Player Matchup

Tiamat
Tiamat
 
Tiamat
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hou Yi
Hou Yi
Komancz420
Hou Yi
Level 47
God Stats
0W - 2L
1,283 SR
Queue Stats
7W - 34L
1,194 Elo+
Solo
Yu Huang
Yu Huang
Mikel333
Yu Huang
Level 118
God Stats
6W - 3L
1,876 SR
Queue Stats
735W - 737L
1,513 Elo+
Party 2
Zhong Kui
Zhong Kui
Sylk1980
Zhong Kui
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 20L
1,380 Elo+
Solo
Anhur
Anhur
shiraj15
Anhur
Level 134
God Stats
4W - 11L
1,206 SR
Queue Stats
988W - 1,003L
1,538 Elo+
Solo
Team Averages
Level 88
1,473 SR
1,425 Elo+

VS

Team Averages
Level 86
1,424 SR
1,476 Elo+
Izanami
Izanami
 
Izanami
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thoth
Thoth
Unimog
Thoth
Level 146
God Stats
5W - 2L
1,610 SR
Queue Stats
232W - 270L
1,458 Elo+
Solo
Da Ji
Da Ji
hellopooface
Da Ji
Level 129
God Stats
10W - 8L
1,278 SR
Queue Stats
582W - 598L
1,504 Elo+
Party 1
Pele
Pele
kingAndski
Pele
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 20L
1,524 Elo+
Party 1
Skadi
Skadi
唯快不破
Skadi
Level 28
God Stats
1W - 1L
1,231 SR
Queue Stats
45W - 89L
1,392 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
15
2 / 6 / 3
8,185
744
9,821
9,932
9,260
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Hou Yi
Komancz420
Hou Yi
15
4 / 7 / 3
9,638
876
6,912
11,027
4,195
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Yu Huang
Mikel333
Yu Huang
16
2 / 4 / 5
8,399
764
13,230
8,960
3,998
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Zhong Kui
Sylk1980
Zhong Kui
14
1 / 5 / 5
7,988
726
6,374
10,361
9,545
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Anhur
shiraj15
Anhur
14
2 / 7 / 4
8,237
749
3,736
11,692
4,464
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
15
6 / 1 / 17
9,616
874
7,872
7,598
3,214
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Thoth
Unimog
Thoth
18
9 / 4 / 13
11,292
1,027
11,522
10,767
4,981
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
7 / 4 / 14
9,777
889
10,836
10,879
6,366
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

15
6 / 1 / 14
9,593
872
11,803
11,654
5,214
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

14
1 / 1 / 16
8,638
785
7,159
7,350
3,183
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
103
11
Kills
29
29
Deaths
11
20
Assists
74
Player
Kills
Deaths
Assists
KDA
L
Tiamat
 
Tiamat
2
6
3
0.58
W
Izanami
 
Izanami
6
1
17
14.5
L
Hou Yi
Komancz420
Hou Yi
4
7
3
0.79
L
Yu Huang
Mikel333
Yu Huang
2
4
5
1.13
L
Zhong Kui
Sylk1980
Zhong Kui
1
5
5
0.7
W
Thoth
Unimog
Thoth
9
4
13
3.88
W
7
4
14
3.5
W
6
1
14
13
L
Anhur
shiraj15
Anhur
2
7
4
0.57
W
1
1
16
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,073
Damage
49,192
51,972
Taken
48,248
31,462
Mitigated
22,958
6,102
Healing
20,446
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
 
Tiamat
9,821
349
0
611
9,932
9,260
0
1,588
8,157
22,944
0
W
Izanami
 
Izanami
7,872
5,544
4,094
2,957
7,598
3,214
2,490
3,683
3,915
0
13,958
L
Hou Yi
Komancz420
Hou Yi
6,912
2,743
242
441
11,027
4,195
62
1,842
9,137
0
13,463
L
Yu Huang
Mikel333
Yu Huang
13,230
864
50
1,062
8,960
3,998
0
2,446
6,460
25,038
0
L
Zhong Kui
Sylk1980
Zhong Kui
6,374
1,086
89
1,026
10,361
9,545
0
2,938
7,210
11,040
0
W
Thoth
Unimog
Thoth
11,522
455
2,128
2,178
10,767
4,981
2,039
7,574
3,193
35,405
0
W
10,836
2,759
1,036
1,819
10,879
6,366
1,210
6,392
4,487
0
17,844
W
11,803
2,456
2,362
2,894
11,654
5,214
463
6,417
5,237
0
26,466
L
Anhur
shiraj15
Anhur
3,736
1,226
1,128
1,453
11,692
4,464
0
2,708
8,851
0
10,576
W
7,159
2,765
0
978
7,350
3,183
1,329
5,359
1,991
0
16,719

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,447
Gold Earned
48,916
99
Minions Killed
128
0
Camps Cleared
0
861,015
Distance Traveled
1,095,379
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
8,185
744
37
3
0
189,965
0
W
Izanami
9,616
874
13
1
0
224,899
0
L
Hou Yi
9,638
876
12
1
0
138,152
0
L
Yu Huang
8,399
764
22
2
0
197,088
0
L
Zhong Kui
7,988
726
12
1
0
150,158
0
W
Thoth
11,292
1,027
55
5
0
224,313
0
W
Da Ji
9,777
889
21
2
0
197,883
0
W
Pele
9,593
872
22
2
0
255,922
0
L
Anhur
8,237
749
16
1
0
185,652
0
W
Skadi
8,638
785
17
2
0
192,362
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role