Player Matchup

Morgan Le Fay
Morgan Le Fay
Ordnance
Morgan Le Fay
Level 68
God Stats
2W - 6L
1,354 SR
Queue Stats
9W - 14L
1,331 Elo+
Party 2
Chaac
Chaac
Skår
Chaac
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,366 Elo+
Party 2
Martichoras
Martichoras
hubertuse
Martichoras
Level 102
God Stats
10W - 5L
1,942 SR
Queue Stats
11W - 10L
1,689 Elo+
Solo
Team Averages
Level 78
1,599 SR
1,462 Elo+

VS

Team Averages
Level 150
1,496 SR
1,441 Elo+
Mulan
Mulan
CTAC
Mulan
Level 159
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 33L
1,425 Elo+
Party 1
Danzaburou
Danzaburou
StreetJazz
Danzaburou
Level 143
God Stats
1W - 1L
1,500 SR
Queue Stats
24W - 33L
1,376 Elo+
Party 1
Merlin
Merlin
bioRival
Merlin
Level 147
God Stats
46W - 50L
1,487 SR
Queue Stats
121W - 110L
1,521 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Ordnance
Morgan Le Fay
14
1 / 7 / 2
9,266
662
9,314
14,535
6,444
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chaac
Skår
Chaac
14
1 / 6 / 5
9,025
645
9,016
17,155
19,190
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Martichoras
hubertuse
Martichoras
17
7 / 4 / 2
11,593
828
13,187
15,742
7,990
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
CTAC
Mulan
14
3 / 5 / 12
9,856
704
11,212
17,949
15,785
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Danzaburou
StreetJazz
Danzaburou
17
10 / 4 / 7
12,251
875
11,405
13,348
6,657
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Merlin
bioRival
Merlin
18
4 / 1 / 13
11,439
817
19,974
8,106
3,067
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
49
9
Kills
17
17
Deaths
10
9
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Mulan
CTAC
Mulan
3
5
12
1.8
L
Morgan Le Fay
Ordnance
Morgan Le Fay
1
7
2
0.29
L
Chaac
Skår
Chaac
1
6
5
0.58
W
Danzaburou
StreetJazz
Danzaburou
10
4
7
3.38
W
Merlin
bioRival
Merlin
4
1
13
10.5
L
Martichoras
hubertuse
Martichoras
7
4
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,517
Damage
42,591
47,432
Taken
39,403
33,624
Mitigated
25,509
8,075
Healing
10,229
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mulan
CTAC
Mulan
11,212
1,068
358
3,951
17,949
15,785
327
4,393
13,115
0
25,151
L
Morgan Le Fay
Ordnance
Morgan Le Fay
9,314
1,195
0
1,714
14,535
6,444
654
6,785
7,325
37,002
0
L
Chaac
Skår
Chaac
9,016
2,125
0
3,628
17,155
19,190
398
7,679
9,358
0
19,440
W
Danzaburou
StreetJazz
Danzaburou
11,405
7,531
0
2,992
13,348
6,657
2,485
2,196
10,852
0
35,474
W
Merlin
bioRival
Merlin
19,974
1,256
0
2,928
8,106
3,067
779
3,505
4,485
79,312
0
L
Martichoras
hubertuse
Martichoras
13,187
6,065
0
2,733
15,742
7,990
0
6,122
9,365
0
58,894

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,884
Gold Earned
33,546
164
Minions Killed
188
0
Camps Cleared
0
699,366
Distance Traveled
701,698
0
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
9,856
704
19
1
0
208,319
5
L
Morgan Le Fay
9,266
662
67
5
0
238,491
0
L
Chaac
9,025
645
17
1
0
226,994
0
W
Danzaburou
12,251
875
56
4
0
224,902
0
W
Merlin
11,439
817
113
8
0
268,477
7
L
Martichoras
11,593
828
80
6
0
233,881
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role