Player Matchup

Anubis
Anubis
 
Anubis
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tyr
Tyr
ALCUTONE
Tyr
Level 82
God Stats
4W - 12L
1,236 SR
Queue Stats
80W - 77L
1,557 Elo+
Solo
Ne Zha
Ne Zha
Alexiiis991
Ne Zha
Level 68
God Stats
15W - 6L
1,722 SR
Queue Stats
90W - 72L
1,469 Elo+
Solo
Medusa
Medusa
Marcoooooooooos
Medusa
Level 20
God Stats
0W - 2L
1,295 SR
Queue Stats
2W - 3L
1,693 Elo+
Party 1
Khepri
Khepri
elctroarm
Khepri
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 3L
1,693 Elo+
Party 1
Team Averages
Level 69
1,451 SR
1,582 Elo+

VS

Team Averages
Level 109
1,467 SR
1,497 Elo+
Cupid
Cupid
CrazyBalloon
Cupid
Level 104
God Stats
10W - 8L
1,462 SR
Queue Stats
75W - 73L
1,459 Elo+
Solo
Nemesis
Nemesis
Darckso
Nemesis
Level 58
God Stats
3W - 2L
1,517 SR
Queue Stats
19W - 10L
1,680 Elo+
Solo
Ah Puch
Ah Puch
Edanatos
Ah Puch
Level 156
God Stats
7W - 5L
1,500 SR
Queue Stats
627W - 624L
1,500 Elo+
Solo
Tyr
Tyr
OnkelaroBall
Tyr
Level 69
God Stats
14W - 24L
1,157 SR
Queue Stats
365W - 329L
1,404 Elo+
Solo
Odin
Odin
novchovek
Odin
Level 160
God Stats
3W - 2L
1,698 SR
Queue Stats
874W - 858L
1,442 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
1
0 / 0 / 0
2,748
458
0
0
0
8
0 / 0 / 0
4,348
725
2,234
5,194
3,338
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ne Zha
8
0 / 1 / 0
3,960
660
1,364
6,194
2,010
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

7
0 / 0 / 0
3,673
612
1,465
749
215
Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Khepri
elctroarm
Khepri
6
0 / 1 / 0
3,770
628
984
2,657
1,657
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 0 / 1
4,065
678
687
2,228
605
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Nemesis
Darckso
Nemesis
7
1 / 0 / 0
4,530
755
1,405
2,853
760
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ah Puch
Edanatos
Ah Puch
8
1 / 0 / 0
4,757
793
3,142
2,414
676
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

7
0 / 0 / 0
4,390
732
1,289
4,013
2,286
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Odin
6
0 / 0 / 1
4,332
722
474
3,469
1,320
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
4
0
Kills
2
2
Deaths
0
0
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Anubis
 
Anubis
0
0
0
0
L
0
0
0
0
L
Ne Zha
0
1
0
0
W
0
0
1
0.5
W
Nemesis
Darckso
Nemesis
1
0
0
1
W
Ah Puch
Edanatos
Ah Puch
1
0
0
1
L
0
0
0
0
W
0
0
0
0
L
Khepri
elctroarm
Khepri
0
1
0
0
W
Odin
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,047
Damage
6,997
14,794
Taken
14,977
7,220
Mitigated
5,647
3,818
Healing
6,772
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
 
Anubis
0
0
0
0
0
0
0
0
0
0
0
L
2,234
267
0
1,327
5,194
3,338
0
0
5,194
0
25,684
L
Ne Zha
1,364
220
0
1,646
6,194
2,010
0
2,775
3,419
0
20,244
W
687
428
111
976
2,228
605
0
532
1,696
0
14,304
W
Nemesis
Darckso
Nemesis
1,405
884
0
36
2,853
760
0
0
2,853
0
25,991
W
Ah Puch
Edanatos
Ah Puch
3,142
110
0
908
2,414
676
258
70
2,344
31,271
0
L
1,465
789
0
290
749
215
0
0
749
0
18,226
W
1,289
736
0
2,527
4,013
2,286
0
0
4,013
0
25,540
L
Khepri
elctroarm
Khepri
984
136
0
555
2,657
1,657
0
380
2,277
7,864
0
W
Odin
474
0
758
1,456
3,469
1,320
21
382
3,087
13
12,903

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,499
Gold Earned
22,074
130
Minions Killed
196
0
Camps Cleared
0
569,065
Distance Traveled
662,742
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
2,748
458
0
0
0
0
0
L
Tyr
4,348
725
52
9
0
135,398
0
L
Ne Zha
3,960
660
34
6
0
152,108
0
W
Cupid
4,065
678
31
5
0
124,030
0
W
Nemesis
4,530
755
56
9
0
153,395
0
W
Ah Puch
4,757
793
49
8
0
116,579
0
L
Medusa
3,673
612
35
6
0
138,768
0
W
Tyr
4,390
732
45
8
0
123,355
0
L
Khepri
3,770
628
9
2
0
142,791
0
W
Odin
4,332
722
15
3
0
145,383
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role