Player Matchup

Shiva
Shiva
Delinquent_Hero
Shiva
Level 150
God Stats
2W - 5L
1,285 SR
Queue Stats
150W - 149L
1,290 Elo+
Solo
Loki
Loki
DrakeZse
Loki
Level 37
God Stats
6W - 5L
1,502 SR
Queue Stats
58W - 96L
1,209 Elo+
Solo
He Bo
He Bo
ooeecc-ricee
He Bo
Level 68
God Stats
38W - 50L
1,392 SR
Queue Stats
465W - 508L
1,332 Elo+
Solo
Team Averages
Level 85
1,393 SR
1,277 Elo+

VS

Team Averages
Level 56
1,448 SR
1,266 Elo+
Loki
Loki
Arktos2000
Loki
Level 104
God Stats
1W - 1L
1,475 SR
Queue Stats
39W - 63L
1,292 Elo+
Solo
Merlin
Merlin
Joan_Stvs
Merlin
Level 48
God Stats
42W - 33L
1,566 SR
Queue Stats
365W - 386L
1,278 Elo+
Party 1
Cthulhu
Cthulhu
WillyDgl
Cthulhu
Level 17
God Stats
246W - 225L
1,303 SR
Queue Stats
272W - 276L
1,227 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 2 / 1
6,920
692
5,355
7,515
5,204
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Loki
9
1 / 5 / 2
6,256
626
3,925
9,628
3,332
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

11
0 / 2 / 2
6,315
632
5,025
5,471
2,007
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 1 / 5
7,894
789
4,649
5,516
1,852
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Merlin
Joan_Stvs
Merlin
14
4 / 1 / 5
7,803
780
8,748
5,982
2,375
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Cthulhu
WillyDgl
Cthulhu
13
2 / 1 / 7
7,539
754
4,636
7,384
4,814
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
26
3
Kills
9
9
Deaths
3
5
Assists
17
Player
Kills
Deaths
Assists
KDA
W
3
1
5
5.5
L
2
2
1
1.25
L
Loki
1
5
2
0.4
W
Merlin
Joan_Stvs
Merlin
4
1
5
6.5
W
Cthulhu
WillyDgl
Cthulhu
2
1
7
5.5
L
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,305
Damage
18,033
22,614
Taken
18,882
10,543
Mitigated
9,041
1,406
Healing
6,884
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,649
375
169
1,494
5,516
1,852
0
891
4,625
0
26,106
L
5,355
732
230
526
7,515
5,204
0
3,923
3,190
0
25,085
L
Loki
3,925
597
0
169
9,628
3,332
0
5,517
3,908
0
13,930
W
Merlin
Joan_Stvs
Merlin
8,748
213
224
2,354
5,982
2,375
454
1,952
4,030
32,279
0
W
Cthulhu
WillyDgl
Cthulhu
4,636
141
0
2,643
7,384
4,814
318
2,214
5,170
17,700
0
L
5,025
81
0
481
5,471
2,007
0
3,202
2,112
21,624
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,491
Gold Earned
23,236
95
Minions Killed
135
0
Camps Cleared
0
565,515
Distance Traveled
574,215
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
7,894
789
36
4
0
206,201
0
L
Shiva
6,920
692
40
4
0
203,255
0
L
Loki
6,256
626
14
1
0
170,932
0
W
Merlin
7,803
780
56
6
0
181,159
0
W
Cthulhu
7,539
754
43
4
0
186,855
0
L
He Bo
6,315
632
41
4
0
191,328
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role