Player Matchup

Sol
Sol
GGN Orphan
Sol
Level 129
God Stats
6W - 13L
1,594 SR
Queue Stats
487W - 486L
1,455 Elo+
Party 1
Cu Chulainn
Cu Chulainn
OrganicRespect-
Cu Chulainn
Level 37
God Stats
1W - 1L
1,725 SR
Queue Stats
6W - 8L
1,441 Elo+
Solo
Janus
Janus
Sacar1to
Janus
Level 87
God Stats
3W - 2L
1,655 SR
Queue Stats
61W - 52L
1,447 Elo+
Solo
Nemesis
Nemesis
TH DaCRUZ
Nemesis
Level 38
God Stats
3W - 5L
1,305 SR
Queue Stats
4W - 15L
1,357 Elo+
Solo
Chaac
Chaac
aubjew
Chaac
Level 140
God Stats
75W - 74L
1,439 SR
Queue Stats
545W - 558L
1,455 Elo+
Party 1
Team Averages
Level 86
1,544 SR
1,431 Elo+

VS

Team Averages
Level 70
1,423 SR
1,412 Elo+
Aphrodite
Aphrodite
Battle_Kiittii
Aphrodite
Level 139
God Stats
13W - 9L
1,608 SR
Queue Stats
39W - 39L
1,466 Elo+
Solo
Danzaburou
Danzaburou
BeguiledWharf70
Danzaburou
Level 5
God Stats
3W - 4L
1,482 SR
Queue Stats
10W - 17L
1,421 Elo+
Party 2
Achilles
Achilles
I3ooty Stuff
Achilles
Level 66
God Stats
1W - 4L
1,303 SR
Queue Stats
196W - 188L
1,423 Elo+
Solo
Susano
Susano
XLX Thunder
Susano
Level 94
God Stats
17W - 17L
1,463 SR
Queue Stats
87W - 98L
1,385 Elo+
Party 2
Ah Puch
Ah Puch
supermalcik
Ah Puch
Level 44
God Stats
3W - 5L
1,260 SR
Queue Stats
14W - 24L
1,367 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
6 / 6 / 2
11,197
509
13,355
18,430
6,930
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Cu Chulainn
OrganicRespect-
Cu Chulainn
9
0 / 2 / 0
7,628
347
2,567
6,931
3,630
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Janus
Sacar1to
Janus
17
1 / 5 / 4
10,448
475
13,353
13,568
5,143
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Nemesis
TH DaCRUZ
Nemesis
15
3 / 5 / 0
9,775
444
7,349
19,225
7,222
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Chaac
aubjew
Chaac
17
2 / 4 / 6
10,931
497
16,403
27,211
21,893
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Battle_Kiittii
Aphrodite
16
3 / 2 / 3
10,055
457
12,884
20,932
15,880
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Danzaburou
BeguiledWharf70
Danzaburou
18
2 / 5 / 0
11,220
510
3,611
12,409
5,410
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Achilles
I3ooty Stuff
Achilles
18
4 / 0 / 4
11,973
544
9,723
18,506
23,677
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Susano
19
10 / 4 / 3
12,297
559
15,518
18,412
8,268
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ah Puch
supermalcik
Ah Puch
19
3 / 3 / 7
12,241
556
16,734
14,006
6,296
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
39
12
Kills
22
22
Deaths
14
12
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Aphrodite
Battle_Kiittii
Aphrodite
3
2
3
2.25
W
Danzaburou
BeguiledWharf70
Danzaburou
2
5
0
0.4
L
6
6
2
1.17
W
Achilles
I3ooty Stuff
Achilles
4
0
4
6
L
Cu Chulainn
OrganicRespect-
Cu Chulainn
0
2
0
0
L
Janus
Sacar1to
Janus
1
5
4
0.6
L
Nemesis
TH DaCRUZ
Nemesis
3
5
0
0.6
W
Susano
10
4
3
2.88
L
Chaac
aubjew
Chaac
2
4
6
1.25
W
Ah Puch
supermalcik
Ah Puch
3
3
7
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,027
Damage
58,470
85,365
Taken
84,265
44,818
Mitigated
59,531
19,335
Healing
34,146
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Aphrodite
Battle_Kiittii
Aphrodite
12,884
2,671
6,956
11,208
20,932
15,880
1,822
8,133
12,799
59,824
0
W
Danzaburou
BeguiledWharf70
Danzaburou
3,611
1,483
0
3,665
12,409
5,410
2,449
1,661
10,748
0
89,251
L
13,355
3,536
0
6,075
18,430
6,930
3,723
6,028
12,191
90,594
0
W
Achilles
I3ooty Stuff
Achilles
9,723
2,362
0
2,739
18,506
23,677
2,483
4,700
13,806
0
78,362
L
Cu Chulainn
OrganicRespect-
Cu Chulainn
2,567
1,023
0
666
6,931
3,630
0
0
6,502
0
19,540
L
Janus
Sacar1to
Janus
13,353
574
0
186
13,568
5,143
280
4,315
9,196
96,162
0
L
Nemesis
TH DaCRUZ
Nemesis
7,349
4,585
223
1,114
19,225
7,222
107
7,354
11,716
0
68,477
W
Susano
15,518
2,874
0
6,049
18,412
8,268
688
6,043
12,369
0
93,686
L
Chaac
aubjew
Chaac
16,403
1,540
432
10,639
27,211
21,893
0
11,921
15,080
0
56,606
W
Ah Puch
supermalcik
Ah Puch
16,734
830
0
3,529
14,006
6,296
0
6,838
7,168
92,198
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,979
Gold Earned
57,786
512
Minions Killed
569
0
Camps Cleared
0
1,817,263
Distance Traveled
2,140,417
9
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Aphrodite
10,055
457
79
4
0
436,406
0
W
Danzaburou
11,220
510
131
6
0
414,114
0
L
Sol
11,197
509
144
7
0
369,631
5
W
Achilles
11,973
544
113
5
0
418,632
0
L
Cu Chulainn
7,628
347
35
2
0
166,236
0
L
Janus
10,448
475
182
8
0
406,527
0
L
Nemesis
9,775
444
90
4
0
407,336
0
W
Susano
12,297
559
110
5
0
459,279
0
L
Chaac
10,931
497
61
3
0
467,533
4
W
Ah Puch
12,241
556
136
6
0
411,986
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role