Player Matchup

Bellona
Bellona
NeroNXW
Bellona
Level 159
God Stats
6W - 4L
1,611 SR
Queue Stats
237W - 198L
1,635 Elo+
Solo
Vamana
Vamana
PrxmiseDOA
Vamana
Level 36
God Stats
3W - 1L
1,374 SR
Queue Stats
12W - 17L
1,408 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Rate Nose
Morgan Le Fay
Level 93
God Stats
0W - 3L
1,500 SR
Queue Stats
451W - 442L
1,508 Elo+
Solo
Pele
Pele
SavageKing1328
Pele
Level 121
God Stats
3W - 4L
1,610 SR
Queue Stats
64W - 50L
1,509 Elo+
Solo
Neith
Neith
lazerblazer69
Neith
Level 83
God Stats
22W - 19L
1,575 SR
Queue Stats
257W - 231L
1,486 Elo+
Solo
Team Averages
Level 98
1,534 SR
1,509 Elo+

VS

Team Averages
Level 131
1,456 SR
1,499 Elo+
Loki
Loki
 
Loki
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ganesha
Ganesha
 
Ganesha
Level 114
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cernunnos
Cernunnos
DrM1njun
Cernunnos
Level 124
God Stats
1W - 3L
1,500 SR
Queue Stats
146W - 153L
1,574 Elo+
Party 1
Guan Yu
Guan Yu
ItZ_MilleR_ThYME
Guan Yu
Level 128
God Stats
6W - 4L
1,498 SR
Queue Stats
105W - 90L
1,492 Elo+
Solo
Ra
Ra
SoLV EDDY
Ra
Level 146
God Stats
1W - 0L
1,280 SR
Queue Stats
64W - 69L
1,429 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
NeroNXW
Bellona
11
2 / 1 / 0
6,825
683
5,670
8,010
7,887
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Vamana
PrxmiseDOA
Vamana
7
0 / 0 / 0
4,526
453
3,365
5,345
2,757
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Morgan Le Fay
Rate Nose
Morgan Le Fay
9
0 / 2 / 0
5,379
538
3,946
3,831
1,422
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

9
0 / 3 / 0
5,059
506
3,264
8,294
2,466
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

10
0 / 0 / 0
5,729
573
3,225
5,368
2,196
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
10
2 / 1 / 2
5,985
599
4,236
7,472
2,427
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Ganesha
 
Ganesha
9
0 / 0 / 3
5,424
542
1,725
5,600
4,275
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Cernunnos
DrM1njun
Cernunnos
11
1 / 0 / 0
6,252
625
3,611
4,644
1,726
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

11
2 / 1 / 0
5,693
569
3,307
7,939
7,988
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

9
1 / 0 / 0
5,454
545
4,433
7,494
2,961
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
11
2
Kills
6
6
Deaths
2
0
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Loki
 
Loki
2
1
2
3
W
Ganesha
 
Ganesha
0
0
3
1.5
W
Cernunnos
DrM1njun
Cernunnos
1
0
0
1
W
2
1
0
2
L
Bellona
NeroNXW
Bellona
2
1
0
2
L
Vamana
PrxmiseDOA
Vamana
0
0
0
0
L
Morgan Le Fay
Rate Nose
Morgan Le Fay
0
2
0
0
L
0
3
0
0
W
1
0
0
1
L
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,470
Damage
17,312
30,848
Taken
33,149
16,728
Mitigated
19,377
6,057
Healing
14,565
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Loki
 
Loki
4,236
1,305
0
3,412
7,472
2,427
0
100
7,372
0
37,679
W
Ganesha
 
Ganesha
1,725
120
0
1,323
5,600
4,275
133
763
4,837
11,325
0
W
Cernunnos
DrM1njun
Cernunnos
3,611
1,093
0
1,862
4,644
1,726
520
0
4,644
0
52,464
W
3,307
425
54
3,201
7,939
7,988
0
0
7,939
0
32,381
L
Bellona
NeroNXW
Bellona
5,670
2,146
0
2,823
8,010
7,887
0
436
6,945
0
50,248
L
Vamana
PrxmiseDOA
Vamana
3,365
2,123
0
206
5,345
2,757
0
2,272
3,012
0
22,577
L
Morgan Le Fay
Rate Nose
Morgan Le Fay
3,946
593
0
650
3,831
1,422
162
1,974
1,857
36,457
0
L
3,264
1,141
0
989
8,294
2,466
0
1,142
7,110
0
33,378
W
4,433
236
856
3,857
7,494
2,961
0
3,083
4,411
43,587
0
L
3,225
986
0
1,389
5,368
2,196
0
273
5,095
0
41,702

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,518
Gold Earned
28,808
321
Minions Killed
315
0
Camps Cleared
0
1,011,597
Distance Traveled
1,090,499
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
5,985
599
72
7
0
247,613
0
W
Ganesha
5,424
542
0
0
0
213,237
4
W
Cernunnos
6,252
625
105
11
0
191,206
2
W
Guan Yu
5,693
569
59
6
0
219,177
0
L
Bellona
6,825
683
91
9
0
188,174
0
L
Vamana
4,526
453
38
4
0
218,101
0
L
Morgan Le Fay
5,379
538
51
5
0
190,228
0
L
Pele
5,059
506
63
6
0
217,576
0
W
Ra
5,454
545
79
8
0
219,266
0
L
Neith
5,729
573
78
8
0
197,518
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role