Player Matchup

Arachne
Arachne
 
Arachne
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Maui
Maui
 
Maui
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Izanami
Izanami
AngriNob
Izanami
Level 87
God Stats
5W - 3L
1,837 SR
Queue Stats
271W - 267L
1,424 Elo+
Party 2
Ix Chel
Ix Chel
Saj1x
Ix Chel
Level 36
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 16L
1,333 Elo+
Party 3
Lancelot
Lancelot
shamilxd
Lancelot
Level 29
God Stats
0W - 2L
1,500 SR
Queue Stats
27W - 52L
1,217 Elo+
Party 3
Team Averages
Level 86
1,567 SR
1,395 Elo+

VS

Team Averages
Level 95
1,601 SR
1,452 Elo+
Skadi
Skadi
Bombylove
Skadi
Level 108
God Stats
41W - 42L
1,529 SR
Queue Stats
358W - 343L
1,497 Elo+
Party 4
Hera
Hera
EaTTabl3
Hera
Level 104
God Stats
6W - 5L
1,835 SR
Queue Stats
32W - 42L
1,519 Elo+
Solo
Thanatos
Thanatos
SaintST
Thanatos
Level 86
God Stats
12W - 12L
1,442 SR
Queue Stats
165W - 163L
1,391 Elo+
Party 1
Surtr
Surtr
San_Tisen
Surtr
Level 106
God Stats
6W - 1L
1,500 SR
Queue Stats
71W - 65L
1,462 Elo+
Party 4
Bacchus
Bacchus
lolyas99
Bacchus
Level 72
God Stats
19W - 11L
1,697 SR
Queue Stats
120W - 120L
1,390 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
12
5 / 3 / 1
7,457
678
7,160
11,081
4,327
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Maui
 
Maui
7
1 / 3 / 2
5,309
483
3,075
10,746
9,548
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Izanami
AngriNob
Izanami
9
1 / 2 / 0
5,252
477
6,399
6,514
2,707
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mystical Earring

Mystical Earring

+15
Mp 5

Ix Chel
Saj1x
Ix Chel
9
1 / 6 / 0
5,397
491
1,712
7,232
2,313
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Lancelot
shamilxd
Lancelot
7
0 / 5 / 0
4,669
424
3,690
8,660
3,693
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
Bombylove
Skadi
10
2 / 1 / 3
5,899
536
8,991
7,712
2,698
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hera
12
5 / 3 / 3
7,221
656
6,941
6,395
2,224
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Thanatos
SaintST
Thanatos
11
9 / 1 / 4
7,158
651
7,637
7,138
3,362
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Surtr
San_Tisen
Surtr
11
3 / 1 / 2
6,812
619
3,892
7,585
5,395
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Bacchus
lolyas99
Bacchus
9
0 / 2 / 6
5,817
529
5,057
9,501
8,442
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
37
8
Kills
19
19
Deaths
8
3
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Arachne
 
Arachne
5
3
1
1.83
L
Maui
 
Maui
1
3
2
0.67
L
Izanami
AngriNob
Izanami
1
2
0
0.5
W
Skadi
Bombylove
Skadi
2
1
3
3.5
W
Hera
5
3
3
2.17
W
Thanatos
SaintST
Thanatos
9
1
4
11
L
Ix Chel
Saj1x
Ix Chel
1
6
0
0.17
W
Surtr
San_Tisen
Surtr
3
1
2
4
W
Bacchus
lolyas99
Bacchus
0
2
6
1.5
L
Lancelot
shamilxd
Lancelot
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,036
Damage
32,518
44,233
Taken
38,331
22,588
Mitigated
22,121
7,753
Healing
16,740
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
 
Arachne
7,160
5,617
0
2,819
11,081
4,327
0
3,349
7,732
0
52,021
L
Maui
 
Maui
3,075
508
0
2,571
10,746
9,548
0
2,664
8,082
11,789
0
L
Izanami
AngriNob
Izanami
6,399
4,671
0
1,406
6,514
2,707
0
1,467
5,047
0
41,502
W
Skadi
Bombylove
Skadi
8,991
4,219
0
3,963
7,712
2,698
882
1,582
6,130
0
43,733
W
Hera
6,941
1,409
0
675
6,395
2,224
18
1,367
5,028
49,711
0
W
Thanatos
SaintST
Thanatos
7,637
2,531
0
6,918
7,138
3,362
0
711
6,427
0
37,358
L
Ix Chel
Saj1x
Ix Chel
1,712
397
155
271
7,232
2,313
70
3,447
3,785
32,128
0
W
Surtr
San_Tisen
Surtr
3,892
1,304
0
1,585
7,585
5,395
459
19
7,566
201
40,063
W
Bacchus
lolyas99
Bacchus
5,057
400
202
3,397
9,501
8,442
0
1,108
8,393
17,473
0
L
Lancelot
shamilxd
Lancelot
3,690
1,103
0
531
8,660
3,693
0
1,164
7,496
0
18,332

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,084
Gold Earned
32,907
249
Minions Killed
295
0
Camps Cleared
0
1,075,088
Distance Traveled
1,011,950
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
7,457
678
84
8
0
228,109
5
L
Maui
5,309
483
13
1
0
221,189
0
L
Izanami
5,252
477
73
7
0
210,559
0
W
Skadi
5,899
536
58
5
0
192,690
2
W
Hera
7,221
656
96
9
0
189,335
5
W
Thanatos
7,158
651
56
5
0
244,612
0
L
Ix Chel
5,397
491
51
5
0
180,936
0
W
Surtr
6,812
619
61
6
0
163,203
0
W
Bacchus
5,817
529
24
2
0
222,110
0
L
Lancelot
4,669
424
28
3
0
234,295
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role