Player Matchup

Chiron
Chiron
FloatingBee
Chiron
Level 106
God Stats
1W - 0L
1,898 SR
Queue Stats
11W - 10L
1,668 Elo+
Solo
Kukulkan
Kukulkan
LSKensan
Kukulkan
Level 140
God Stats
4W - 1L
1,723 SR
Queue Stats
132W - 131L
1,495 Elo+
Solo
Ravana
Ravana
XplodingPeanut
Ravana
Level 140
God Stats
5W - 3L
1,321 SR
Queue Stats
812W - 780L
1,521 Elo+
Party 1
Artemis
Artemis
bigwe
Artemis
Level 123
God Stats
4W - 2L
1,500 SR
Queue Stats
95W - 85L
1,521 Elo+
Solo
Bacchus
Bacchus
skippy4fun
Bacchus
Level 85
God Stats
9W - 6L
1,768 SR
Queue Stats
342W - 335L
1,516 Elo+
Party 1
Team Averages
Level 119
1,642 SR
1,544 Elo+

VS

Team Averages
Level 80
1,646 SR
1,453 Elo+
Vulcan
Vulcan
Devilic
Vulcan
Level 121
God Stats
5W - 1L
2,003 SR
Queue Stats
411W - 390L
1,573 Elo+
Solo
Hou Yi
Hou Yi
LaWhizzle
Hou Yi
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,309 Elo+
Solo
Medusa
Medusa
Myoit
Medusa
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
88W - 81L
1,350 Elo+
Solo
Yu Huang
Yu Huang
SuperSterlz
Yu Huang
Level 72
God Stats
10W - 8L
1,726 SR
Queue Stats
861W - 818L
1,500 Elo+
Solo
Hercules
Hercules
dakingeleee
Hercules
Level 106
God Stats
1W - 4L
1,500 SR
Queue Stats
86W - 120L
1,533 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
20
12 / 3 / 16
12,868
804
17,383
14,156
8,454
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Kukulkan
LSKensan
Kukulkan
20
9 / 2 / 16
14,085
880
28,525
11,088
6,707
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

19
7 / 2 / 20
12,261
766
16,683
15,284
14,203
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Artemis
bigwe
Artemis
19
7 / 4 / 20
12,575
786
23,491
16,673
10,550
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bacchus
skippy4fun
Bacchus
17
2 / 2 / 24
11,692
731
10,016
22,496
43,285
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
Devilic
Vulcan
20
4 / 3 / 4
12,678
792
19,353
11,978
5,917
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Mystical Earring

Mystical Earring

+15
Mp 5

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hou Yi
LaWhizzle
Hou Yi
15
2 / 11 / 7
9,548
597
11,182
21,010
9,368
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Medusa
Myoit
Medusa
17
1 / 10 / 6
10,183
636
13,896
19,907
8,724
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Mace

Mace

+10
Physical Power

Yu Huang
SuperSterlz
Yu Huang
19
3 / 7 / 4
10,948
684
12,987
15,896
7,313
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Hercules
dakingeleee
Hercules
17
3 / 6 / 8
10,213
638
11,445
30,030
41,358
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Match Insights

Player Kills, Deaths, and Assists

133
Kill Participation
42
37
Kills
13
13
Deaths
37
96
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Vulcan
Devilic
Vulcan
4
3
4
2
W
Chiron
12
3
16
6.67
W
Kukulkan
LSKensan
Kukulkan
9
2
16
8.5
L
Hou Yi
LaWhizzle
Hou Yi
2
11
7
0.5
L
Medusa
Myoit
Medusa
1
10
6
0.4
L
Yu Huang
SuperSterlz
Yu Huang
3
7
4
0.71
W
7
2
20
8.5
W
Artemis
bigwe
Artemis
7
4
20
4.25
L
Hercules
dakingeleee
Hercules
3
6
8
1.17
W
Bacchus
skippy4fun
Bacchus
2
2
24
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

96,098
Damage
68,863
79,697
Taken
98,821
83,199
Mitigated
72,680
33,436
Healing
23,695
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vulcan
Devilic
Vulcan
19,353
7,211
1,043
2,436
11,978
5,917
0
4,991
6,987
38,096
0
W
Chiron
17,383
7,743
3,045
2,932
14,156
8,454
2,631
5,305
8,851
0
39,589
W
Kukulkan
LSKensan
Kukulkan
28,525
1,064
6,277
2,665
11,088
6,707
838
5,251
5,837
82,093
0
L
Hou Yi
LaWhizzle
Hou Yi
11,182
4,166
993
894
21,010
9,368
0
9,184
11,826
0
22,342
L
Medusa
Myoit
Medusa
13,896
5,395
80
1,802
19,907
8,724
308
7,237
12,668
0
32,930
L
Yu Huang
SuperSterlz
Yu Huang
12,987
0
2,706
2,973
15,896
7,313
0
6,789
9,107
38,166
0
W
16,683
3,299
2,841
3,191
15,284
14,203
578
7,040
8,244
0
26,131
W
Artemis
bigwe
Artemis
23,491
12,825
2,074
3,994
16,673
10,550
3,853
6,722
9,951
0
39,115
L
Hercules
dakingeleee
Hercules
11,445
2,282
1,188
9,580
30,030
41,358
0
10,334
19,692
0
15,055
W
Bacchus
skippy4fun
Bacchus
10,016
804
1,182
5,235
22,496
43,285
370
8,022
14,474
18,019
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,481
Gold Earned
53,570
230
Minions Killed
176
0
Camps Cleared
0
1,642,528
Distance Traveled
1,344,132
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vulcan
12,678
792
53
3
0
331,305
0
W
Chiron
12,868
804
46
3
0
304,420
0
W
Kukulkan
14,085
880
124
8
0
354,987
0
L
Hou Yi
9,548
597
22
1
0
227,941
0
L
Medusa
10,183
636
43
3
0
254,462
0
L
Yu Huang
10,948
684
52
3
0
298,213
0
W
Ravana
12,261
766
14
1
0
339,827
0
W
Artemis
12,575
786
31
2
0
306,557
0
L
Hercules
10,213
638
6
0
0
232,211
0
W
Bacchus
11,692
731
15
1
0
336,737
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role