Player Matchup

Anubis
Anubis
NYChicken
Anubis
Level 69
God Stats
51W - 44L
1,543 SR
Queue Stats
149W - 148L
1,485 Elo+
Solo
Kali
Kali
Rosavolo
Kali
Level 127
God Stats
1W - 1L
1,690 SR
Queue Stats
208W - 203L
1,505 Elo+
Solo
Cthulhu
Cthulhu
T0X1CBLAZE
Cthulhu
Level 21
God Stats
0W - 1L
1,715 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Neith
Neith
The Can Bandit
Neith
Level 79
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Shiva
Shiva
teveGreen
Shiva
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Team Averages
Level 65
1,590 SR
1,498 Elo+

VS

Team Averages
Level 105
1,622 SR
1,567 Elo+
Ix Chel
Ix Chel
 
Ix Chel
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chaac
Chaac
Fever999
Chaac
Level 105
God Stats
3W - 1L
1,500 SR
Queue Stats
27W - 20L
1,628 Elo+
Party 1
Mercury
Mercury
GoldenWarrior13
Mercury
Level 129
God Stats
9W - 2L
1,732 SR
Queue Stats
64W - 50L
1,562 Elo+
Solo
Bacchus
Bacchus
azcrod
Bacchus
Level 102
God Stats
17W - 12L
1,773 SR
Queue Stats
46W - 39L
1,600 Elo+
Party 1
Skadi
Skadi
luiismazo
Skadi
Level 69
God Stats
36W - 31L
1,607 SR
Queue Stats
219W - 225L
1,544 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
NYChicken
Anubis
11
3 / 3 / 2
6,673
667
6,553
7,324
3,419
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Kali
10
1 / 2 / 2
5,760
576
2,305
10,271
3,905
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cthulhu
T0X1CBLAZE
Cthulhu
7
0 / 3 / 1
4,767
477
1,506
6,608
3,675
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

7
1 / 5 / 0
4,829
483
2,544
6,906
2,123
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Shiva
teveGreen
Shiva
7
0 / 2 / 0
4,521
452
3,106
7,526
5,490
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
 
Ix Chel
11
2 / 3 / 2
6,225
623
3,732
5,286
1,231
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Chaac
Fever999
Chaac
10
2 / 0 / 0
6,392
639
4,892
7,655
6,891
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

11
4 / 1 / 3
6,490
649
4,045
6,570
2,065
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Bacchus
azcrod
Bacchus
10
3 / 1 / 7
6,375
638
4,239
7,514
6,713
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Skadi
luiismazo
Skadi
10
4 / 0 / 6
6,071
607
6,303
3,994
1,226
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
33
5
Kills
15
15
Deaths
5
5
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Ix Chel
 
Ix Chel
2
3
2
1
W
Chaac
Fever999
Chaac
2
0
0
2
W
4
1
3
5.5
L
Anubis
NYChicken
Anubis
3
3
2
1.33
L
Kali
1
2
2
1
L
Cthulhu
T0X1CBLAZE
Cthulhu
0
3
1
0.17
L
1
5
0
0.2
W
Bacchus
azcrod
Bacchus
3
1
7
6.5
W
Skadi
luiismazo
Skadi
4
0
6
7
L
Shiva
teveGreen
Shiva
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,014
Damage
23,211
38,635
Taken
31,019
18,612
Mitigated
18,126
8,157
Healing
6,948
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ix Chel
 
Ix Chel
3,732
386
375
1,130
5,286
1,231
275
4,115
1,171
39,782
0
W
Chaac
Fever999
Chaac
4,892
898
0
1,836
7,655
6,891
390
0
7,052
0
35,816
W
4,045
1,661
0
930
6,570
2,065
99
1,196
5,374
0
43,251
L
Anubis
NYChicken
Anubis
6,553
522
0
3,618
7,324
3,419
0
3,225
4,099
49,804
0
L
Kali
2,305
1,326
0
2,524
10,271
3,905
0
834
9,437
0
36,104
L
Cthulhu
T0X1CBLAZE
Cthulhu
1,506
87
0
581
6,608
3,675
0
1,914
4,694
17,467
0
L
2,544
442
0
699
6,906
2,123
0
1,998
4,908
0
18,996
W
Bacchus
azcrod
Bacchus
4,239
732
0
2,332
7,514
6,713
270
1,760
5,754
18,059
0
W
Skadi
luiismazo
Skadi
6,303
2,224
0
345
3,994
1,226
265
988
3,006
0
36,441
L
Shiva
teveGreen
Shiva
3,106
772
0
735
7,526
5,490
0
0
7,526
0
18,595

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,550
Gold Earned
31,553
240
Minions Killed
284
0
Camps Cleared
0
1,044,877
Distance Traveled
1,066,055
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ix Chel
6,225
623
73
7
0
199,085
3
W
Chaac
6,392
639
44
4
0
192,783
2
W
Mercury
6,490
649
81
8
0
255,108
0
L
Anubis
6,673
667
85
9
0
175,840
0
L
Kali
5,760
576
65
7
0
233,402
0
L
Cthulhu
4,767
477
31
3
0
212,607
0
L
Neith
4,829
483
31
3
0
209,376
2
W
Bacchus
6,375
638
33
3
0
213,556
0
W
Skadi
6,071
607
53
5
0
205,523
0
L
Shiva
4,521
452
28
3
0
213,652
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role