467 Elo+
Solo
Merlin
Merlin
Richie443
Merlin
Level 128
God Stats
62W - 57L
1,569 SR
Queue Stats
436W - 436L
1,465 Elo+
Party 1
Ra
Ra
xFallenxAn9elx
Ra
Level 88
God Stats
1W - 1L
1,357 SR
Queue Stats
88W - 84L
1,423 Elo+
Party 1
Team Averages
Level 112
1,465 SR
1,450 Elo+

VS

Team Averages
Level 104
1,474 SR
1,426 Elo+
Poseidon
Poseidon
BETERRABA-_-BOYS
Poseidon
Level 87
God Stats
5W - 8L
1,548 SR
Queue Stats
100W - 106L
1,355 Elo+
Solo
Xing Tian
Xing Tian
Lobster Rat
Xing Tian
Level 140
God Stats
3W - 2L
1,500 SR
Queue Stats
464W - 445L
1,422 Elo+
Solo
Bakasura
Bakasura
Mr_File_
Bakasura
Level 67
God Stats
11W - 12L
1,533 SR
Queue Stats
265W - 267L
1,461 Elo+
Solo
Ishtar
Ishtar
SecretSeraph
Ishtar
Level 106
God Stats
3W - 7L
1,500 SR
Queue Stats
104W - 116L
1,473 Elo+
Solo
Vamana
Vamana
specific-gust7
Vamana
Level 118
God Stats
28W - 26L
1,291 SR
Queue Stats
384W - 383L
1,417 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
 
Surtr
14
0 / 0 / 0
8,176
584
2,565
5,559
5,895
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Artemis
O Promised O
Artemis
11
1 / 3 / 4
6,646
475
6,855
8,911
3,890
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Mercury
14
4 / 0 / 3
8,541
610
7,424
9,943
4,065
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Merlin
Richie443
Merlin
14
2 / 1 / 1
8,536
610
5,389
5,585
2,145
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

12
3 / 2 / 1
7,323
523
3,807
7,261
5,085
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 4 / 0
7,453
532
3,709
7,197
2,355
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Xing Tian
Lobster Rat
Xing Tian
11
3 / 0 / 1
6,391
457
2,956
7,614
6,498
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bakasura
Mr_File_
Bakasura
10
0 / 3 / 1
6,117
437
4,045
11,029
4,458
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Ishtar
10
0 / 3 / 3
6,178
441
4,376
7,961
3,076
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

12
0 / 0 / 0
6,512
465
1,758
6,565
6,669
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
10
10
Kills
5
6
Deaths
10
9
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Surtr
 
Surtr
0
0
0
0
L
2
4
0
0.5
L
Xing Tian
Lobster Rat
Xing Tian
3
0
1
3.5
L
Bakasura
Mr_File_
Bakasura
0
3
1
0.17
W
Artemis
O Promised O
Artemis
1
3
4
1
W
Mercury
4
0
3
5.5
W
Merlin
Richie443
Merlin
2
1
1
2.5
L
Ishtar
0
3
3
0.5
L
0
0
0
0
W
3
2
1
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,040
Damage
16,844
37,259
Taken
40,366
21,080
Mitigated
23,056
9,901
Healing
7,821
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Surtr
 
Surtr
2,565
852
0
1,464
5,559
5,895
240
0
5,559
912
62,497
L
3,709
164
0
0
7,197
2,355
280
2,792
4,405
64,712
0
L
Xing Tian
Lobster Rat
Xing Tian
2,956
129
0
1,479
7,614
6,498
0
2,158
5,371
29,792
0
L
Bakasura
Mr_File_
Bakasura
4,045
3,121
0
1,946
11,029
4,458
0
2,864
8,165
0
31,131
W
Artemis
O Promised O
Artemis
6,855
3,231
0
2,331
8,911
3,890
60
1,771
6,840
0
38,499
W
Mercury
7,424
3,249
0
1,465
9,943
4,065
0
1,097
8,776
0
79,521
W
Merlin
Richie443
Merlin
5,389
90
0
1,125
5,585
2,145
0
2,337
3,151
70,098
0
L
Ishtar
4,376
2,415
0
2,038
7,961
3,076
0
1,235
6,664
0
34,613
L
1,758
649
0
2,358
6,565
6,669
0
97
6,468
0
45,519
W
3,807
638
761
2,755
7,261
5,085
0
936
6,082
40,793
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,222
Gold Earned
32,651
468
Minions Killed
355
0
Camps Cleared
0
1,452,184
Distance Traveled
1,361,793
3
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Surtr
8,176
584
107
8
0
289,318
2
L
Poseidon
7,453
532
114
8
0
238,258
0
L
Xing Tian
6,391
457
36
3
0
262,687
0
L
Bakasura
6,117
437
68
5
0
331,025
4
W
Artemis
6,646
475
69
5
0
247,337
0
W
Mercury
8,541
610
115
8
0
363,307
0
W
Merlin
8,536
610
127
9
0
297,879
0
L
Ishtar
6,178
441
62
4
0
263,235
7
L
Vamana
6,512
465
75
5
0
266,588
2
W
Ra
7,323
523
50
4
0
254,343
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role