Player Matchup

Anubis
Anubis
 
Anubis
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ix Chel
Ix Chel
DinoSxmmy
Ix Chel
Level 108
God Stats
2W - 7L
1,280 SR
Queue Stats
179W - 176L
1,438 Elo+
Solo
Bellona
Bellona
DogyTheKid
Bellona
Level 58
God Stats
0W - 2L
1,500 SR
Queue Stats
81W - 99L
1,402 Elo+
Party 1
Ishtar
Ishtar
Leon_ovicH
Ishtar
Level 49
God Stats
3W - 3L
1,840 SR
Queue Stats
43W - 64L
1,409 Elo+
Party 1
Ne Zha
Ne Zha
MrPartyPirate
Ne Zha
Level 132
God Stats
0W - 1L
1,500 SR
Queue Stats
41W - 50L
1,480 Elo+
Solo
Team Averages
Level 87
1,524 SR
1,446 Elo+

VS

Team Averages
Level 103
1,649 SR
1,518 Elo+
Rama
Rama
CrazyyStoryy
Rama
Level 121
God Stats
3W - 3L
1,586 SR
Queue Stats
216W - 218L
1,482 Elo+
Party 2
Heimdallr
Heimdallr
Gx_RoseQtr
Heimdallr
Level 118
God Stats
78W - 56L
1,574 SR
Queue Stats
217W - 217L
1,482 Elo+
Party 2
Poseidon
Poseidon
L0C0_1620
Poseidon
Level 69
God Stats
25W - 14L
1,635 SR
Queue Stats
168W - 167L
1,479 Elo+
Solo
Kali
Kali
Zino_077
Kali
Level 81
God Stats
9W - 4L
1,786 SR
Queue Stats
89W - 85L
1,559 Elo+
Party 3
Cthulhu
Cthulhu
temp-487779
Cthulhu
Level 124
God Stats
12W - 8L
1,664 SR
Queue Stats
63W - 48L
1,588 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
13
3 / 4 / 0
8,109
507
9,440
11,288
6,007
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Ix Chel
DinoSxmmy
Ix Chel
8
0 / 4 / 1
5,960
373
2,804
9,674
3,869
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bellona
DogyTheKid
Bellona
14
3 / 2 / 0
7,849
491
7,591
17,344
14,910
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Ishtar
Leon_ovicH
Ishtar
12
0 / 5 / 0
7,151
447
4,963
11,542
4,429
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

13
0 / 3 / 2
7,573
473
6,806
14,031
6,062
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 0 / 7
8,675
542
8,131
8,877
3,700
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Heimdallr
Gx_RoseQtr
Heimdallr
15
3 / 1 / 4
9,176
574
7,580
11,085
4,300
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poseidon
L0C0_1620
Poseidon
13
0 / 3 / 0
8,016
501
8,101
8,435
2,569
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Kali
16
4 / 1 / 6
9,788
612
7,876
15,858
8,785
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Cthulhu
temp-487779
Cthulhu
15
7 / 1 / 7
9,429
589
15,318
11,248
9,351
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
42
6
Kills
18
18
Deaths
6
3
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Anubis
 
Anubis
3
4
0
0.75
W
4
0
7
7.5
L
Ix Chel
DinoSxmmy
Ix Chel
0
4
1
0.13
L
Bellona
DogyTheKid
Bellona
3
2
0
1.5
W
Heimdallr
Gx_RoseQtr
Heimdallr
3
1
4
5
W
Poseidon
L0C0_1620
Poseidon
0
3
0
0
L
Ishtar
Leon_ovicH
Ishtar
0
5
0
0
L
0
3
2
0.33
W
Kali
4
1
6
7
W
Cthulhu
temp-487779
Cthulhu
7
1
7
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,604
Damage
47,006
63,879
Taken
55,503
35,277
Mitigated
28,705
17,423
Healing
15,997
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
 
Anubis
9,440
92
0
1,649
11,288
6,007
0
1,099
10,094
66,771
0
W
8,131
6,501
0
3,845
8,877
3,700
664
2,533
6,344
0
60,677
L
Ix Chel
DinoSxmmy
Ix Chel
2,804
195
641
1,298
9,674
3,869
0
3,423
5,703
26,124
0
L
Bellona
DogyTheKid
Bellona
7,591
1,145
0
6,197
17,344
14,910
247
10,610
6,625
0
47,151
W
Heimdallr
Gx_RoseQtr
Heimdallr
7,580
3,191
0
4,128
11,085
4,300
962
3,782
7,303
0
72,463
W
Poseidon
L0C0_1620
Poseidon
8,101
1,929
0
1,024
8,435
2,569
234
1,349
7,086
57,558
0
L
Ishtar
Leon_ovicH
Ishtar
4,963
2,495
0
2,308
11,542
4,429
0
4,396
6,698
0
46,220
L
6,806
3,091
0
5,330
14,031
6,062
501
2,474
11,337
0
61,048
W
Kali
7,876
5,085
0
6,492
15,858
8,785
0
2,660
13,198
0
96,126
W
Cthulhu
temp-487779
Cthulhu
15,318
515
133
375
11,248
9,351
0
2,326
8,922
51,509
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,642
Gold Earned
45,084
412
Minions Killed
506
0
Camps Cleared
0
1,527,544
Distance Traveled
1,630,359
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
8,109
507
125
8
0
362,632
2
W
Rama
8,675
542
93
6
0
310,627
0
L
Ix Chel
5,960
373
42
3
0
205,537
0
L
Bellona
7,849
491
78
5
0
303,077
2
W
Heimdallr
9,176
574
120
8
0
312,052
5
W
Poseidon
8,016
501
96
6
0
280,087
0
L
Ishtar
7,151
447
82
5
0
307,847
0
L
Ne Zha
7,573
473
85
5
0
348,451
0
W
Kali
9,788
612
126
8
0
390,616
1
W
Cthulhu
9,429
589
71
4
0
336,977
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role