Player Matchup

Ix Chel
Ix Chel
Dahpper
Ix Chel
Level 105
God Stats
1W - 0L
1,500 SR
Queue Stats
64W - 74L
1,447 Elo+
Solo
Ymir
Ymir
One Lekgolo
Ymir
Level 64
God Stats
4W - 1L
1,635 SR
Queue Stats
18W - 22L
1,461 Elo+
Party 1
Izanami
Izanami
TLG Rival
Izanami
Level 125
God Stats
5W - 3L
1,751 SR
Queue Stats
133W - 122L
1,551 Elo+
Party 1
Thor
Thor
iHDz x ShadowZ
Thor
Level 129
God Stats
14W - 24L
1,441 SR
Queue Stats
275W - 273L
1,483 Elo+
Party 1
Anubis
Anubis
noahgustav10
Anubis
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 3L
1,590 Elo+
Party 1
Team Averages
Level 102
1,565 SR
1,506 Elo+

VS

Team Averages
Level 102
1,526 SR
1,515 Elo+
Tyr
Tyr
DURUMavecpiquant
Tyr
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
174W - 152L
1,562 Elo+
Solo
Ao Kuang
Ao Kuang
Dim127
Ao Kuang
Level 119
God Stats
8W - 6L
1,500 SR
Queue Stats
75W - 77L
1,547 Elo+
Solo
Atlas
Atlas
TANKMANK
Atlas
Level 99
God Stats
21W - 12L
1,786 SR
Queue Stats
326W - 295L
1,566 Elo+
Solo
Janus
Janus
half594
Janus
Level 110
God Stats
10W - 13L
1,448 SR
Queue Stats
140W - 133L
1,497 Elo+
Solo
Martichoras
Martichoras
xX_mammon1980_Xx
Martichoras
Level 60
God Stats
1W - 3L
1,397 SR
Queue Stats
68W - 90L
1,404 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
Dahpper
Ix Chel
16
4 / 1 / 5
9,409
784
10,202
9,480
4,446
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

15
1 / 1 / 5
8,989
749
4,485
9,272
10,067
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Izanami
TLG Rival
Izanami
17
2 / 0 / 1
9,769
814
10,449
7,877
4,119
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

15
3 / 2 / 7
8,856
738
10,484
7,176
3,403
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Anubis
15
3 / 1 / 8
8,832
736
10,777
8,672
4,968
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 1 / 3
7,828
652
4,758
9,772
10,237
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Ao Kuang
Dim127
Ao Kuang
15
3 / 6 / 0
8,606
717
8,986
14,045
6,948
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Atlas
TANKMANK
Atlas
14
0 / 1 / 4
8,278
690
7,463
13,205
12,184
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Janus
half594
Janus
15
2 / 2 / 0
8,509
709
6,566
9,106
3,179
Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Martichoras
xX_mammon1980_Xx
Martichoras
13
0 / 3 / 4
7,649
637
6,870
9,737
3,773
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
16
13
Kills
5
5
Deaths
13
26
Assists
11
Player
Kills
Deaths
Assists
KDA
L
0
1
3
1.5
W
Ix Chel
Dahpper
Ix Chel
4
1
5
6.5
L
Ao Kuang
Dim127
Ao Kuang
3
6
0
0.5
W
1
1
5
3.5
L
Atlas
TANKMANK
Atlas
0
1
4
2
W
Izanami
TLG Rival
Izanami
2
0
1
2.5
L
Janus
half594
Janus
2
2
0
1
W
3
2
7
3.25
W
Anubis
3
1
8
7
L
Martichoras
xX_mammon1980_Xx
Martichoras
0
3
4
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,397
Damage
34,643
42,477
Taken
55,865
27,003
Mitigated
36,321
7,789
Healing
10,175
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,758
143
0
3,586
9,772
10,237
49
4,389
5,383
63
19,627
W
Ix Chel
Dahpper
Ix Chel
10,202
919
1,522
2,051
9,480
4,446
224
6,221
3,129
41,442
0
L
Ao Kuang
Dim127
Ao Kuang
8,986
1,548
0
2,456
14,045
6,948
0
6,818
7,227
21,478
0
W
4,485
250
0
1,331
9,272
10,067
0
3,978
5,190
7,347
0
L
Atlas
TANKMANK
Atlas
7,463
1,923
1,681
1,859
13,205
12,184
0
6,829
6,376
15,258
0
W
Izanami
TLG Rival
Izanami
10,449
8,473
0
2,124
7,877
4,119
5,321
3,011
4,778
0
68,013
L
Janus
half594
Janus
6,566
138
0
500
9,106
3,179
408
4,437
4,669
34,130
0
W
10,484
1,513
0
0
7,176
3,403
0
3,773
3,252
0
16,082
W
Anubis
10,777
280
0
761
8,672
4,968
0
5,412
3,075
28,415
0
L
Martichoras
xX_mammon1980_Xx
Martichoras
6,870
1,298
0
93
9,737
3,773
197
2,991
6,746
0
22,804

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,855
Gold Earned
40,870
264
Minions Killed
179
0
Camps Cleared
0
1,287,894
Distance Traveled
1,203,788
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
7,828
652
33
3
0
269,830
0
W
Ix Chel
9,409
784
74
6
0
274,233
0
L
Ao Kuang
8,606
717
29
2
0
244,305
0
W
Ymir
8,989
749
10
1
0
247,051
0
L
Atlas
8,278
690
9
1
0
258,625
3
W
Izanami
9,769
814
127
11
0
260,538
0
L
Janus
8,509
709
73
6
0
226,719
0
W
Thor
8,856
738
19
2
0
251,125
0
W
Anubis
8,832
736
34
3
0
254,947
0
L
Martichoras
7,649
637
35
3
0
204,309
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role