Player Matchup

Yemoja
Yemoja
 
Yemoja
Level 96
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Set
Set
 
Set
Level 65
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Rama
Rama
IIMarlon03II
Rama
Level 89
God Stats
0W - 2L
1,500 SR
Queue Stats
181W - 211L
1,503 Elo+
Party 1
Cu Chulainn
Cu Chulainn
LordOddiues
Cu Chulainn
Level 84
God Stats
1W - 3L
1,522 SR
Queue Stats
113W - 82L
1,548 Elo+
Solo
Kukulkan
Kukulkan
smitejesranjev2
Kukulkan
Level 26
God Stats
12W - 11L
1,536 SR
Queue Stats
48W - 64L
1,390 Elo+
Party 3
Team Averages
Level 72
1,512 SR
1,488 Elo+

VS

Team Averages
Level 103
1,614 SR
1,505 Elo+
Thor
Thor
 
Thor
Level 115
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Pele
Pele
JosephMerrik
Pele
Level 145
God Stats
31W - 21L
1,531 SR
Queue Stats
324W - 293L
1,506 Elo+
Solo
Neith
Neith
StormFallz69
Neith
Level 109
God Stats
6W - 3L
1,700 SR
Queue Stats
74W - 70L
1,450 Elo+
Party 2
Atlas
Atlas
Trytolys
Atlas
Level 30
God Stats
4W - 1L
1,795 SR
Queue Stats
8W - 9L
1,612 Elo+
Party 2
Kukulkan
Kukulkan
enzonissimo69
Kukulkan
Level 117
God Stats
63W - 63L
1,547 SR
Queue Stats
67W - 67L
1,457 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
 
Yemoja
7
0 / 1 / 0
4,292
537
1,082
6,240
3,219
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Set
 
Set
1
0 / 0 / 0
1,548
194
0
0
0
7
0 / 0 / 0
4,093
512
3,271
5,928
1,761
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cu Chulainn
LordOddiues
Cu Chulainn
10
2 / 0 / 0
5,865
733
5,325
4,341
3,388
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Kukulkan
8
0 / 1 / 0
4,652
582
122
3,770
1,224
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
7
1 / 0 / 0
4,513
564
570
4,463
1,261
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

9
0 / 2 / 0
5,309
664
1,801
7,178
4,359
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

7
0 / 0 / 1
4,352
544
5,589
3,929
1,060
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Atlas
Trytolys
Atlas
7
1 / 0 / 0
4,792
599
3,861
5,793
3,088
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Kukulkan
enzonissimo69
Kukulkan
9
0 / 0 / 0
5,414
677
2,112
1,585
494
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
3
2
Kills
2
2
Deaths
2
0
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Yemoja
 
Yemoja
0
1
0
0
L
Set
 
Set
0
0
0
0
W
Thor
 
Thor
1
0
0
1
L
0
0
0
0
W
0
2
0
0
L
Cu Chulainn
LordOddiues
Cu Chulainn
2
0
0
2
W
0
0
1
0.5
W
Atlas
Trytolys
Atlas
1
0
0
1
W
Kukulkan
enzonissimo69
Kukulkan
0
0
0
0
L
Kukulkan
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,800
Damage
13,933
20,279
Taken
22,948
9,592
Mitigated
10,262
7,783
Healing
5,571
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
 
Yemoja
1,082
405
2,108
2,242
6,240
3,219
0
2,256
3,984
9,617
0
L
Set
 
Set
0
0
0
0
0
0
0
0
0
0
0
W
Thor
 
Thor
570
58
0
1,000
4,463
1,261
0
0
4,463
0
19,398
L
3,271
2,916
0
1,431
5,928
1,761
0
1,605
4,323
0
25,910
W
1,801
356
0
816
7,178
4,359
0
0
6,446
0
38,649
L
Cu Chulainn
LordOddiues
Cu Chulainn
5,325
420
0
1,252
4,341
3,388
0
0
4,341
0
41,104
W
5,589
1,423
243
1,256
3,929
1,060
0
313
3,616
0
31,545
W
Atlas
Trytolys
Atlas
3,861
1,714
0
2,006
5,793
3,088
0
769
5,024
10,851
0
W
Kukulkan
enzonissimo69
Kukulkan
2,112
0
0
250
1,585
494
669
122
1,463
39,427
0
L
Kukulkan
122
0
0
750
3,770
1,224
0
1,938
1,658
27,383
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,450
Gold Earned
24,380
190
Minions Killed
255
0
Camps Cleared
0
609,110
Distance Traveled
688,307
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
4,292
537
12
2
0
140,145
4
L
Set
1,548
194
0
0
0
0
0
W
Thor
4,513
564
33
4
0
106,562
0
L
Rama
4,093
512
47
6
0
150,846
0
W
Pele
5,309
664
81
10
0
154,671
0
L
Cu Chulainn
5,865
733
71
9
0
178,010
0
W
Neith
4,352
544
42
5
0
133,644
0
W
Atlas
4,792
599
16
2
0
154,011
3
W
Kukulkan
5,414
677
83
10
0
139,419
0
L
Kukulkan
4,652
582
60
8
0
140,109
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role