Player Matchup

Gilgamesh
Gilgamesh
 
Gilgamesh
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Tyr
Tyr
Dramatiqq
Tyr
Level 107
God Stats
130W - 47L
1,794 SR
Queue Stats
254W - 101L
1,810 Elo+
Party 2
Hercules
Hercules
namechanged9531
Hercules
Level 18
God Stats
6W - 1L
1,500 SR
Queue Stats
92W - 29L
1,898 Elo+
Party 2
Team Averages
Level 78
1,598 SR
1,736 Elo+

VS

Team Averages
Level 61
1,397 SR
1,377 Elo+
Fenrir
Fenrir
BigKembaJ
Fenrir
Level 37
God Stats
0W - 2L
1,191 SR
Queue Stats
13W - 17L
1,340 Elo+
Solo
Cthulhu
Cthulhu
DominicanEagle
Cthulhu
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,239 Elo+
Party 1
Ix Chel
Ix Chel
laylowSEPT
Ix Chel
Level 128
God Stats
1W - 4L
1,500 SR
Queue Stats
109W - 118L
1,550 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
13
2 / 2 / 8
7,953
795
8,690
11,158
6,928
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

14
6 / 4 / 8
8,749
875
8,389
13,698
13,698
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Hercules
14
6 / 1 / 8
9,019
902
12,999
9,345
7,490
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
BigKembaJ
Fenrir
11
1 / 4 / 4
6,903
690
6,156
11,749
7,262
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

10
0 / 4 / 4
6,649
665
5,150
12,641
13,795
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Ix Chel
laylowSEPT
Ix Chel
13
4 / 6 / 2
8,244
824
7,288
10,464
4,807
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
15
14
Kills
5
7
Deaths
14
24
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
 
Gilgamesh
2
2
8
3
L
Fenrir
BigKembaJ
Fenrir
1
4
4
0.75
L
0
4
4
0.5
W
6
4
8
2.5
L
Ix Chel
laylowSEPT
Ix Chel
4
6
2
0.83
W
Hercules
6
1
8
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,078
Damage
18,594
34,201
Taken
34,854
28,116
Mitigated
25,864
11,291
Healing
5,089
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
 
Gilgamesh
8,690
3,231
0
2,755
11,158
6,928
1,244
3,291
7,503
0
29,379
L
Fenrir
BigKembaJ
Fenrir
6,156
2,775
0
1,363
11,749
7,262
0
230
11,141
0
15,216
L
5,150
885
171
805
12,641
13,795
0
222
11,540
11,741
225
W
8,389
703
0
4,399
13,698
13,698
455
5,050
7,974
1,072
24,891
L
Ix Chel
laylowSEPT
Ix Chel
7,288
791
2,082
668
10,464
4,807
0
238
9,658
30,422
0
W
Hercules
12,999
5,315
0
4,137
9,345
7,490
994
3,021
5,851
0
27,112

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,721
Gold Earned
21,796
98
Minions Killed
79
0
Camps Cleared
0
605,611
Distance Traveled
549,145
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
7,953
795
33
3
0
200,533
1
L
Fenrir
6,903
690
20
2
0
191,776
0
L
Cthulhu
6,649
665
12
1
0
190,334
0
W
Tyr
8,749
875
35
4
0
207,372
1
L
Ix Chel
8,244
824
47
5
0
167,035
0
W
Hercules
9,019
902
30
3
0
197,706
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role