Player Matchup

Serqet
Serqet
Caliban72
Serqet
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,711 Elo+
Party 1
Artio
Artio
Hadawe 829
Artio
Level 59
God Stats
0W - 1L
1,261 SR
Queue Stats
1W - 5L
1,131 Elo+
Party 2
Nemesis
Nemesis
MRSS_2007
Nemesis
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,711 Elo+
Party 1
Atlas
Atlas
Munkhgauzen
Atlas
Level 25
God Stats
1W - 2L
1,246 SR
Queue Stats
129W - 146L
1,266 Elo+
Solo
Medusa
Medusa
SUICIDEBOY3829
Medusa
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 6L
1,080 Elo+
Party 2
Team Averages
Level 41
1,401 SR
1,380 Elo+

VS

Team Averages
Level 80
1,402 SR
1,476 Elo+
Arachne
Arachne
Jakemaister
Arachne
Level 86
God Stats
3W - 5L
1,254 SR
Queue Stats
262W - 292L
1,447 Elo+
Party 3
Morgan Le Fay
Morgan Le Fay
Psyaho
Morgan Le Fay
Level 49
God Stats
1W - 0L
1,500 SR
Queue Stats
35W - 30L
1,536 Elo+
Solo
Erlang Shen
Erlang Shen
RenSephiroth
Erlang Shen
Level 29
God Stats
1W - 1L
1,263 SR
Queue Stats
31W - 40L
1,408 Elo+
Solo
Ares
Ares
maltesedean
Ares
Level 108
God Stats
8W - 4L
1,698 SR
Queue Stats
187W - 184L
1,539 Elo+
Party 3
Shiva
Shiva
Пофуй
Shiva
Level 127
God Stats
1W - 3L
1,297 SR
Queue Stats
529W - 520L
1,449 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
Caliban72
Serqet
14
1 / 6 / 7
7,765
647
6,729
10,844
10,720
Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Artio
13
0 / 6 / 0
7,624
635
6,991
18,522
23,925
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Nemesis
MRSS_2007
Nemesis
15
5 / 4 / 5
8,428
702
9,455
14,941
15,758
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

14
2 / 3 / 6
8,442
704
10,740
13,268
15,316
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

15
2 / 7 / 5
8,505
709
14,610
14,090
8,029
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Jakemaister
Arachne
18
7 / 1 / 14
10,415
868
14,998
15,729
12,906
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Blessed Scepter

Blessed Scepter

+10
Physical Power
+50
Health
+5
Mp 5

Morgan Le Fay
Psyaho
Morgan Le Fay
16
4 / 3 / 15
10,027
836
17,317
7,539
4,617
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Erlang Shen
RenSephiroth
Erlang Shen
17
5 / 2 / 15
10,728
894
8,146
18,879
19,135
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

17
7 / 2 / 12
10,813
901
10,706
14,162
19,541
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

Shiva
16
3 / 2 / 17
9,811
818
13,700
13,650
16,142
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
99
10
Kills
26
26
Deaths
10
23
Assists
73
Player
Kills
Deaths
Assists
KDA
L
Serqet
Caliban72
Serqet
1
6
7
0.75
L
Artio
0
6
0
0
W
Arachne
Jakemaister
Arachne
7
1
14
14
L
Nemesis
MRSS_2007
Nemesis
5
4
5
1.88
L
2
3
6
1.67
W
Morgan Le Fay
Psyaho
Morgan Le Fay
4
3
15
3.83
W
Erlang Shen
RenSephiroth
Erlang Shen
5
2
15
6.25
L
2
7
5
0.64
W
7
2
12
6.5
W
Shiva
3
2
17
5.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,525
Damage
64,867
71,665
Taken
69,959
73,748
Mitigated
72,341
18,551
Healing
31,618
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Serqet
Caliban72
Serqet
6,729
2,707
663
292
10,844
10,720
0
4,779
6,065
0
13,439
L
Artio
6,991
542
3,982
3,927
18,522
23,925
0
6,438
12,084
14,271
0
W
Arachne
Jakemaister
Arachne
14,998
10,214
1,542
6,508
15,729
12,906
2,663
4,558
11,021
0
24,785
L
Nemesis
MRSS_2007
Nemesis
9,455
2,765
1,656
2,883
14,941
15,758
0
4,701
10,240
0
18,658
L
10,740
1,599
664
2,750
13,268
15,316
0
4,406
8,862
20,364
0
W
Morgan Le Fay
Psyaho
Morgan Le Fay
17,317
2,318
1,233
911
7,539
4,617
700
2,227
5,090
36,729
0
W
Erlang Shen
RenSephiroth
Erlang Shen
8,146
4,287
4,044
5,536
18,879
19,135
844
3,589
14,249
0
13,069
L
14,610
6,900
98
1,636
14,090
8,029
0
7,699
6,391
0
29,213
W
10,706
616
1,949
2,926
14,162
19,541
1,158
3,266
10,674
19,368
0
W
Shiva
13,700
2,257
3,389
3,580
13,650
16,142
639
4,091
9,297
0
26,061

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,764
Gold Earned
51,794
136
Minions Killed
126
0
Camps Cleared
0
1,101,933
Distance Traveled
1,274,353
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Serqet
7,765
647
29
2
0
218,947
0
L
Artio
7,624
635
17
1
0
216,897
0
W
Arachne
10,415
868
28
2
0
283,010
0
L
Nemesis
8,428
702
27
2
0
251,320
0
L
Atlas
8,442
704
20
2
0
232,918
0
W
Morgan Le Fay
10,027
836
46
4
0
205,523
0
W
Erlang Shen
10,728
894
11
1
0
273,354
0
L
Medusa
8,505
709
43
4
0
181,851
0
W
Ares
10,813
901
23
2
0
255,964
0
W
Shiva
9,811
818
18
2
0
256,502
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role