Player Matchup

Shiva
Shiva
 
Shiva
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jing Wei
Jing Wei
JonT17
Jing Wei
Level 148
God Stats
3W - 3L
1,736 SR
Queue Stats
187W - 180L
1,414 Elo+
Solo
Anubis
Anubis
NYChicken
Anubis
Level 69
God Stats
51W - 44L
1,530 SR
Queue Stats
149W - 148L
1,480 Elo+
Solo
Ix Chel
Ix Chel
Rosavolo
Ix Chel
Level 127
God Stats
9W - 5L
1,588 SR
Queue Stats
208W - 203L
1,500 Elo+
Solo
Thanatos
Thanatos
lVIPlDrToxical
Thanatos
Level 69
God Stats
45W - 18L
1,726 SR
Queue Stats
68W - 54L
1,534 Elo+
Solo
Team Averages
Level 107
1,616 SR
1,485 Elo+

VS

Team Averages
Level 56
1,542 SR
1,254 Elo+
Terra
Terra
 
Terra
Level 61
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Arachne
Arachne
 
Arachne
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ra
Ra
Enterenn
Ra
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,090 Elo+
Party 1
Amaterasu
Amaterasu
Kuzumi
Amaterasu
Level 37
God Stats
0W - 1L
1,714 SR
Queue Stats
1W - 4L
1,090 Elo+
Party 1
Ishtar
Ishtar
Notizz
Ishtar
Level 27
God Stats
1W - 3L
1,494 SR
Queue Stats
1W - 4L
1,090 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
 
Shiva
10
5 / 2 / 5
6,755
563
5,752
10,204
7,344
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate

Breastplate

+20
Physical Protection

Jing Wei
JonT17
Jing Wei
12
2 / 1 / 7
7,253
604
6,861
4,583
1,791
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Anubis
NYChicken
Anubis
14
4 / 1 / 0
8,580
715
8,557
7,745
3,436
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Ix Chel
Rosavolo
Ix Chel
13
7 / 1 / 4
8,346
696
7,878
6,295
2,335
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Thanatos
13
7 / 3 / 5
8,278
690
6,165
10,066
3,909
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
 
Terra
9
2 / 3 / 2
6,066
506
2,126
9,587
6,671
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Arachne
 
Arachne
9
3 / 7 / 0
5,890
491
5,184
12,814
3,918
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

9
1 / 9 / 0
5,774
481
4,722
10,858
4,105
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Amaterasu
Kuzumi
Amaterasu
10
0 / 2 / 1
5,969
497
1,001
9,636
5,025
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ishtar
Notizz
Ishtar
10
2 / 4 / 1
5,773
481
3,242
8,989
3,304
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
12
25
Kills
8
8
Deaths
25
21
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Shiva
 
Shiva
5
2
5
3.75
L
Terra
 
Terra
2
3
2
1
L
Arachne
 
Arachne
3
7
0
0.43
L
1
9
0
0.11
W
Jing Wei
JonT17
Jing Wei
2
1
7
5.5
L
Amaterasu
Kuzumi
Amaterasu
0
2
1
0.25
W
Anubis
NYChicken
Anubis
4
1
0
4
L
Ishtar
Notizz
Ishtar
2
4
1
0.63
W
Ix Chel
Rosavolo
Ix Chel
7
1
4
9
W
Thanatos
7
3
5
3.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,213
Damage
16,275
38,893
Taken
51,884
18,815
Mitigated
23,023
18,883
Healing
10,799
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Shiva
 
Shiva
5,752
785
365
1,676
10,204
7,344
0
2,587
7,617
0
21,331
L
Terra
 
Terra
2,126
518
1,441
2,257
9,587
6,671
0
455
9,132
7,401
0
L
Arachne
 
Arachne
5,184
4,048
0
836
12,814
3,918
14
4,442
8,372
0
26,641
L
4,722
979
72
1,866
10,858
4,105
0
6,718
4,140
35,366
0
W
Jing Wei
JonT17
Jing Wei
6,861
5,524
0
1,858
4,583
1,791
420
1,318
3,265
0
45,979
L
Amaterasu
Kuzumi
Amaterasu
1,001
555
0
2,738
9,636
5,025
0
4,820
4,816
0
33,886
W
Anubis
NYChicken
Anubis
8,557
795
0
5,237
7,745
3,436
739
0
7,745
76,443
0
L
Ishtar
Notizz
Ishtar
3,242
2,170
0
1,589
8,989
3,304
0
0
8,989
0
37,417
W
Ix Chel
Rosavolo
Ix Chel
7,878
841
495
1,615
6,295
2,335
245
3,334
2,884
56,900
0
W
Thanatos
6,165
2,068
0
7,637
10,066
3,909
31
425
9,641
0
65,426

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,212
Gold Earned
29,472
437
Minions Killed
238
0
Camps Cleared
0
1,176,085
Distance Traveled
1,099,578
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Shiva
6,755
563
25
2
0
235,859
0
L
Terra
6,066
506
6
1
0
213,708
0
L
Arachne
5,890
491
38
3
0
233,665
0
L
Ra
5,774
481
46
4
0
229,177
0
W
Jing Wei
7,253
604
87
7
0
219,279
2
L
Amaterasu
5,969
497
63
5
0
223,677
0
W
Anubis
8,580
715
142
12
0
196,480
0
L
Ishtar
5,773
481
85
7
0
199,351
0
W
Ix Chel
8,346
696
88
7
0
253,314
2
W
Thanatos
8,278
690
95
8
0
271,153
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role