Player Matchup

Heimdallr
Heimdallr
LaWhizzle
Heimdallr
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Solo
Hou Yi
Hou Yi
Tchatz
Hou Yi
Level 161
God Stats
3W - 8L
1,304 SR
Queue Stats
371W - 362L
1,498 Elo+
Solo
Bellona
Bellona
happyssd
Bellona
Level 143
God Stats
3W - 1L
1,853 SR
Queue Stats
92W - 71L
1,622 Elo+
Solo
Hades
Hades
xGoDzXInCaRnAtE
Hades
Level 155
God Stats
4W - 2L
1,882 SR
Queue Stats
200W - 179L
1,594 Elo+
Party 2
Cabrakan
Cabrakan
xGoDzXSeNtiNeL
Cabrakan
Level 147
God Stats
1W - 3L
1,141 SR
Queue Stats
114W - 124L
1,544 Elo+
Party 2
Team Averages
Level 124
1,536 SR
1,552 Elo+

VS

Team Averages
Level 164
1,442 SR
1,550 Elo+
Ah Muzen Cab
Ah Muzen Cab
Go-Go_Mumbo
Ah Muzen Cab
Level 250
God Stats
5W - 2L
1,576 SR
Queue Stats
281W - 324L
1,543 Elo+
Party 1
Khepri
Khepri
Hashe01
Khepri
Level 121
God Stats
4W - 4L
1,267 SR
Queue Stats
219W - 221L
1,521 Elo+
Solo
Achilles
Achilles
MrZkiller1
Achilles
Level 144
God Stats
8W - 9L
1,514 SR
Queue Stats
206W - 212L
1,551 Elo+
Party 1
Ao Kuang
Ao Kuang
MrxUnluckyx
Ao Kuang
Level 147
God Stats
1W - 0L
1,500 SR
Queue Stats
113W - 104L
1,559 Elo+
Solo
Anubis
Anubis
Nastienugent101
Anubis
Level 158
God Stats
11W - 10L
1,353 SR
Queue Stats
497W - 500L
1,575 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
LaWhizzle
Heimdallr
16
3 / 8 / 6
9,680
745
8,056
16,215
6,359
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hou Yi
Tchatz
Hou Yi
12
3 / 4 / 4
8,459
651
6,653
8,213
3,286
Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Bellona
happyssd
Bellona
16
3 / 5 / 7
9,701
746
11,684
23,080
17,111
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

16
4 / 6 / 9
10,020
771
15,126
14,524
8,326
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Magic Focus

Magic Focus

+20
Magical Power

Cabrakan
17
2 / 6 / 5
9,232
710
8,085
19,194
27,613
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Magi's Revenge

Magi's Revenge

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - If an enemy God consumes your passive, they become Marked for Revenge for 5s, causing them to receive 10% more damage and granting allied Gods within 40 units 20% increased Movement Speed towards them.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Go-Go_Mumbo
Ah Muzen Cab
16
3 / 3 / 13
9,943
765
14,824
8,980
4,987
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Khepri
Hashe01
Khepri
17
3 / 4 / 17
10,711
824
6,288
20,576
25,346
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Achilles
MrZkiller1
Achilles
19
9 / 2 / 17
11,282
868
17,030
12,753
15,847
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ao Kuang
MrxUnluckyx
Ao Kuang
18
9 / 5 / 15
11,019
848
18,399
19,138
15,563
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

18
5 / 3 / 18
10,617
817
17,678
8,985
6,622
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
109
15
Kills
29
29
Deaths
17
31
Assists
80
Player
Kills
Deaths
Assists
KDA
W
Ah Muzen Cab
Go-Go_Mumbo
Ah Muzen Cab
3
3
13
3.17
W
Khepri
Hashe01
Khepri
3
4
17
2.88
L
Heimdallr
LaWhizzle
Heimdallr
3
8
6
0.75
W
Achilles
MrZkiller1
Achilles
9
2
17
8.75
W
Ao Kuang
MrxUnluckyx
Ao Kuang
9
5
15
3.3
W
5
3
18
4.67
L
Hou Yi
Tchatz
Hou Yi
3
4
4
1.25
L
Bellona
happyssd
Bellona
3
5
7
1.3
L
4
6
9
1.42
L
Cabrakan
2
6
5
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,604
Damage
74,219
81,226
Taken
70,432
62,695
Mitigated
68,365
18,577
Healing
21,339
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Muzen Cab
Go-Go_Mumbo
Ah Muzen Cab
14,824
7,283
0
1,057
8,980
4,987
5,582
4,901
3,994
0
39,180
W
Khepri
Hashe01
Khepri
6,288
1,162
646
3,385
20,576
25,346
303
5,414
15,034
11,141
0
L
Heimdallr
LaWhizzle
Heimdallr
8,056
3,465
165
1,349
16,215
6,359
573
8,827
6,920
0
21,482
W
Achilles
MrZkiller1
Achilles
17,030
3,132
1,122
4,063
12,753
15,847
1,770
3,604
9,098
0
23,126
W
Ao Kuang
MrxUnluckyx
Ao Kuang
18,399
5,598
1,036
7,480
19,138
15,563
168
4,399
14,453
26,102
0
W
17,678
495
861
1,689
8,985
6,622
525
4,215
4,642
42,376
0
L
Hou Yi
Tchatz
Hou Yi
6,653
2,919
1,039
520
8,213
3,286
0
5,487
2,589
0
13,824
L
Bellona
happyssd
Bellona
11,684
5,327
734
5,844
23,080
17,111
0
13,369
9,406
0
18,064
L
15,126
596
1,525
2,773
14,524
8,326
767
6,992
7,196
30,626
0
L
Cabrakan
8,085
868
1,775
2,853
19,194
27,613
416
7,690
11,046
15,638
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,092
Gold Earned
53,572
139
Minions Killed
133
0
Camps Cleared
0
920,345
Distance Traveled
1,306,717
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Muzen Cab
9,943
765
32
2
0
230,379
0
W
Khepri
10,711
824
9
1
0
292,299
0
L
Heimdallr
9,680
745
39
3
0
179,716
0
W
Achilles
11,282
868
11
1
0
283,007
0
W
Ao Kuang
11,019
848
16
1
0
275,803
0
W
Anubis
10,617
817
65
5
0
225,229
0
L
Hou Yi
8,459
651
18
1
0
131,681
0
L
Bellona
9,701
746
18
1
0
225,040
0
L
Hades
10,020
771
42
3
0
191,218
0
L
Cabrakan
9,232
710
22
2
0
192,690
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role